Player Matchup

Skadi
Skadi
Flametorian
Skadi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,259 Elo+
Solo
Cthulhu
Cthulhu
TNThijs
Cthulhu
Level 26
God Stats
4W - 6L
1,564 SR
Queue Stats
138W - 134L
1,509 Elo+
Solo
Loki
Loki
TheTears
Loki
Level 124
God Stats
11W - 12L
1,423 SR
Queue Stats
51W - 55L
1,392 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ratfields
Morgan Le Fay
Level 22
God Stats
5W - 0L
1,420 SR
Queue Stats
9W - 8L
1,136 Elo+
Solo
Tyr
Tyr
raulrauls1
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 1
Team Averages
Level 38
1,481 SR
1,359 Elo+

VS

Team Averages
Level 15
1,337 SR
1,362 Elo+
Thoth
Thoth
BestLuxOrNidaEU
Thoth
Level 29
God Stats
0W - 2L
1,181 SR
Queue Stats
31W - 21L
1,633 Elo+
Solo
Heimdallr
Heimdallr
GhostNick02
Heimdallr
Level 27
God Stats
0W - 11L
1,006 SR
Queue Stats
45W - 67L
1,203 Elo+
Solo
Baron Samedi
Baron Samedi
Kiloume
Baron Samedi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,085 Elo+
Solo
Arachne
Arachne
alpha3656
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,266 Elo+
Solo
Guan Yu
Guan Yu
sh0wj0ker
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
9,297
517
7,115
9,220
2,963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TNThijs
Cthulhu
15
1 / 1 / 9
9,965
554
9,703
13,096
12,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
19
10 / 0 / 4
11,358
631
10,171
16,744
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
ratfields
Morgan Le Fay
18
11 / 1 / 4
11,624
646
12,595
9,579
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 1 / 6
10,119
562
6,695
9,802
8,207
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
9,331
518
7,037
12,466
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
GhostNick02
Heimdallr
13
1 / 9 / 0
8,109
451
8,104
15,127
4,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Kiloume
Baron Samedi
11
0 / 9 / 1
7,091
394
7,516
17,228
7,381
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
alpha3656
Arachne
8
1 / 5 / 0
6,354
353
4,542
9,728
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Guan Yu
sh0wj0ker
Guan Yu
11
0 / 7 / 2
7,103
395
2,536
12,388
7,689
Breastplate

Breastplate

+20
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
36
Kills
5
5
Deaths
36
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
6
2
4
4
L
Heimdallr
GhostNick02
Heimdallr
1
9
0
0.11
L
Baron Samedi
Kiloume
Baron Samedi
0
9
1
0.06
W
Cthulhu
TNThijs
Cthulhu
1
1
9
5.5
W
Loki
10
0
4
12
L
Arachne
alpha3656
Arachne
1
5
0
0.2
W
Morgan Le Fay
ratfields
Morgan Le Fay
11
1
4
13
W
8
1
6
11
L
Guan Yu
sh0wj0ker
Guan Yu
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,279
Damage
29,735
58,441
Taken
66,937
33,835
Mitigated
27,426
19,406
Healing
15,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,037
394
0
2,482
12,466
3,935
430
5,969
6,497
64,030
0
W
7,115
3,800
0
2,355
9,220
2,963
1,738
3,684
5,468
0
35,608
L
Heimdallr
GhostNick02
Heimdallr
8,104
5,124
0
3,107
15,127
4,962
1,287
2,404
12,723
0
52,482
L
Baron Samedi
Kiloume
Baron Samedi
7,516
2,004
371
4,331
17,228
7,381
120
7,569
9,659
33,054
0
W
Cthulhu
TNThijs
Cthulhu
9,703
424
1,065
4,140
13,096
12,867
540
6,275
6,710
46,139
0
W
Loki
10,171
3,279
0
7,081
16,744
6,372
394
373
16,371
0
93,650
L
Arachne
alpha3656
Arachne
4,542
3,134
0
3,592
9,728
3,459
53
3,496
6,232
0
20,435
W
Morgan Le Fay
ratfields
Morgan Le Fay
12,595
1,248
0
1,250
9,579
3,426
3,793
3,492
5,833
70,761
0
W
6,695
650
0
3,515
9,802
8,207
1,294
256
9,506
11,403
26,262
L
Guan Yu
sh0wj0ker
Guan Yu
2,536
250
426
1,110
12,388
7,689
0
4,173
8,215
354
26,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,363
Gold Earned
37,988
474
Minions Killed
362
0
Camps Cleared
0
1,861,309
Distance Traveled
1,481,674
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,331
518
136
8
0
320,572
3
W
Skadi
9,297
517
84
5
0
336,892
0
L
Heimdallr
8,109
451
92
5
0
285,909
0
L
Baron Samedi
7,091
394
44
2
0
268,955
0
W
Cthulhu
9,965
554
64
4
0
374,939
1
W
Loki
11,358
631
132
7
0
469,534
4
L
Arachne
6,354
353
33
2
0
249,100
2
W
Morgan Le Fay
11,624
646
140
8
0
330,574
2
W
Tyr
10,119
562
54
3
0
349,370
0
L
Guan Yu
7,103
395
57
3
0
357,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role