Player Matchup

Fafnir
Fafnir
GODOFWARR91
Fafnir
Level 105
God Stats
61W - 88L
1,567 SR
Queue Stats
505W - 681L
1,486 Elo+
Party 1
Neith
Neith
TarnTarn4
Neith
Level 28
God Stats
43W - 35L
1,634 SR
Queue Stats
44W - 37L
1,481 Elo+
Party 1
Odin
Odin
q9vwq
Odin
Level 28
God Stats
7W - 2L
1,674 SR
Queue Stats
70W - 107L
1,309 Elo+
Solo
Team Averages
Level 54
1,625 SR
1,425 Elo+

VS

Team Averages
Level 25
1,596 SR
1,431 Elo+
Ra
Ra
BlastedMonkey64
Ra
Level 43
God Stats
0W - 3L
1,613 SR
Queue Stats
71W - 98L
1,263 Elo+
Solo
Loki
Loki
LiLYara
Loki
Level 27
God Stats
5W - 3L
1,673 SR
Queue Stats
47W - 31L
1,531 Elo+
Solo
Sobek
Sobek
jafar salman744
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
4 / 4 / 15
7,969
797
6,106
9,553
6,409
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
TarnTarn4
Neith
12
8 / 1 / 11
8,529
853
6,986
3,081
1,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
q9vwq
Odin
14
10 / 2 / 8
8,899
890
9,707
8,154
4,671
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 4
6,821
682
3,417
8,535
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
LiLYara
Loki
11
5 / 3 / 2
8,176
818
9,618
6,830
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 10 / 4
6,752
675
1,107
13,116
10,721
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
22
Kills
7
7
Deaths
22
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
Fafnir
4
4
15
2.88
L
Loki
LiLYara
Loki
5
3
2
2
W
Neith
TarnTarn4
Neith
8
1
11
13.5
L
1
10
4
0.3
W
Odin
q9vwq
Odin
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,799
Damage
14,142
20,788
Taken
28,481
12,114
Mitigated
16,025
6,581
Healing
1,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,417
359
344
900
8,535
2,496
0
2,541
5,994
12,963
0
W
Fafnir
6,106
1,753
0
2,291
9,553
6,409
13
2,026
7,409
16,961
0
L
Loki
LiLYara
Loki
9,618
3,282
0
318
6,830
2,808
489
1,527
5,303
0
24,115
W
Neith
TarnTarn4
Neith
6,986
4,027
229
1,424
3,081
1,034
1,209
686
2,329
0
20,791
L
1,107
156
0
345
13,116
10,721
72
2,248
10,868
4,173
0
W
Odin
q9vwq
Odin
9,707
2,954
444
2,193
8,154
4,671
0
2,331
5,593
310
39,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,397
Gold Earned
21,749
123
Minions Killed
67
9
Camps Cleared
0
505,411
Distance Traveled
421,141
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,821
682
29
3
0
137,894
1
W
Fafnir
7,969
797
26
3
4
153,233
1
L
Loki
8,176
818
32
3
0
165,749
0
W
Neith
8,529
853
30
3
2
164,937
0
L
Sobek
6,752
675
6
1
0
117,498
0
W
Odin
8,899
890
67
7
3
187,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role