Player Matchup

Set
Set
Emirdem664
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,240 Elo+
Party 1
Agni
Agni
Pro__Titan__
Agni
Level 116
God Stats
7W - 4L
1,673 SR
Queue Stats
280W - 287L
1,504 Elo+
Party 1
Hercules
Hercules
Servantion
Hercules
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 95L
1,417 Elo+
Solo
Danzaburou
Danzaburou
lurstark
Danzaburou
Level 4
God Stats
1W - 2L
1,412 SR
Queue Stats
2W - 4L
1,263 Elo+
Party 2
Ra
Ra
urimegaswag
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,263 Elo+
Party 2
Team Averages
Level 32
1,517 SR
1,337 Elo+

VS

Team Averages
Level 21
1,458 SR
1,402 Elo+
Arachne
Arachne
Goodtman
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,303 Elo+
Solo
Persephone
Persephone
RedBully92i
Persephone
Level 26
God Stats
3W - 2L
1,432 SR
Queue Stats
30W - 36L
1,403 Elo+
Solo
Chernobog
Chernobog
iQ-Pain-
Chernobog
Level 25
God Stats
38W - 26L
1,611 SR
Queue Stats
160W - 160L
1,530 Elo+
Solo
Agni
Agni
sambata
Agni
Level 28
God Stats
4W - 1L
1,506 SR
Queue Stats
45W - 64L
1,415 Elo+
Solo
Sobek
Sobek
utekajpredomnou
Sobek
Level 18
God Stats
2W - 5L
1,239 SR
Queue Stats
20W - 27L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 3
8,727
582
6,357
11,649
6,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 3 / 4
8,822
588
13,677
9,552
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Servantion
Hercules
11
3 / 5 / 1
6,812
454
4,169
7,894
3,024
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
lurstark
Danzaburou
11
1 / 5 / 1
6,764
451
3,019
8,155
1,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 6 / 6
7,577
505
5,626
9,272
3,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Goodtman
Arachne
13
6 / 5 / 1
8,540
569
4,440
11,886
5,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
RedBully92i
Persephone
11
3 / 8 / 5
7,603
507
9,085
10,291
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
iQ-Pain-
Chernobog
7
4 / 1 / 3
5,922
395
3,163
5,469
1,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
sambata
Agni
13
7 / 6 / 2
8,080
539
8,495
7,570
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 3 / 9
6,888
459
3,127
10,189
8,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
22
Kills
23
23
Deaths
23
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
8
4
3
2.38
W
Arachne
Goodtman
Arachne
6
5
1
1.3
L
8
3
4
3.33
W
Persephone
RedBully92i
Persephone
3
8
5
0.69
L
Hercules
Servantion
Hercules
3
5
1
0.7
W
Chernobog
iQ-Pain-
Chernobog
4
1
3
5.5
L
Danzaburou
lurstark
Danzaburou
1
5
1
0.3
W
Agni
sambata
Agni
7
6
2
1.33
L
2
6
6
0.83
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,848
Damage
28,310
46,522
Taken
45,405
18,094
Mitigated
19,968
12,502
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,357
3,544
0
5,486
11,649
6,437
0
3,239
8,098
0
46,791
W
Arachne
Goodtman
Arachne
4,440
3,389
0
3,004
11,886
5,483
0
5,052
6,834
0
42,701
L
13,677
768
0
3,368
9,552
3,370
644
4,940
4,260
52,647
0
W
Persephone
RedBully92i
Persephone
9,085
501
0
1,147
10,291
2,851
0
5,888
4,395
31,422
0
L
Hercules
Servantion
Hercules
4,169
750
0
578
7,894
3,024
179
3,308
4,368
0
16,987
W
Chernobog
iQ-Pain-
Chernobog
3,163
2,108
0
1,078
5,469
1,407
208
1,348
4,121
0
16,657
L
Danzaburou
lurstark
Danzaburou
3,019
1,630
0
1,089
8,155
1,971
1,416
2,761
5,236
0
32,341
W
Agni
sambata
Agni
8,495
709
0
109
7,570
2,206
0
2,905
4,665
33,617
0
L
5,626
621
95
1,886
9,272
3,292
1,433
5,015
3,853
37,377
0
W
3,127
558
0
2,251
10,189
8,021
22
4,106
6,083
9,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,702
Gold Earned
37,033
349
Minions Killed
228
0
Camps Cleared
0
1,271,633
Distance Traveled
1,236,439
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,727
582
91
6
0
268,803
0
W
Arachne
8,540
569
73
5
0
281,693
1
L
Agni
8,822
588
106
7
0
277,654
2
W
Persephone
7,603
507
49
3
0
253,395
1
L
Hercules
6,812
454
32
2
0
266,801
1
W
Chernobog
5,922
395
29
2
0
186,760
2
L
Danzaburou
6,764
451
46
3
0
254,661
0
W
Agni
8,080
539
66
4
0
250,417
1
L
Ra
7,577
505
74
5
0
203,714
0
W
Sobek
6,888
459
11
1
0
264,174
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role