Player Matchup

Vamana
Vamana
DenisGN
Vamana
Level 148
God Stats
2W - 1L
1,493 SR
Queue Stats
271W - 192L
1,585 Elo+
Party 2
Tyr
Tyr
Hyakujusan
Tyr
Level 108
God Stats
3W - 2L
1,485 SR
Queue Stats
21W - 20L
1,522 Elo+
Solo
Chaac
Chaac
thejuakiman
Chaac
Level 151
God Stats
9W - 1L
1,724 SR
Queue Stats
201W - 127L
1,617 Elo+
Party 2
Team Averages
Level 136
1,568 SR
1,574 Elo+

VS

Team Averages
Level 70
1,607 SR
1,568 Elo+
Chiron
Chiron
DanielGrotan
Chiron
Level 83
God Stats
6W - 3L
1,727 SR
Queue Stats
547W - 386L
1,537 Elo+
Solo
Bellona
Bellona
ErshEight
Bellona
Level 87
God Stats
2W - 4L
1,537 SR
Queue Stats
149W - 163L
1,581 Elo+
Party 1
Olorun
Olorun
Rementai
Olorun
Level 39
God Stats
3W - 4L
1,557 SR
Queue Stats
25W - 24L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DenisGN
Vamana
17
8 / 4 / 10
13,097
770
18,838
22,542
20,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 8 / 11
11,789
693
10,353
18,395
9,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
8 / 5 / 8
12,568
739
20,370
21,574
18,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
6 / 6 / 7
11,598
682
17,988
16,498
5,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ErshEight
Bellona
15
9 / 5 / 8
12,065
710
25,980
22,921
32,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Rementai
Olorun
14
2 / 10 / 11
10,720
631
9,860
14,515
6,469
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
21
Kills
17
17
Deaths
21
29
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chiron
6
6
7
1.58
W
Vamana
DenisGN
Vamana
8
4
10
3.25
L
Bellona
ErshEight
Bellona
9
5
8
2.6
W
5
8
11
1.31
L
Olorun
Rementai
Olorun
2
10
11
0.75
W
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,561
Damage
53,828
62,511
Taken
53,934
48,662
Mitigated
43,847
19,166
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
17,988
5,946
961
2,881
16,498
5,354
83
327
16,167
0
54,569
W
Vamana
DenisGN
Vamana
18,838
10,333
0
7,032
22,542
20,242
1,579
4,859
17,246
0
52,850
L
Bellona
ErshEight
Bellona
25,980
7,915
0
3,450
22,921
32,024
572
126
22,795
2,246
40,664
W
10,353
878
0
1,349
18,395
9,435
0
2,555
15,298
0
25,713
L
Olorun
Rementai
Olorun
9,860
4,254
323
1,890
14,515
6,469
1,481
0
14,515
26,462
1,620
W
20,370
3,993
1,470
9,315
21,574
18,985
1,486
3,935
16,835
0
44,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,454
Gold Earned
34,383
176
Minions Killed
184
8
Camps Cleared
8
959,219
Distance Traveled
846,324
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,598
682
95
6
4
279,175
2
W
Vamana
13,097
770
87
5
4
335,279
3
L
Bellona
12,065
710
41
2
1
324,870
2
W
Tyr
11,789
693
31
2
2
312,156
7
L
Olorun
10,720
631
48
3
3
242,279
0
W
Chaac
12,568
739
58
3
2
311,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role