Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
EtherialNahuel
Danzaburou
Level 87
God Stats
3W - 1L
1,677 SR
Queue Stats
138W - 149L
1,377 Elo+
Solo
Cupid
Cupid
IRIGOYENS9177
Cupid
Level 53
God Stats
6W - 5L
1,407 SR
Queue Stats
262W - 334L
1,351 Elo+
Solo
Hou Yi
Hou Yi
N4Tt33Dr34d
Hou Yi
Level 124
God Stats
3W - 9L
1,114 SR
Queue Stats
573W - 616L
1,390 Elo+
Solo
Scylla
Scylla
SwarmaKebab
Scylla
Level 158
God Stats
4W - 4L
1,353 SR
Queue Stats
322W - 333L
1,390 Elo+
Solo
Team Averages
Level 110
1,410 SR
1,402 Elo+

VS

Team Averages
Level 80
1,541 SR
1,419 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Ice Phoenixs
Arachne
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,390 Elo+
Solo
Mercury
Mercury
Perseus646
Mercury
Level 145
God Stats
1W - 1L
1,466 SR
Queue Stats
44W - 32L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
Praetorìan
Baron Samedi
Level 149
God Stats
9W - 2L
1,838 SR
Queue Stats
655W - 678L
1,588 Elo+
Solo
Merlin
Merlin
kostas_maze
Merlin
Level 18
God Stats
0W - 1L
1,400 SR
Queue Stats
0W - 4L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 3 / 10
9,471
789
14,373
15,496
18,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
EtherialNahuel
Danzaburou
16
3 / 3 / 8
9,685
807
6,701
9,436
4,506
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 2 / 7
10,567
881
5,539
8,058
4,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
15
4 / 3 / 7
10,125
844
6,465
7,774
4,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
17
4 / 5 / 9
9,897
825
11,603
10,963
4,484
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
1 / 6 / 6
8,074
673
7,392
15,931
13,268
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arachne
Ice Phoenixs
Arachne
17
4 / 5 / 4
9,383
782
9,916
14,073
5,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Perseus646
Mercury
16
2 / 4 / 12
8,737
728
9,767
12,435
4,983
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Praetorìan
Baron Samedi
18
9 / 3 / 6
9,895
825
16,550
12,640
6,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
2
0 / 0 / 1
3,448
287
0
404
106

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
45
17
Kills
16
16
Deaths
18
41
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
3
10
2.33
L
Erlang Shen
 
Erlang Shen
1
6
6
0.67
W
Danzaburou
EtherialNahuel
Danzaburou
3
3
8
2.33
W
4
2
7
3.75
L
Arachne
Ice Phoenixs
Arachne
4
5
4
1.2
W
Hou Yi
4
3
7
2.5
L
Mercury
Perseus646
Mercury
2
4
12
2
L
Baron Samedi
Praetorìan
Baron Samedi
9
3
6
4
W
Scylla
4
5
9
1.7
L
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,681
Damage
43,625
51,727
Taken
55,483
36,067
Mitigated
31,003
17,328
Healing
23,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,373
793
1,355
4,676
15,496
18,536
398
4,125
11,371
22,601
0
L
Erlang Shen
 
Erlang Shen
7,392
2,816
939
3,660
15,931
13,268
0
5,222
10,443
0
12,437
W
Danzaburou
EtherialNahuel
Danzaburou
6,701
2,666
592
2,486
9,436
4,506
1,848
2,995
6,441
0
29,783
W
5,539
3,348
1,422
2,915
8,058
4,296
1,138
2,042
6,016
0
23,838
L
Arachne
Ice Phoenixs
Arachne
9,916
7,328
830
2,860
14,073
5,735
260
6,619
7,139
0
18,046
W
Hou Yi
6,465
1,538
453
1,181
7,774
4,245
565
3,438
4,336
0
14,034
L
Mercury
Perseus646
Mercury
9,767
3,161
553
2,278
12,435
4,983
610
6,285
5,550
0
17,558
L
Baron Samedi
Praetorìan
Baron Samedi
16,550
1,437
6,084
6,113
12,640
6,911
654
5,828
6,375
36,440
0
W
Scylla
11,603
664
798
1,450
10,963
4,484
666
3,950
7,013
25,686
0
L
Merlin
0
0
0
0
404
106
0
404
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,745
Gold Earned
39,537
171
Minions Killed
72
0
Camps Cleared
0
1,094,078
Distance Traveled
910,515
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,471
789
20
2
0
245,735
1
L
Erlang Shen
8,074
673
7
1
0
189,024
1
W
Danzaburou
9,685
807
31
3
0
213,879
0
W
Cupid
10,567
881
54
5
0
235,928
0
L
Arachne
9,383
782
23
2
0
246,149
0
W
Hou Yi
10,125
844
13
1
0
202,055
0
L
Mercury
8,737
728
7
1
0
257,062
0
L
Baron Samedi
9,895
825
35
3
0
218,280
3
W
Scylla
9,897
825
53
4
0
196,481
2
L
Merlin
3,448
287
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role