Player Matchup

Cthulhu
Cthulhu
TheNicestNun
Cthulhu
Level 29
God Stats
35W - 30L
1,284 SR
Queue Stats
57W - 85L
1,066 Elo+
Party 1
Raijin
Raijin
Vi11age Sn1p3r
Raijin
Level 40
God Stats
2W - 1L
1,285 SR
Queue Stats
132W - 237L
1,120 Elo+
Party 1
Ao Kuang
Ao Kuang
Virsune
Ao Kuang
Level 82
God Stats
61W - 50L
1,546 SR
Queue Stats
207W - 290L
1,385 Elo+
Party 1
Team Averages
Level 50
1,371 SR
1,191 Elo+

VS

Team Averages
Level 39
1,472 SR
1,309 Elo+
Ah Muzen Cab
Ah Muzen Cab
Natumbi
Ah Muzen Cab
Level 8
God Stats
2W - 1L
1,632 SR
Queue Stats
3W - 5L
1,387 Elo+
Solo
Apollo
Apollo
Power-Huni
Apollo
Level 69
God Stats
1W - 3L
1,400 SR
Queue Stats
23W - 40L
1,253 Elo+
Solo
King Arthur
King Arthur
Prince0fGold
King Arthur
Level 41
God Stats
37W - 71L
1,384 SR
Queue Stats
284W - 438L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TheNicestNun
Cthulhu
10
1 / 0 / 12
6,982
698
6,600
10,438
7,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 0 / 10
7,719
772
5,875
3,403
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Virsune
Ao Kuang
12
11 / 1 / 5
8,968
897
6,458
6,265
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Natumbi
Ah Muzen Cab
9
0 / 6 / 0
5,586
559
4,658
8,340
2,794
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Power-Huni
Apollo
9
0 / 6 / 0
5,621
562
3,185
8,108
2,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Prince0fGold
King Arthur
8
1 / 5 / 0
5,949
595
2,752
7,739
4,259
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
1
17
Kills
1
1
Deaths
17
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Natumbi
Ah Muzen Cab
0
6
0
0
L
Apollo
Power-Huni
Apollo
0
6
0
0
L
King Arthur
Prince0fGold
King Arthur
1
5
0
0.2
W
Cthulhu
TheNicestNun
Cthulhu
1
0
12
7
W
5
0
10
10
W
Ao Kuang
Virsune
Ao Kuang
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,933
Damage
10,595
20,106
Taken
24,187
11,921
Mitigated
9,635
8,891
Healing
1,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Natumbi
Ah Muzen Cab
4,658
3,353
0
885
8,340
2,794
0
6,413
1,631
0
14,714
L
Apollo
Power-Huni
Apollo
3,185
1,459
79
787
8,108
2,582
0
6,235
1,624
0
11,782
L
King Arthur
Prince0fGold
King Arthur
2,752
899
0
0
7,739
4,259
0
6,076
1,537
0
11,109
W
Cthulhu
TheNicestNun
Cthulhu
6,600
276
930
4,371
10,438
7,856
48
194
10,244
18,581
0
W
5,875
723
422
453
3,403
1,257
632
0
3,403
19,723
0
W
Ao Kuang
Virsune
Ao Kuang
6,458
1,908
741
1,974
6,265
2,808
126
99
6,166
20,789
1,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,669
Gold Earned
17,156
115
Minions Killed
54
4
Camps Cleared
3
466,614
Distance Traveled
387,721
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,586
559
18
2
1
113,663
0
L
Apollo
5,621
562
24
2
1
137,469
0
L
King Arthur
5,949
595
12
1
1
136,589
0
W
Cthulhu
6,982
698
43
4
1
167,196
0
W
Raijin
7,719
772
37
4
0
145,748
2
W
Ao Kuang
8,968
897
35
4
3
153,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role