Player Matchup

Susano
Susano
GiveMeJungleTY
Susano
Level 16
God Stats
92W - 17L
1,836 SR
Queue Stats
313W - 129L
1,785 Elo+
Party 1
Sun Wukong
Sun Wukong
Lofty1792
Sun Wukong
Level 25
God Stats
1W - 0L
1,739 SR
Queue Stats
2W - 1L
1,424 Elo+
Solo
Ra
Ra
ttv_red_rum
Ra
Level 157
God Stats
16W - 12L
1,669 SR
Queue Stats
1,052W - 627L
1,749 Elo+
Party 1
Team Averages
Level 66
1,748 SR
1,653 Elo+

VS

Team Averages
Level 65
1,516 SR
1,362 Elo+
King Arthur
King Arthur
 
King Arthur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Neo_Eo_Royal
Scylla
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
35W - 66L
1,283 Elo+
Party 2
Fenrir
Fenrir
Redlord_Keessler
Fenrir
Level 63
God Stats
1W - 2L
1,334 SR
Queue Stats
48W - 78L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 11
11,155
744
16,736
11,944
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Lofty1792
Sun Wukong
15
4 / 6 / 11
10,686
712
9,345
12,759
8,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 3 / 10
11,684
779
13,885
9,827
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
5 / 6 / 7
10,367
691
9,842
21,178
17,233
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
12
1 / 7 / 9
9,166
611
6,517
9,607
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 5 / 4
10,759
717
10,781
17,095
11,364
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
18
Kills
12
12
Deaths
18
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
6
7
1.42
W
7
3
11
4.17
W
Sun Wukong
Lofty1792
Sun Wukong
4
6
11
1.58
L
Scylla
1
7
9
0.79
L
6
5
4
1.6
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,966
Damage
27,140
34,530
Taken
47,880
16,874
Mitigated
31,151
7,326
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,842
1,420
133
3,748
21,178
17,233
235
6,589
14,589
0
34,467
W
16,736
4,631
0
1,527
11,944
4,372
244
2,592
9,264
0
35,884
W
Sun Wukong
Lofty1792
Sun Wukong
9,345
2,350
0
1,131
12,759
8,683
321
2,531
10,100
0
26,466
L
Scylla
6,517
212
78
953
9,607
2,554
0
1,138
8,469
25,257
0
L
10,781
3,243
1,087
2,356
17,095
11,364
1,131
6,227
10,868
194
18,952
W
13,885
803
1,373
3,295
9,827
3,819
962
1,895
7,848
70,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,525
Gold Earned
30,292
197
Minions Killed
117
10
Camps Cleared
3
836,223
Distance Traveled
718,718
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,367
691
43
3
1
243,541
2
W
Susano
11,155
744
26
2
4
297,397
2
W
Sun Wukong
10,686
712
40
3
0
249,019
1
L
Scylla
9,166
611
55
4
2
207,161
3
L
Fenrir
10,759
717
19
1
0
268,016
3
W
Ra
11,684
779
131
9
6
289,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role