Player Matchup

Amaterasu
Amaterasu
Baric
Amaterasu
Level 16
God Stats
4W - 4L
1,708 SR
Queue Stats
17W - 29L
1,323 Elo+
Solo
Danzaburou
Danzaburou
Hint0
Danzaburou
Level 18
God Stats
1W - 2L
1,408 SR
Queue Stats
1W - 2L
1,520 Elo+
Solo
Thanatos
Thanatos
Shigglz99
Thanatos
Level 21
God Stats
59W - 52L
1,313 SR
Queue Stats
130W - 140L
1,407 Elo+
Solo
Terra
Terra
TWkito
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,425 Elo+
Solo
Persephone
Persephone
XanTh3Ripp3r
Persephone
Level 29
God Stats
6W - 7L
1,155 SR
Queue Stats
81W - 103L
1,289 Elo+
Solo
Team Averages
Level 22
1,417 SR
1,393 Elo+

VS

Team Averages
Level 9
1,503 SR
1,338 Elo+
Tyr
Tyr
NESCREWJOE
Tyr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
NamelessWalker
Yemoja
Level 5
God Stats
3W - 0L
1,740 SR
Queue Stats
5W - 6L
1,327 Elo+
Solo
Thor
Thor
RezaSocrates
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Zeus
Zeus
THESEBIGnuts
Zeus
Level 18
God Stats
45W - 39L
1,494 SR
Queue Stats
64W - 75L
1,416 Elo+
Solo
Arachne
Arachne
argydimo
Arachne
Level 13
God Stats
2W - 3L
1,279 SR
Queue Stats
5W - 6L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Baric
Amaterasu
10
3 / 3 / 3
6,466
539
5,253
7,271
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Hint0
Danzaburou
8
0 / 3 / 1
5,200
433
1,266
5,835
1,851
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Shigglz99
Thanatos
12
10 / 2 / 1
7,957
663
7,192
7,506
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
TWkito
Terra
8
2 / 2 / 2
5,289
441
2,567
5,491
4,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
XanTh3Ripp3r
Persephone
9
0 / 8 / 0
5,213
434
1,625
8,684
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,689
474
1,947
7,036
4,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 1 / 0
6,148
512
3,381
4,186
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

8
1 / 6 / 1
5,341
445
1,027
6,128
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
12 / 3 / 0
8,225
685
12,518
7,324
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
argydimo
Arachne
9
1 / 2 / 2
5,744
479
2,299
6,237
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
15
Kills
18
18
Deaths
15
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Baric
Amaterasu
3
3
3
1.5
L
Danzaburou
Hint0
Danzaburou
0
3
1
0.17
W
2
3
0
0.67
W
2
1
0
2
W
1
6
1
0.25
L
Thanatos
Shigglz99
Thanatos
10
2
1
5.25
W
12
3
0
4
L
Terra
TWkito
Terra
2
2
2
1.5
L
Persephone
XanTh3Ripp3r
Persephone
0
8
0
0
W
Arachne
argydimo
Arachne
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,903
Damage
21,172
34,787
Taken
30,911
15,211
Mitigated
15,451
14,514
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Baric
Amaterasu
5,253
2,767
0
2,097
7,271
3,301
537
475
6,750
0
20,411
L
Danzaburou
Hint0
Danzaburou
1,266
612
0
1,382
5,835
1,851
726
2,824
3,009
0
22,756
W
1,947
482
0
1,811
7,036
4,906
205
0
7,036
0
17,325
W
3,381
455
180
192
4,186
4,198
42
846
3,340
23,453
0
W
1,027
120
0
248
6,128
2,089
59
15
6,113
0
12,533
L
Thanatos
Shigglz99
Thanatos
7,192
2,087
0
7,345
7,506
2,851
0
1,997
5,417
0
33,538
W
12,518
1,720
0
3,328
7,324
2,092
809
2,404
4,732
48,096
0
L
Terra
TWkito
Terra
2,567
311
522
940
5,491
4,671
0
2,980
2,452
9,933
0
L
Persephone
XanTh3Ripp3r
Persephone
1,625
152
0
2,228
8,684
2,537
0
7,060
1,260
21,304
0
W
Arachne
argydimo
Arachne
2,299
1,555
0
1,753
6,237
2,166
0
739
5,498
0
28,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,125
Gold Earned
31,147
196
Minions Killed
254
0
Camps Cleared
0
1,124,760
Distance Traveled
1,063,566
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,466
539
49
4
0
237,485
3
L
Danzaburou
5,200
433
41
3
0
168,607
0
W
Tyr
5,689
474
35
3
0
209,991
1
W
Yemoja
6,148
512
45
4
0
202,978
3
W
Thor
5,341
445
31
3
0
183,551
1
L
Thanatos
7,957
663
58
5
0
254,855
3
W
Zeus
8,225
685
89
7
0
199,888
4
L
Terra
5,289
441
20
2
0
223,437
4
L
Persephone
5,213
434
28
2
0
240,376
1
W
Arachne
5,744
479
54
5
0
267,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role