Player Matchup

Apollo
Apollo
Gami26-_-
Apollo
Level 18
God Stats
9W - 6L
1,632 SR
Queue Stats
30W - 40L
1,405 Elo+
Solo
Anubis
Anubis
Gonza_22_08
Anubis
Level 8
God Stats
0W - 1L
1,472 SR
Queue Stats
4W - 4L
1,542 Elo+
Solo
Achilles
Achilles
Jevrion
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 76L
1,586 Elo+
Solo
Nike
Nike
iTheThinMan
Nike
Level 23
God Stats
14W - 14L
1,580 SR
Queue Stats
34W - 29L
1,564 Elo+
Solo
Fenrir
Fenrir
iTz_AleKZinD3L4S
Fenrir
Level 27
God Stats
19W - 18L
1,406 SR
Queue Stats
375W - 487L
1,324 Elo+
Solo
Team Averages
Level 20
1,518 SR
1,484 Elo+

VS

Team Averages
Level 18
1,479 SR
1,511 Elo+
Sobek
Sobek
AnotherErmine75
Sobek
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Azertijo777
Tiamat
Level 21
God Stats
32W - 37L
1,464 SR
Queue Stats
72W - 82L
1,475 Elo+
Solo
Freya
Freya
GODLiKeAJ
Freya
Level 27
God Stats
22W - 20L
1,419 SR
Queue Stats
192W - 208L
1,386 Elo+
Solo
Neith
Neith
King_Zooka
Neith
Level 17
God Stats
2W - 2L
1,348 SR
Queue Stats
45W - 39L
1,564 Elo+
Solo
Da Ji
Da Ji
Unknown_King04
Da Ji
Level 22
God Stats
37W - 20L
1,663 SR
Queue Stats
71W - 55L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gami26-_-
Apollo
12
6 / 2 / 1
8,708
484
5,711
7,613
2,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
14
5 / 5 / 3
8,588
477
8,253
9,891
4,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
Jevrion
Achilles
13
3 / 5 / 1
8,458
470
9,421
19,222
26,687
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 3 / 4
10,081
560
9,087
11,921
5,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 6 / 6
8,006
445
5,710
12,239
4,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 1
6,750
375
1,006
12,879
7,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
14
1 / 1 / 7
9,159
509
5,785
8,995
9,416
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
GODLiKeAJ
Freya
15
3 / 4 / 2
9,714
540
6,673
11,389
3,919
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
16
4 / 4 / 6
10,349
575
14,230
13,015
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
12 / 2 / 4
11,193
622
15,220
11,827
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
20
Kills
20
21
Deaths
21
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
10
1
0.05
W
Tiamat
1
1
7
4.5
W
Freya
GODLiKeAJ
Freya
3
4
2
1
L
Apollo
Gami26-_-
Apollo
6
2
1
3.25
L
Anubis
5
5
3
1.3
L
Achilles
Jevrion
Achilles
3
5
1
0.7
W
Neith
4
4
6
1.75
W
12
2
4
7
L
4
3
4
2
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,182
Damage
42,914
60,886
Taken
58,105
43,982
Mitigated
31,795
11,954
Healing
15,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,006
799
0
679
12,879
7,538
92
5,796
7,046
6,310
0
W
Tiamat
5,785
745
54
3,359
8,995
9,416
573
1,789
7,137
43,610
0
W
Freya
GODLiKeAJ
Freya
6,673
1,708
0
4,714
11,389
3,919
3,378
443
10,421
52,584
0
L
Apollo
Gami26-_-
Apollo
5,711
3,002
0
1,348
7,613
2,544
486
3,931
3,682
0
45,512
L
Anubis
8,253
583
0
3,112
9,891
4,687
240
3,133
6,758
51,286
0
L
Achilles
Jevrion
Achilles
9,421
2,961
52
4,912
19,222
26,687
185
254
18,968
5,229
44,050
W
Neith
14,230
7,852
0
6,239
13,015
4,902
2,392
846
12,067
0
67,205
W
15,220
4,535
0
785
11,827
6,020
577
1,235
10,343
0
69,447
L
9,087
1,827
0
1,490
11,921
5,612
1,132
4,762
7,159
3,154
54,261
L
5,710
1,203
0
1,040
12,239
4,452
677
1,384
10,855
0
35,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,841
Gold Earned
47,165
408
Minions Killed
420
0
Camps Cleared
0
1,581,859
Distance Traveled
1,558,097
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,750
375
17
1
0
246,437
2
W
Tiamat
9,159
509
100
6
0
309,924
3
W
Freya
9,714
540
84
5
0
318,945
0
L
Apollo
8,708
484
86
5
0
250,622
0
L
Anubis
8,588
477
91
5
0
320,604
0
L
Achilles
8,458
470
77
4
0
335,698
1
W
Neith
10,349
575
121
7
0
303,078
4
W
Da Ji
11,193
622
98
5
0
379,713
14
L
Nike
10,081
560
97
5
0
325,625
6
L
Fenrir
8,006
445
57
3
0
349,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role