Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BaPciaTheLegend
Hercules
Level 117
God Stats
2W - 0L
1,758 SR
Queue Stats
25W - 29L
1,484 Elo+
Solo
Anhur
Anhur
Sikk117
Anhur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 7L
1,603 Elo+
Solo
Team Averages
Level 77
1,586 SR
1,529 Elo+

VS

Team Averages
Level 49
1,511 SR
1,478 Elo+
Xing Tian
Xing Tian
Elmmenda
Xing Tian
Level 54
God Stats
5W - 7L
1,352 SR
Queue Stats
88W - 118L
1,394 Elo+
Solo
Aphrodite
Aphrodite
grgman
Aphrodite
Level 26
God Stats
13W - 9L
1,680 SR
Queue Stats
46W - 39L
1,516 Elo+
Solo
Kali
Kali
icybot
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 4 / 13
8,410
701
4,662
8,150
2,780
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
12
3 / 0 / 9
8,635
720
6,313
11,437
10,048
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Sikk117
Anhur
15
10 / 2 / 4
10,203
850
16,392
8,874
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Elmmenda
Xing Tian
10
2 / 6 / 3
7,473
623
7,966
15,556
9,590
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
grgman
Aphrodite
11
1 / 2 / 3
7,884
657
4,184
6,882
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
icybot
Kali
11
3 / 6 / 2
8,027
669
7,761
12,563
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
14
Kills
6
6
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
4
13
1.88
W
Hercules
3
0
9
7.5
L
Xing Tian
Elmmenda
Xing Tian
2
6
3
0.58
W
Anhur
Sikk117
Anhur
10
2
4
6
L
Aphrodite
grgman
Aphrodite
1
2
3
1.25
L
Kali
icybot
Kali
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,367
Damage
19,911
28,461
Taken
35,001
16,521
Mitigated
16,932
8,027
Healing
9,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,662
420
253
1,471
8,150
2,780
140
3,440
4,710
18,648
0
W
Hercules
6,313
1,630
0
4,051
11,437
10,048
529
4,903
6,534
0
16,757
L
Xing Tian
Elmmenda
Xing Tian
7,966
582
0
450
15,556
9,590
0
2,204
13,352
17,606
0
W
Anhur
Sikk117
Anhur
16,392
10,311
0
2,252
8,874
3,693
2,006
4,296
4,578
0
61,792
L
Aphrodite
grgman
Aphrodite
4,184
459
3,350
3,980
6,882
2,223
0
1,429
5,453
23,264
0
L
Kali
icybot
Kali
7,761
2,271
0
1,848
12,563
5,119
0
1,701
10,862
0
19,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,248
Gold Earned
23,384
147
Minions Killed
84
6
Camps Cleared
3
649,879
Distance Traveled
588,340
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,410
701
21
2
2
201,595
0
W
Hercules
8,635
720
16
1
0
258,080
4
L
Xing Tian
7,473
623
12
1
0
210,648
3
W
Anhur
10,203
850
110
9
4
190,204
3
L
Aphrodite
7,884
657
49
4
1
161,912
3
L
Kali
8,027
669
23
2
2
215,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role