Player Matchup

Sylvanus
Sylvanus
BuddyBoll
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,319 Elo+
Solo
Susano
Susano
Ghost_Samurai311
Susano
Level 29
God Stats
2W - 4L
1,170 SR
Queue Stats
152W - 179L
1,366 Elo+
Solo
Anhur
Anhur
Nioutou
Anhur
Level 27
God Stats
2W - 4L
1,245 SR
Queue Stats
59W - 82L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
YoavTanzman
Sun Wukong
Level 29
God Stats
5W - 9L
1,347 SR
Queue Stats
6W - 13L
1,291 Elo+
Solo
Kukulkan
Kukulkan
dannymartmart
Kukulkan
Level 29
God Stats
44W - 42L
1,506 SR
Queue Stats
412W - 448L
1,407 Elo+
Solo
Team Averages
Level 26
1,353 SR
1,342 Elo+

VS

Team Averages
Level 21
1,496 SR
1,341 Elo+
Ymir
Ymir
Bruh_Edy
Ymir
Level 15
God Stats
4W - 1L
1,842 SR
Queue Stats
17W - 16L
1,318 Elo+
Solo
Loki
Loki
FraccaxVsAll
Loki
Level 29
God Stats
21W - 28L
1,196 SR
Queue Stats
102W - 120L
1,345 Elo+
Solo
Pele
Pele
TheUttermostSumo
Pele
Level 16
God Stats
5W - 4L
1,523 SR
Queue Stats
27W - 35L
1,398 Elo+
Solo
Nox
Nox
faker0ne93
Nox
Level 14
God Stats
2W - 0L
1,524 SR
Queue Stats
4W - 6L
1,298 Elo+
Solo
Ravana
Ravana
kim_nitz
Ravana
Level 29
God Stats
7W - 10L
1,394 SR
Queue Stats
15W - 13L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BuddyBoll
Sylvanus
11
4 / 11 / 1
8,812
401
9,443
18,619
13,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
0 / 6 / 2
10,105
459
3,891
18,890
6,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Anhur
Nioutou
Anhur
13
0 / 10 / 4
8,807
400
4,995
18,237
4,684
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Sun Wukong
YoavTanzman
Sun Wukong
14
0 / 4 / 1
9,031
411
4,652
19,120
11,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
dannymartmart
Kukulkan
19
5 / 3 / 1
11,747
534
12,032
8,519
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 2 / 14
11,238
511
9,640
14,764
18,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 2 / 8
12,437
565
8,409
13,295
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
11 / 2 / 4
12,266
558
11,699
8,367
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 2 / 5
13,053
593
16,184
13,308
6,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
kim_nitz
Ravana
15
9 / 2 / 6
10,568
480
9,017
12,715
4,777
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
9
Kills
34
34
Deaths
10
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
14
5.5
L
Sylvanus
BuddyBoll
Sylvanus
4
11
1
0.41
W
6
2
8
5
L
0
6
2
0.17
L
Anhur
Nioutou
Anhur
0
10
4
0.2
W
11
2
4
6.5
L
Sun Wukong
YoavTanzman
Sun Wukong
0
4
1
0.13
L
Kukulkan
dannymartmart
Kukulkan
5
3
1
1.83
W
4
2
5
3.25
W
Ravana
kim_nitz
Ravana
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,013
Damage
54,949
83,385
Taken
62,449
39,860
Mitigated
38,690
21,471
Healing
17,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,640
3,155
98
1,109
14,764
18,111
294
4,969
9,197
33,392
0
L
Sylvanus
BuddyBoll
Sylvanus
9,443
3,269
735
2,929
18,619
13,647
390
7,030
11,589
20,599
5,875
W
8,409
3,119
0
4,492
13,295
5,452
0
4,255
9,040
0
104,138
L
3,891
2,096
0
8,284
18,890
6,717
0
378
18,512
0
75,962
L
Anhur
Nioutou
Anhur
4,995
1,776
0
4,641
18,237
4,684
25
4,526
13,711
0
55,547
W
11,699
2,300
189
2,640
8,367
3,961
1,065
1,113
7,254
0
86,024
L
Sun Wukong
YoavTanzman
Sun Wukong
4,652
1,940
0
3,363
19,120
11,458
599
11,682
7,438
0
46,452
L
Kukulkan
dannymartmart
Kukulkan
12,032
1,205
0
1,519
8,519
3,354
0
2,538
5,981
77,410
0
W
16,184
1,058
0
6,212
13,308
6,389
0
3,747
9,561
98,031
0
W
Ravana
kim_nitz
Ravana
9,017
3,948
0
2,706
12,715
4,777
918
5,241
7,377
0
54,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,502
Gold Earned
59,562
522
Minions Killed
559
0
Camps Cleared
0
1,900,574
Distance Traveled
2,176,477
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,238
511
42
2
0
424,963
3
L
Sylvanus
8,812
401
41
2
0
328,607
3
W
Loki
12,437
565
137
6
0
473,664
0
L
Susano
10,105
459
143
7
0
409,045
0
L
Anhur
8,807
400
83
4
0
350,572
2
W
Pele
12,266
558
147
7
0
428,028
0
L
Sun Wukong
9,031
411
104
5
0
388,899
0
L
Kukulkan
11,747
534
151
7
0
423,451
6
W
Nox
13,053
593
166
8
0
429,144
4
W
Ravana
10,568
480
67
3
0
420,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role