Player Matchup

Heimdallr
Heimdallr
Epiron
Heimdallr
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,362 Elo+
Party 1
Ares
Ares
ExpFail
Ares
Level 88
God Stats
1W - 1L
1,593 SR
Queue Stats
18W - 33L
1,306 Elo+
Party 1
Sun Wukong
Sun Wukong
FerDiox
Sun Wukong
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,450 Elo+
Party 1
Team Averages
Level 57
1,531 SR
1,373 Elo+

VS

Team Averages
Level 18
1,514 SR
1,368 Elo+
Baron Samedi
Baron Samedi
SloTWorM
Baron Samedi
Level 10
God Stats
2W - 2L
1,834 SR
Queue Stats
5W - 8L
1,450 Elo+
Solo
Neith
Neith
XXherogamerXX
Neith
Level 38
God Stats
10W - 31L
1,209 SR
Queue Stats
141W - 334L
1,250 Elo+
Solo
Chaac
Chaac
江哈斯反馈
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Epiron
Heimdallr
13
9 / 2 / 5
9,978
832
13,844
7,547
3,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
ExpFail
Ares
12
3 / 2 / 7
8,684
724
5,296
9,404
8,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
FerDiox
Sun Wukong
12
2 / 3 / 7
8,320
693
7,523
9,470
5,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SloTWorM
Baron Samedi
10
1 / 5 / 6
7,474
623
6,477
11,085
7,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 7 / 1
8,006
667
7,806
10,049
3,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
2 / 2 / 3
7,579
632
4,304
10,836
7,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
14
Kills
7
7
Deaths
14
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Epiron
Heimdallr
9
2
5
5.75
W
Ares
ExpFail
Ares
3
2
7
3.25
W
Sun Wukong
FerDiox
Sun Wukong
2
3
7
1.83
L
Baron Samedi
SloTWorM
Baron Samedi
1
5
6
0.8
L
4
7
1
0.64
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,663
Damage
18,587
26,421
Taken
31,970
17,352
Mitigated
17,781
6,801
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Epiron
Heimdallr
13,844
6,572
0
1,139
7,547
3,247
899
1,503
5,760
0
33,844
W
Ares
ExpFail
Ares
5,296
626
345
2,929
9,404
8,112
200
3,547
5,728
17,092
0
W
Sun Wukong
FerDiox
Sun Wukong
7,523
1,150
0
2,388
9,470
5,993
546
1,879
7,340
0
24,434
L
Baron Samedi
SloTWorM
Baron Samedi
6,477
1,236
628
3,166
11,085
7,107
0
3,075
8,007
17,536
0
L
7,806
3,428
0
1,062
10,049
3,526
0
1,831
8,204
0
27,348
L
4,304
253
454
3,397
10,836
7,148
0
704
10,132
0
18,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,982
Gold Earned
23,059
101
Minions Killed
83
5
Camps Cleared
4
684,267
Distance Traveled
694,261
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,978
832
49
4
2
213,870
1
W
Ares
8,684
724
13
1
1
222,764
0
W
Sun Wukong
8,320
693
39
3
2
247,633
0
L
Baron Samedi
7,474
623
27
2
2
236,160
3
L
Neith
8,006
667
33
3
2
240,637
2
L
Chaac
7,579
632
23
2
0
217,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role