Player Matchup

Merlin
Merlin
 
Merlin
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
CarlsPR101
Loki
Level 28
God Stats
4W - 4L
1,529 SR
Queue Stats
62W - 51L
1,608 Elo+
Solo
Geb
Geb
Crazyfrut00
Geb
Level 25
God Stats
0W - 3L
1,225 SR
Queue Stats
94W - 162L
1,212 Elo+
Solo
Olorun
Olorun
Riven231
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,522 Elo+
Party 1
King Arthur
King Arthur
shawntavio951
King Arthur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,229 Elo+
Party 1
Team Averages
Level 26
1,451 SR
1,414 Elo+

VS

Team Averages
Level 25
1,523 SR
1,460 Elo+
Mulan
Mulan
BigBeefPatty
Mulan
Level 29
God Stats
2W - 4L
1,479 SR
Queue Stats
110W - 108L
1,551 Elo+
Party 2
Izanami
Izanami
CuteGirl434
Izanami
Level 16
God Stats
9W - 1L
1,871 SR
Queue Stats
117W - 96L
1,415 Elo+
Solo
Thor
Thor
ZiMux
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,361 Elo+
Solo
Neith
Neith
gordosexy
Neith
Level 30
God Stats
18W - 24L
1,519 SR
Queue Stats
180W - 226L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
spiderholder
Kuzenbo
Level 30
God Stats
2W - 2L
1,247 SR
Queue Stats
115W - 99L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 13 / 2
6,591
366
6,241
15,284
3,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 4 / 1
9,100
506
10,115
13,374
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 10 / 2
6,448
358
3,673
19,872
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
Riven231
Olorun
11
1 / 13 / 2
7,292
405
8,373
19,343
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
shawntavio951
King Arthur
11
4 / 8 / 2
7,911
440
9,554
15,798
13,743
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 6
9,113
506
8,596
13,275
10,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
CuteGirl434
Izanami
15
6 / 3 / 4
9,972
554
9,136
11,879
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
ZiMux
Thor
18
15 / 2 / 11
11,224
624
11,345
10,963
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
gordosexy
Neith
18
13 / 1 / 15
11,337
630
26,005
14,252
5,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
spiderholder
Kuzenbo
15
11 / 1 / 18
11,241
625
14,373
12,247
15,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
102
13
Kills
48
48
Deaths
13
9
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
13
2
0.15
W
3
6
6
1
L
7
4
1
1.88
L
0
10
2
0.1
W
Izanami
CuteGirl434
Izanami
6
3
4
2.67
L
Olorun
Riven231
Olorun
1
13
2
0.15
W
Thor
ZiMux
Thor
15
2
11
10.25
W
Neith
gordosexy
Neith
13
1
15
20.5
L
King Arthur
shawntavio951
King Arthur
4
8
2
0.63
W
Kuzenbo
spiderholder
Kuzenbo
11
1
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,956
Damage
69,455
83,671
Taken
62,616
36,277
Mitigated
40,883
9,891
Healing
18,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,241
815
0
286
15,284
3,579
0
3,878
11,406
17,144
0
W
8,596
1,636
0
689
13,275
10,535
408
522
12,753
0
47,887
L
10,115
2,797
0
3,880
13,374
4,446
0
3,234
10,140
0
49,793
L
3,673
674
0
1,549
19,872
8,721
0
2,402
17,470
11,925
0
W
Izanami
CuteGirl434
Izanami
9,136
6,269
0
4,652
11,879
3,620
4,675
2,920
8,959
0
61,544
L
Olorun
Riven231
Olorun
8,373
3,095
195
3,556
19,343
5,788
816
992
18,351
36,043
0
W
Thor
ZiMux
Thor
11,345
2,367
0
653
10,963
5,813
555
4,167
6,796
0
70,987
W
Neith
gordosexy
Neith
26,005
16,987
0
9,107
14,252
5,498
1,307
6,498
7,754
0
90,214
L
King Arthur
shawntavio951
King Arthur
9,554
2,419
0
425
15,798
13,743
613
3,867
11,931
0
35,485
W
Kuzenbo
spiderholder
Kuzenbo
14,373
4,220
507
3,367
12,247
15,417
1,056
4,335
7,912
34,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,342
Gold Earned
52,887
221
Minions Killed
467
0
Camps Cleared
0
1,455,952
Distance Traveled
1,719,432
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,591
366
30
2
0
286,816
0
W
Mulan
9,113
506
76
4
0
313,981
0
L
Loki
9,100
506
81
5
0
321,541
0
L
Geb
6,448
358
8
0
0
266,220
0
W
Izanami
9,972
554
100
6
0
318,817
9
L
Olorun
7,292
405
50
3
0
272,630
1
W
Thor
11,224
624
123
7
0
371,725
0
W
Neith
11,337
630
125
7
0
344,188
2
L
King Arthur
7,911
440
52
3
0
308,745
2
W
Kuzenbo
11,241
625
43
2
0
370,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role