Player Matchup

Terra
Terra
DucRime49303931
Terra
Level 148
God Stats
5W - 5L
1,588 SR
Queue Stats
166W - 216L
1,440 Elo+
Party 1
Vulcan
Vulcan
Marmotte10
Vulcan
Level 147
God Stats
20W - 24L
1,479 SR
Queue Stats
479W - 719L
1,302 Elo+
Party 1
Bellona
Bellona
XxLetto49xX
Bellona
Level 127
God Stats
7W - 13L
1,358 SR
Queue Stats
587W - 697L
1,425 Elo+
Party 1
Team Averages
Level 141
1,475 SR
1,389 Elo+

VS

Team Averages
Level 39
1,515 SR
1,368 Elo+
Ares
Ares
Kate_Raily
Ares
Level 8
God Stats
0W - 6L
1,207 SR
Queue Stats
4W - 22L
945 Elo+
Solo
Fenrir
Fenrir
NESTOR__1
Fenrir
Level 27
God Stats
7W - 3L
1,838 SR
Queue Stats
11W - 8L
1,540 Elo+
Solo
Thoth
Thoth
TheJonesZone
Thoth
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 12 / 14
18,882
629
23,947
43,869
51,122
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
Marmotte10
Vulcan
19
15 / 14 / 4
19,459
649
32,344
29,066
14,138
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
XxLetto49xX
Bellona
20
10 / 4 / 13
21,363
712
33,679
51,655
50,551
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 20 / 13
17,143
571
4,036
35,185
16,086
Fenrir
NESTOR__1
Fenrir
20
17 / 5 / 13
21,897
730
51,380
55,522
70,589
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 8 / 12
20,630
688
29,326
25,166
9,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
68
31
Kills
30
30
Deaths
33
31
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
12
14
1.08
L
2
20
13
0.43
W
Vulcan
Marmotte10
Vulcan
15
14
4
1.21
L
Fenrir
NESTOR__1
Fenrir
17
5
13
4.7
L
11
8
12
2.13
W
Bellona
XxLetto49xX
Bellona
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,970
Damage
84,742
124,590
Taken
115,873
115,811
Mitigated
95,972
36,457
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,947
4,802
3,866
7,257
43,869
51,122
1,731
10,083
31,982
61,718
0
L
4,036
421
0
235
35,185
16,086
22
19,183
16,002
14,930
0
W
Vulcan
Marmotte10
Vulcan
32,344
17,468
1,197
3,765
29,066
14,138
982
9,482
19,584
82,877
0
L
Fenrir
NESTOR__1
Fenrir
51,380
9,001
0
4,564
55,522
70,589
587
26,861
28,661
2,888
116,778
L
29,326
1,054
0
4,705
25,166
9,297
348
11,391
13,775
126,223
0
W
Bellona
XxLetto49xX
Bellona
33,679
8,471
1,213
19,159
51,655
50,551
1,074
15,812
32,501
0
97,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,704
Gold Earned
59,670
249
Minions Killed
282
14
Camps Cleared
7
1,456,599
Distance Traveled
1,530,761
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
18,882
629
63
2
3
469,225
2
L
Ares
17,143
571
11
0
0
396,383
0
W
Vulcan
19,459
649
90
3
3
415,641
1
L
Fenrir
21,897
730
97
3
6
590,557
4
L
Thoth
20,630
688
174
6
1
543,821
0
W
Bellona
21,363
712
96
3
8
571,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role