Player Matchup

Chaac
Chaac
Evil-SamuraiJack
Chaac
Level 23
God Stats
98W - 61L
1,570 SR
Queue Stats
291W - 232L
1,452 Elo+
Solo
Ullr
Ullr
Ullirr
Ullr
Level 31
God Stats
146W - 60L
1,743 SR
Queue Stats
146W - 60L
1,658 Elo+
Solo
Bastet
Bastet
andrei47ru
Bastet
Level 16
God Stats
6W - 4L
1,699 SR
Queue Stats
26W - 37L
1,546 Elo+
Party 1
Anubis
Anubis
andreiluga
Anubis
Level 45
God Stats
22W - 10L
1,608 SR
Queue Stats
66W - 82L
1,428 Elo+
Party 1
Artemis
Artemis
r-k840
Artemis
Level 21
God Stats
92W - 86L
1,519 SR
Queue Stats
235W - 232L
1,447 Elo+
Solo
Team Averages
Level 27
1,628 SR
1,506 Elo+

VS

Team Averages
Level 15
1,574 SR
1,579 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
RAHE_5213
He Bo
Level 10
God Stats
1W - 2L
1,563 SR
Queue Stats
5W - 15L
1,330 Elo+
Solo
Nemesis
Nemesis
illegaleturk3636
Nemesis
Level 4
God Stats
5W - 4L
1,806 SR
Queue Stats
157W - 97L
1,829 Elo+
Solo
Sobek
Sobek
josehenares1990
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
xXwagwanXx8313
Gilgamesh
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
6,794
618
4,090
3,864
2,084
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
Ullirr
Ullr
10
1 / 3 / 3
5,637
512
5,461
6,161
1,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
andrei47ru
Bastet
11
7 / 1 / 4
6,945
631
5,491
5,404
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
andreiluga
Anubis
11
10 / 1 / 3
7,342
667
9,163
5,600
2,273
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
r-k840
Artemis
9
1 / 2 / 2
5,256
478
5,473
4,647
1,164
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 3 / 6
5,533
503
3,965
7,379
1,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
RAHE_5213
He Bo
6
0 / 10 / 0
4,585
417
1,189
8,593
1,138
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
7 / 4 / 0
7,050
641
6,234
8,969
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 6 / 3
4,929
448
1,969
10,974
7,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
xXwagwanXx8313
Gilgamesh
9
0 / 3 / 0
5,556
505
1,313
5,286
2,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
25
Kills
7
7
Deaths
26
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
6
1
W
6
0
2
7
L
He Bo
RAHE_5213
He Bo
0
10
0
0
W
Ullr
Ullirr
Ullr
1
3
3
0.83
W
Bastet
andrei47ru
Bastet
7
1
4
9
W
Anubis
andreiluga
Anubis
10
1
3
11.5
L
7
4
0
1.75
L
0
6
3
0.25
W
Artemis
r-k840
Artemis
1
2
2
1
L
Gilgamesh
xXwagwanXx8313
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,678
Damage
14,670
25,676
Taken
41,201
9,283
Mitigated
14,587
9,559
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,965
2,095
0
1,330
7,379
1,872
0
258
7,101
0
26,485
W
4,090
1,048
0
1,949
3,864
2,084
0
209
3,655
749
25,407
L
He Bo
RAHE_5213
He Bo
1,189
368
0
674
8,593
1,138
243
4,260
4,285
11,647
0
W
Ullr
Ullirr
Ullr
5,461
2,278
0
1,560
6,161
1,763
285
1,019
5,142
0
32,190
W
Bastet
andrei47ru
Bastet
5,491
2,499
0
1,799
5,404
1,999
248
440
4,964
0
31,532
W
Anubis
andreiluga
Anubis
9,163
583
0
2,635
5,600
2,273
1,028
1,258
4,342
29,797
0
L
6,234
2,600
0
3,284
8,969
1,939
0
2,691
6,278
0
38,299
L
1,969
131
0
1,927
10,974
7,542
0
1,954
9,020
9,982
0
W
Artemis
r-k840
Artemis
5,473
1,726
0
1,616
4,647
1,164
277
232
4,415
0
23,319
L
Gilgamesh
xXwagwanXx8313
Gilgamesh
1,313
680
0
993
5,286
2,096
320
0
5,075
0
24,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
27,653
276
Minions Killed
229
0
Camps Cleared
0
1,058,236
Distance Traveled
1,001,369
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,533
503
49
4
0
203,269
1
W
Chaac
6,794
618
68
6
0
206,334
5
L
He Bo
4,585
417
27
2
0
165,749
0
W
Ullr
5,637
512
63
6
0
220,261
7
W
Bastet
6,945
631
58
5
0
227,854
2
W
Anubis
7,342
667
53
5
0
194,229
3
L
Nemesis
7,050
641
76
7
0
225,854
0
L
Sobek
4,929
448
19
2
0
214,844
3
W
Artemis
5,256
478
34
3
0
209,558
2
L
Gilgamesh
5,556
505
58
5
0
191,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role