Player Matchup

Neith
Neith
JesseJay3145
Neith
Level 129
God Stats
6W - 5L
1,518 SR
Queue Stats
467W - 474L
1,642 Elo+
Solo
Discordia
Discordia
Narga_2B666
Discordia
Level 154
God Stats
2W - 2L
1,662 SR
Queue Stats
432W - 449L
1,570 Elo+
Solo
Thor
Thor
OmarsCxmDump
Thor
Level 30
God Stats
0W - 2L
1,447 SR
Queue Stats
68W - 40L
1,572 Elo+
Solo
Team Averages
Level 104
1,542 SR
1,595 Elo+

VS

Team Averages
Level 153
1,599 SR
1,608 Elo+
Olorun
Olorun
JoeKennedyFTW
Olorun
Level 160
God Stats
68W - 60L
1,656 SR
Queue Stats
1,294W - 1,239L
1,586 Elo+
Solo
Cthulhu
Cthulhu
Thanotos-X
Cthulhu
Level 156
God Stats
38W - 34L
1,681 SR
Queue Stats
152W - 170L
1,597 Elo+
Solo
Thor
Thor
wezzythethunderx
Thor
Level 142
God Stats
5W - 4L
1,460 SR
Queue Stats
142W - 91L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
10,101
722
7,226
12,391
4,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Narga_2B666
Discordia
11
0 / 8 / 4
8,087
578
9,712
11,720
2,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 5 / 4
10,366
740
6,713
17,610
11,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 8
10,081
720
10,206
10,945
4,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Thanotos-X
Cthulhu
13
3 / 3 / 6
9,895
707
8,808
12,203
14,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
11 / 3 / 2
11,374
812
18,769
14,502
5,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
8
Kills
16
16
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
W
2
2
8
3
L
Discordia
Narga_2B666
Discordia
0
8
4
0.25
L
4
5
4
1.2
W
Cthulhu
Thanotos-X
Cthulhu
3
3
6
2
W
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,651
Damage
37,783
41,721
Taken
37,650
18,639
Mitigated
23,918
5,607
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,226
2,898
0
4,098
12,391
4,143
0
6,130
6,261
0
32,754
W
10,206
4,450
298
5,851
10,945
4,353
2,584
3,565
7,380
41,032
0
L
Discordia
Narga_2B666
Discordia
9,712
402
0
0
11,720
2,892
0
3,949
7,771
25,209
0
L
6,713
809
0
1,509
17,610
11,604
0
9,033
8,577
251
27,993
W
Cthulhu
Thanotos-X
Cthulhu
8,808
97
677
765
12,203
14,109
0
3,184
8,887
24,324
0
W
18,769
2,117
0
0
14,502
5,456
684
3,551
10,033
0
43,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,554
Gold Earned
31,350
137
Minions Killed
159
4
Camps Cleared
7
728,897
Distance Traveled
789,191
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,101
722
62
4
2
273,500
4
W
Olorun
10,081
720
86
6
3
252,178
0
L
Discordia
8,087
578
44
3
1
212,717
1
L
Thor
10,366
740
31
2
1
242,680
4
W
Cthulhu
9,895
707
33
2
2
273,685
0
W
Thor
11,374
812
40
3
2
263,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role