Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
SpiritOfKazuko
Loki
Level 23
God Stats
7W - 6L
1,527 SR
Queue Stats
37W - 25L
1,580 Elo+
Party 1
Fenrir
Fenrir
XBlutigerWolfX
Fenrir
Level 160
God Stats
27W - 10L
1,581 SR
Queue Stats
259W - 180L
1,526 Elo+
Party 1
Team Averages
Level 114
1,536 SR
1,535 Elo+

VS

Team Averages
Level 54
1,335 SR
1,471 Elo+
Ares
Ares
 
Ares
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Shinzonyuu
Charybdis
Level 125
God Stats
0W - 2L
1,221 SR
Queue Stats
13W - 23L
1,449 Elo+
Solo
Hercules
Hercules
Toxicman90
Hercules
Level 18
God Stats
1W - 1L
1,283 SR
Queue Stats
28W - 38L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 1 / 6
7,288
729
5,742
4,090
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 0 / 7
6,933
693
6,426
4,188
1,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 1 / 3
7,537
754
6,138
6,442
3,764
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 3 / 0
6,731
673
2,872
8,605
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Shinzonyuu
Charybdis
9
0 / 2 / 2
5,933
593
4,375
6,483
2,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Toxicman90
Hercules
9
0 / 4 / 1
5,676
568
2,295
9,532
6,558
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
1
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
6
6
L
Ares
 
Ares
1
3
0
0.33
L
Charybdis
Shinzonyuu
Charybdis
0
2
2
0.5
W
1
0
7
4.5
L
Hercules
Toxicman90
Hercules
0
4
1
0.13
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,306
Damage
9,542
14,720
Taken
24,620
6,576
Mitigated
16,140
1,652
Healing
3,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,742
245
0
780
4,090
1,415
553
381
3,709
23,314
0
L
Ares
 
Ares
2,872
417
0
1,149
8,605
7,048
0
2,333
6,272
6,904
0
L
Charybdis
Shinzonyuu
Charybdis
4,375
2,885
0
1,635
6,483
2,534
0
1,909
4,574
0
25,860
W
6,426
635
0
0
4,188
1,397
146
1,348
2,840
0
24,685
L
Hercules
Toxicman90
Hercules
2,295
665
88
982
9,532
6,558
0
1,852
7,680
0
5,504
W
6,138
1,901
0
872
6,442
3,764
0
2,069
4,373
0
18,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,758
Gold Earned
18,340
117
Minions Killed
74
6
Camps Cleared
2
550,960
Distance Traveled
512,334
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,288
729
48
5
2
185,463
2
L
Ares
6,731
673
17
2
1
158,021
1
L
Charybdis
5,933
593
50
5
1
175,998
1
W
Loki
6,933
693
40
4
2
205,848
0
L
Hercules
5,676
568
7
1
0
178,315
2
W
Fenrir
7,537
754
29
3
2
159,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role