Player Matchup

Hachiman
Hachiman
Diamond IV
 
Hachiman
Diamond IV
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond IV
 
Chaac
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum III
 
Amaterasu
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond II
Mageways
Athena
Diamond II
Level 106
God Stats
7W - 9L
1,677 SR
Queue Stats
343W - 352L
2,293 MMR
Solo
Hera
Hera
Diamond III
Trapzzeeh
Hera
Diamond III
Level 156
God Stats
2W - 1L
1,568 SR
Queue Stats
95W - 76L
2,175 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,549 SR
1,794 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,558 SR
2,066 MMR
Set
Set
Platinum I
 
Set
Platinum I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Masters
BilconHD
Eset
Masters
Level 138
God Stats
121W - 84L
1,719 SR
Queue Stats
320W - 315L
2,355 MMR
Solo
Anhur
Anhur
Platinum II
Fr-_-Eriksen
Anhur
Platinum II
Level 158
God Stats
11W - 6L
1,741 SR
Queue Stats
274W - 254L
1,989 MMR
Solo
Geb
Geb
Diamond V
Hotflash78
Geb
Diamond V
Level 148
God Stats
0W - 1L
1,241 SR
Queue Stats
61W - 56L
2,104 MMR
Solo
Ratatoskr
Ratatoskr
Diamond II
NaRuTo GhosT193
Ratatoskr
Diamond II
Level 142
God Stats
3W - 6L
1,592 SR
Queue Stats
215W - 208L
2,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
7 / 4 / 5
14,001
609
15,272
16,018
5,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
 
Chaac
20
7 / 6 / 7
13,429
584
21,466
32,037
20,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
 
Amaterasu
20
0 / 0 / 8
13,041
567
13,936
21,513
24,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Athena
Mageways
Athena
16
3 / 6 / 11
11,910
518
10,156
30,210
31,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
18
4 / 5 / 9
12,817
557
17,888
12,473
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatPersephoneMorgan Le FayOdinGilgamesh

VS

Bans
ArtioRaijinArtemisSusanoHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
2 / 1 / 4
12,184
530
14,388
24,278
18,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
16
2 / 7 / 12
10,491
456
16,642
18,015
8,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 4 / 5
11,554
502
14,314
18,673
7,190
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 11
9,405
409
9,187
19,422
24,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
NaRuTo GhosT193
Ratatoskr
18
10 / 7 / 8
11,970
520
19,485
19,515
8,607
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
61
21
Kills
21
21
Deaths
21
40
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
4
5
2.38
W
Chaac
 
Chaac
7
6
7
1.75
W
Amaterasu
 
Amaterasu
0
0
8
4
L
Set
 
Set
2
1
4
4
L
Eset
2
7
12
1.14
L
6
4
5
2.13
L
1
2
11
3.25
W
Athena
Mageways
Athena
3
6
11
1.42
L
Ratatoskr
NaRuTo GhosT193
Ratatoskr
10
7
8
2
W
Hera
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,718
Damage
74,016
112,251
Taken
99,903
86,700
Mitigated
66,997
48,429
Healing
29,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,272
9,308
0
7,980
16,018
5,835
6,074
2,667
13,303
0
106,505
W
Chaac
 
Chaac
21,466
3,593
0
18,734
32,037
20,846
3,451
10,287
21,442
0
107,349
W
Amaterasu
 
Amaterasu
13,936
6,677
0
11,356
21,513
24,280
2,422
5,491
15,554
0
85,355
L
Set
 
Set
14,388
4,381
0
10,247
24,278
18,651
0
6,256
17,065
11,185
99,187
L
Eset
16,642
2,140
147
6,012
18,015
8,266
118
5,573
11,989
78,294
0
L
14,314
9,039
0
5,912
18,673
7,190
326
5,316
13,198
0
83,230
L
9,187
1,225
0
2,915
19,422
24,283
236
5,422
13,697
29,223
0
W
Athena
Mageways
Athena
10,156
1,885
0
6,656
30,210
31,814
486
10,575
19,085
27,143
0
L
Ratatoskr
NaRuTo GhosT193
Ratatoskr
19,485
5,808
0
3,964
19,515
8,607
0
4,795
14,335
0
83,807
W
Hera
17,888
4,426
625
3,078
12,473
3,925
1,909
2,343
10,029
88,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,198
Gold Earned
55,604
635
Minions Killed
604
0
Camps Cleared
0
2,370,932
Distance Traveled
2,163,595
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,001
609
153
7
0
434,241
6
W
Chaac
13,429
584
131
6
0
461,034
4
W
Amaterasu
13,041
567
161
7
0
531,373
9
L
Set
12,184
530
188
8
0
431,632
8
L
Eset
10,491
456
109
5
0
426,117
8
L
Anhur
11,554
502
151
7
0
412,230
4
L
Geb
9,405
409
30
1
0
417,406
6
W
Athena
11,910
518
39
2
0
495,494
4
L
Ratatoskr
11,970
520
126
5
0
476,210
1
W
Hera
12,817
557
151
7
0
448,790
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role