Player Matchup

Zeus
Zeus
Super_Piddy
Zeus
Level 26
God Stats
3W - 5L
1,405 SR
Queue Stats
117W - 148L
1,346 Elo+
Solo
Guan Yu
Guan Yu
Wolfgirl1291
Guan Yu
Level 119
God Stats
20W - 24L
1,462 SR
Queue Stats
426W - 474L
1,436 Elo+
Solo
Ares
Ares
ograda22
Ares
Level 157
God Stats
9W - 4L
1,661 SR
Queue Stats
520W - 672L
1,408 Elo+
Solo
Team Averages
Level 101
1,510 SR
1,397 Elo+

VS

Team Averages
Level 34
1,558 SR
1,463 Elo+
Zeus
Zeus
B3N3V0L3NT
Zeus
Level 6
God Stats
4W - 3L
1,536 SR
Queue Stats
6W - 9L
1,424 Elo+
Solo
Ymir
Ymir
FallicFruit
Ymir
Level 12
God Stats
26W - 23L
1,629 SR
Queue Stats
90W - 114L
1,526 Elo+
Solo
Neith
Neith
GrassTasteBad47
Neith
Level 83
God Stats
59W - 69L
1,507 SR
Queue Stats
138W - 163L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 9
11,173
698
14,207
13,864
5,322
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Wolfgirl1291
Guan Yu
14
4 / 1 / 6
11,204
700
6,936
16,029
12,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
15
7 / 1 / 9
11,259
704
8,427
10,252
8,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
9,453
591
14,280
8,217
2,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 7 / 0
10,194
637
7,193
19,637
16,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
0 / 4 / 2
8,556
535
5,563
6,233
1,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
3
3
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
3
7
0
0.43
L
0
4
2
0.25
W
5
1
9
9.5
W
Guan Yu
Wolfgirl1291
Guan Yu
4
1
6
7
W
Ares
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,570
Damage
27,036
40,145
Taken
34,087
26,636
Mitigated
21,253
15,627
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,280
430
480
716
8,217
2,888
31
5,859
2,358
42,342
0
L
7,193
983
147
1,712
19,637
16,471
50
13,841
5,796
22,213
0
L
5,563
2,371
0
1,208
6,233
1,894
54
3,569
2,664
0
18,398
W
14,207
2,652
118
5,446
13,864
5,322
711
8,812
5,052
59,599
0
W
Guan Yu
Wolfgirl1291
Guan Yu
6,936
1,474
2,625
6,018
16,029
12,749
1,687
8,239
7,790
231
37,802
W
Ares
8,427
232
0
1,420
10,252
8,565
252
5,038
5,214
17,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,636
Gold Earned
28,203
155
Minions Killed
149
9
Camps Cleared
3
864,089
Distance Traveled
618,874
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,453
591
79
5
0
212,493
3
L
Ymir
10,194
637
42
3
1
239,494
0
L
Neith
8,556
535
28
2
2
166,887
3
W
Zeus
11,173
698
89
6
3
249,932
1
W
Guan Yu
11,204
700
54
3
5
296,067
4
W
Ares
11,259
704
12
1
1
318,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role