Player Matchup

Apollo
Apollo
JUS_TINE24
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,434 Elo+
Solo
Ares
Ares
NicholasTorcini
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,442 Elo+
Solo
Ullr
Ullr
Roumbos12
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,495 Elo+
Solo
Agni
Agni
SOUTHERN BOY45
Agni
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 27L
1,483 Elo+
Solo
Nemesis
Nemesis
matefendre
Nemesis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,444 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,459 Elo+

VS

Team Averages
Level 21
1,478 SR
1,517 Elo+
Mercury
Mercury
KeepFeedinMe
Mercury
Level 16
God Stats
2W - 3L
1,323 SR
Queue Stats
38W - 19L
1,643 Elo+
Solo
Yemoja
Yemoja
MaN1ak_xO
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 132L
1,374 Elo+
Party 1
Hou Yi
Hou Yi
Makar-R161ND
Hou Yi
Level 29
God Stats
6W - 5L
1,471 SR
Queue Stats
213W - 258L
1,372 Elo+
Party 1
Baron Samedi
Baron Samedi
PlowHerBooty
Baron Samedi
Level 25
God Stats
12W - 13L
1,595 SR
Queue Stats
153W - 195L
1,488 Elo+
Solo
Kukulkan
Kukulkan
bruno-zam
Kukulkan
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JUS_TINE24
Apollo
16
1 / 12 / 3
10,228
409
2,828
19,429
5,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 3 / 4
10,975
439
11,316
15,932
15,306
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ullr
20
13 / 6 / 3
15,475
619
17,613
20,712
9,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 10 / 1
9,665
387
3,888
11,469
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
matefendre
Nemesis
16
4 / 11 / 3
11,347
454
6,532
19,969
8,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KeepFeedinMe
Mercury
20
27 / 3 / 6
17,648
706
29,735
21,203
11,733
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
MaN1ak_xO
Yemoja
16
1 / 4 / 13
11,974
479
5,109
13,969
12,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
16
0 / 7 / 6
10,634
425
3,932
14,284
4,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
PlowHerBooty
Baron Samedi
19
1 / 1 / 3
12,173
487
5,323
9,757
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
bruno-zam
Kukulkan
17
12 / 6 / 14
13,062
522
16,483
14,231
5,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
21
Kills
41
42
Deaths
21
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Apollo
JUS_TINE24
Apollo
1
12
3
0.21
W
Mercury
KeepFeedinMe
Mercury
27
3
6
10
W
Yemoja
MaN1ak_xO
Yemoja
1
4
13
1.88
W
Hou Yi
0
7
6
0.43
L
1
3
4
1
W
Baron Samedi
PlowHerBooty
Baron Samedi
1
1
3
2.5
L
Ullr
13
6
3
2.42
L
2
10
1
0.25
W
Kukulkan
bruno-zam
Kukulkan
12
6
14
3.17
L
Nemesis
matefendre
Nemesis
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,177
Damage
60,582
87,511
Taken
73,444
42,117
Mitigated
38,109
10,617
Healing
18,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
JUS_TINE24
Apollo
2,828
712
0
2,392
19,429
5,693
0
5,076
14,037
0
49,308
W
Mercury
KeepFeedinMe
Mercury
29,735
20,084
0
8,394
21,203
11,733
4,584
2,906
18,217
0
165,341
W
Yemoja
MaN1ak_xO
Yemoja
5,109
1,171
1,845
1,482
13,969
12,308
2,510
3,111
10,818
39,092
0
W
Hou Yi
3,932
1,701
0
2,576
14,284
4,110
4,314
1,051
13,233
0
51,837
L
11,316
197
0
1,412
15,932
15,306
59
5,893
9,951
55,323
0
W
Baron Samedi
PlowHerBooty
Baron Samedi
5,323
130
512
2,684
9,757
4,421
510
2,414
7,301
80,433
0
L
Ullr
17,613
7,271
0
3,003
20,712
9,106
5,158
3,715
16,921
0
115,680
L
3,888
189
0
2,057
11,469
3,200
0
4,954
6,069
32,831
0
W
Kukulkan
bruno-zam
Kukulkan
16,483
2,216
0
866
14,231
5,537
2,013
5,260
8,671
58,270
0
L
Nemesis
matefendre
Nemesis
6,532
2,973
0
1,753
19,969
8,812
96
6,316
13,441
0
49,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,690
Gold Earned
65,491
493
Minions Killed
616
0
Camps Cleared
0
1,870,021
Distance Traveled
2,254,393
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,228
409
71
3
0
447,172
2
W
Mercury
17,648
706
235
9
0
573,763
3
W
Yemoja
11,974
479
58
2
0
404,438
4
W
Hou Yi
10,634
425
85
3
0
412,820
0
L
Ares
10,975
439
95
4
0
366,476
0
W
Baron Samedi
12,173
487
156
6
0
464,550
5
L
Ullr
15,475
619
182
7
0
417,028
0
L
Agni
9,665
387
61
2
0
266,240
0
W
Kukulkan
13,062
522
82
3
0
398,822
0
L
Nemesis
11,347
454
84
3
0
373,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role