Player Matchup

Kumbhakarna
Kumbhakarna
Cybernatics
Kumbhakarna
Level 21
God Stats
1W - 1L
1,708 SR
Queue Stats
42W - 48L
1,362 Elo+
Solo
Ra
Ra
JinWxZ
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Set
Set
JosiyoOo
Set
Level 26
God Stats
8W - 7L
1,677 SR
Queue Stats
35W - 36L
1,385 Elo+
Solo
Amaterasu
Amaterasu
Krenas
Amaterasu
Level 32
God Stats
3W - 5L
1,232 SR
Queue Stats
95W - 80L
1,556 Elo+
Party 2
Cernunnos
Cernunnos
Moffis
Cernunnos
Level 28
God Stats
0W - 3L
1,440 SR
Queue Stats
88W - 87L
1,502 Elo+
Party 2
Team Averages
Level 23
1,511 SR
1,461 Elo+

VS

Team Averages
Level 24
1,513 SR
1,490 Elo+
Heimdallr
Heimdallr
FearlessNemeziz
Heimdallr
Level 11
God Stats
4W - 2L
1,503 SR
Queue Stats
15W - 19L
1,649 Elo+
Solo
Set
Set
LittleTilted
Set
Level 17
God Stats
2W - 4L
1,483 SR
Queue Stats
16W - 23L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
ReyPolice007
Kukulkan
Level 27
God Stats
9W - 9L
1,525 SR
Queue Stats
9W - 13L
1,413 Elo+
Party 1
Ares
Ares
ZeldrisElVerdugo
Ares
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,413 Elo+
Party 1
Bakasura
Bakasura
client_relache
Bakasura
Level 28
God Stats
36W - 32L
1,555 SR
Queue Stats
104W - 104L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cybernatics
Kumbhakarna
11
0 / 5 / 4
7,424
437
5,056
16,941
11,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
11
1 / 10 / 2
7,287
429
5,665
10,810
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 0
9,978
587
4,905
11,044
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
Krenas
Amaterasu
13
3 / 6 / 2
8,498
500
7,509
12,933
9,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Moffis
Cernunnos
11
0 / 9 / 3
6,930
408
6,386
12,761
3,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FearlessNemeziz
Heimdallr
12
2 / 1 / 5
7,932
467
6,919
7,885
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
15 / 1 / 7
10,741
632
18,696
14,444
6,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ReyPolice007
Kukulkan
14
3 / 3 / 7
8,754
515
4,812
6,713
2,634
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 1 / 10
9,132
537
7,896
10,915
9,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
18
7 / 3 / 3
10,754
633
10,916
12,557
7,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
8
Kills
32
32
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Cybernatics
Kumbhakarna
0
5
4
0.4
W
Heimdallr
FearlessNemeziz
Heimdallr
2
1
5
4.5
L
Ra
1
10
2
0.2
L
4
2
0
2
L
Amaterasu
Krenas
Amaterasu
3
6
2
0.67
W
15
1
7
18.5
L
Cernunnos
Moffis
Cernunnos
0
9
3
0.17
W
Kukulkan
ReyPolice007
Kukulkan
3
3
7
2.17
W
5
1
10
10
W
Bakasura
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,521
Damage
49,239
64,489
Taken
52,514
32,628
Mitigated
29,407
12,269
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Cybernatics
Kumbhakarna
5,056
638
143
3,925
16,941
11,325
0
5,027
11,564
20,342
0
W
Heimdallr
FearlessNemeziz
Heimdallr
6,919
2,191
0
3,236
7,885
2,836
2,582
1,921
5,922
0
50,554
L
Ra
5,665
1,107
147
1,211
10,810
2,850
466
2,239
8,493
34,532
0
L
4,905
1,574
0
3,145
11,044
5,694
0
1,507
9,327
0
62,192
L
Amaterasu
Krenas
Amaterasu
7,509
3,745
0
2,154
12,933
9,203
968
1,104
10,789
0
46,849
W
18,696
8,370
0
7,137
14,444
6,983
2,624
2,199
12,149
0
72,577
L
Cernunnos
Moffis
Cernunnos
6,386
3,010
0
1,544
12,761
3,556
0
2,831
9,650
0
39,933
W
Kukulkan
ReyPolice007
Kukulkan
4,812
100
92
539
6,713
2,634
796
2,232
4,227
46,058
0
W
7,896
497
0
2,489
10,915
9,798
255
3,409
7,394
21,365
0
W
Bakasura
10,916
7,006
0
4,223
12,557
7,156
0
643
11,880
0
62,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,117
Gold Earned
47,313
372
Minions Killed
459
0
Camps Cleared
0
1,566,341
Distance Traveled
1,556,365
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,424
437
26
2
0
305,821
4
W
Heimdallr
7,932
467
85
5
0
248,688
0
L
Ra
7,287
429
77
5
0
288,478
0
L
Set
9,978
587
131
8
0
337,803
3
L
Amaterasu
8,498
500
72
4
0
312,766
1
W
Set
10,741
632
110
6
0
363,121
2
L
Cernunnos
6,930
408
66
4
0
321,473
1
W
Kukulkan
8,754
515
82
5
0
299,365
0
W
Ares
9,132
537
22
1
0
328,921
0
W
Bakasura
10,754
633
160
9
0
316,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role