Player Matchup

He Bo
He Bo
AkrasiaCloudly
He Bo
Level 27
God Stats
5W - 2L
1,707 SR
Queue Stats
78W - 65L
1,490 Elo+
Solo
Sobek
Sobek
Hunter3762490
Sobek
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 48L
1,370 Elo+
Solo
Heimdallr
Heimdallr
NumbersComplex
Heimdallr
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
76W - 67L
1,467 Elo+
Solo
Arachne
Arachne
SuperSweatyDuels
Arachne
Level 27
God Stats
17W - 2L
2,052 SR
Queue Stats
144W - 56L
1,673 Elo+
Solo
Chang'e
Chang'e
SypherBane13
Chang'e
Level 23
God Stats
6W - 5L
1,467 SR
Queue Stats
51W - 62L
1,460 Elo+
Solo
Team Averages
Level 21
1,645 SR
1,492 Elo+

VS

Team Averages
Level 20
1,538 SR
1,545 Elo+
Athena
Athena
H1kky
Athena
Level 28
God Stats
6W - 3L
1,417 SR
Queue Stats
47W - 40L
1,536 Elo+
Party 1
Charybdis
Charybdis
HazyDabzX
Charybdis
Level 12
God Stats
10W - 7L
1,516 SR
Queue Stats
15W - 8L
1,562 Elo+
Party 1
Thor
Thor
SaltyAngryGerman
Thor
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 103L
1,817 Elo+
Party 1
Hades
Hades
johnRocks7
Hades
Level 26
God Stats
13W - 8L
1,500 SR
Queue Stats
131W - 175L
1,335 Elo+
Solo
Osiris
Osiris
q9vwq
Osiris
Level 28
God Stats
5W - 2L
1,759 SR
Queue Stats
127W - 162L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 3
8,701
580
10,132
9,630
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 1 / 0
7,117
474
1,176
7,159
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
NumbersComplex
Heimdallr
12
2 / 3 / 3
7,190
479
6,110
11,185
3,535
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
10 / 2 / 3
9,735
649
15,381
14,419
7,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
SypherBane13
Chang'e
13
3 / 3 / 3
7,978
532
6,991
9,884
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
H1kky
Athena
10
1 / 4 / 6
7,041
469
4,637
13,028
7,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
HazyDabzX
Charybdis
12
6 / 2 / 2
7,773
518
9,748
9,327
3,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 4
7,845
523
4,965
11,686
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
9
0 / 5 / 3
5,909
394
4,368
9,996
3,684
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
q9vwq
Osiris
10
3 / 9 / 1
6,898
460
6,613
14,824
11,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
24
Kills
12
12
Deaths
24
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
3
3
3.17
L
Athena
H1kky
Athena
1
4
6
1
L
Charybdis
HazyDabzX
Charybdis
6
2
2
3.5
W
1
1
0
1
W
Heimdallr
NumbersComplex
Heimdallr
2
3
3
1.17
L
2
4
4
1
W
10
2
3
5.75
W
Chang'e
SypherBane13
Chang'e
3
3
3
1.5
L
Hades
0
5
3
0.3
L
Osiris
q9vwq
Osiris
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,790
Damage
30,331
52,277
Taken
58,861
22,265
Mitigated
30,168
23,776
Healing
12,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,132
1,147
74
2,779
9,630
2,653
0
1,498
8,132
41,829
0
L
Athena
H1kky
Athena
4,637
2,393
0
1,185
13,028
7,876
93
4,619
8,333
14,856
0
L
Charybdis
HazyDabzX
Charybdis
9,748
5,229
0
3,140
9,327
3,192
866
4,352
4,827
0
49,109
W
1,176
309
0
2,221
7,159
5,797
396
742
6,417
25,215
0
W
Heimdallr
NumbersComplex
Heimdallr
6,110
3,917
0
4,614
11,185
3,535
0
2,265
8,920
0
40,959
L
4,965
1,218
0
2,317
11,686
4,077
0
1,851
9,717
0
34,291
W
15,381
9,537
0
8,949
14,419
7,085
0
984
13,435
0
62,944
W
Chang'e
SypherBane13
Chang'e
6,991
91
243
4,896
9,884
3,195
1,165
3,516
6,368
39,299
0
L
Hades
4,368
323
43
2,677
9,996
3,684
425
4,560
5,261
23,342
0
L
Osiris
q9vwq
Osiris
6,613
2,482
20
3,556
14,824
11,339
597
2,345
12,424
0
30,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,721
Gold Earned
35,466
369
Minions Killed
276
0
Camps Cleared
0
1,350,965
Distance Traveled
1,319,114
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,701
580
64
4
0
279,107
0
L
Athena
7,041
469
24
2
0
305,018
4
L
Charybdis
7,773
518
78
5
0
258,838
1
W
Sobek
7,117
474
44
3
0
244,140
2
W
Heimdallr
7,190
479
70
5
0
241,289
5
L
Thor
7,845
523
70
5
0
284,543
1
W
Arachne
9,735
649
103
7
0
329,843
5
W
Chang'e
7,978
532
88
6
0
256,586
1
L
Hades
5,909
394
34
2
0
225,989
0
L
Osiris
6,898
460
70
5
0
244,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role