Player Matchup

Bastet
Bastet
Gyula1313
Bastet
Level 7
God Stats
42W - 44L
1,492 SR
Queue Stats
84W - 91L
1,499 Elo+
Solo
Merlin
Merlin
Igneelmill
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,160 Elo+
Solo
Artio
Artio
Leonidases 300
Artio
Level 28
God Stats
53W - 51L
1,535 SR
Queue Stats
248W - 283L
1,395 Elo+
Solo
Thor
Thor
Prizzzrak4194
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,242 Elo+
Solo
Kukulkan
Kukulkan
Wil69
Kukulkan
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Team Averages
Level 9
1,505 SR
1,359 Elo+

VS

Team Averages
Level 11
1,524 SR
1,487 Elo+
Guan Yu
Guan Yu
Narciso24
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Pirredack
Heimdallr
Level 24
God Stats
6W - 2L
1,664 SR
Queue Stats
311W - 337L
1,408 Elo+
Solo
Tiamat
Tiamat
RICKYPALMER2970
Tiamat
Level 18
God Stats
5W - 3L
1,457 SR
Queue Stats
25W - 28L
1,528 Elo+
Solo
Olorun
Olorun
Raizelke
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
dionamu
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gyula1313
Bastet
20
15 / 4 / 17
18,386
1,149
47,794
32,777
10,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Igneelmill
Merlin
19
0 / 2 / 5
11,971
748
1,119
2,489
658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 3 / 22
16,601
1,038
25,319
46,501
36,787
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
6 / 13 / 16
15,319
957
15,058
38,092
10,882
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Wil69
Kukulkan
20
7 / 8 / 11
15,682
980
29,937
19,427
7,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Narciso24
Guan Yu
20
0 / 9 / 18
14,873
930
6,823
34,174
41,432
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
Pirredack
Heimdallr
20
13 / 6 / 8
17,946
1,122
35,184
22,453
6,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 8 / 13
16,822
1,051
42,979
23,633
13,551
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Raizelke
Olorun
20
7 / 6 / 12
15,851
991
28,232
21,876
8,007
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
dionamu
Cthulhu
20
2 / 6 / 20
15,235
952
19,682
24,654
26,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
101
35
Kills
30
30
Deaths
35
71
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Bastet
Gyula1313
Bastet
15
4
17
5.88
L
Merlin
Igneelmill
Merlin
0
2
5
1.25
L
7
3
22
6
W
Guan Yu
Narciso24
Guan Yu
0
9
18
1
W
Heimdallr
Pirredack
Heimdallr
13
6
8
2.83
L
6
13
16
1.08
W
8
8
13
1.81
W
Olorun
Raizelke
Olorun
7
6
12
2.17
L
Kukulkan
Wil69
Kukulkan
7
8
11
1.56
W
Cthulhu
dionamu
Cthulhu
2
6
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,227
Damage
132,900
139,286
Taken
126,790
66,115
Mitigated
96,140
16,372
Healing
28,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Gyula1313
Bastet
47,794
16,327
0
30
32,777
10,336
0
20,532
12,245
0
63,635
L
Merlin
Igneelmill
Merlin
1,119
672
0
0
2,489
658
0
1,343
1,146
2,859
0
L
25,319
2,768
3,303
12,077
46,501
36,787
0
33,523
12,978
41,955
0
W
Guan Yu
Narciso24
Guan Yu
6,823
1,252
869
6,813
34,174
41,432
0
15,634
18,540
0
20,300
W
Heimdallr
Pirredack
Heimdallr
35,184
22,853
0
3,898
22,453
6,644
0
9,742
12,711
0
66,587
L
15,058
2,260
0
0
38,092
10,882
0
28,398
9,694
0
38,829
W
42,979
2,440
0
2,539
23,633
13,551
0
8,077
15,556
67,958
0
W
Olorun
Raizelke
Olorun
28,232
16,951
4,332
10,111
21,876
8,007
0
11,266
10,610
45,451
0
L
Kukulkan
Wil69
Kukulkan
29,937
5,822
0
962
19,427
7,452
0
7,097
12,330
71,681
0
W
Cthulhu
dionamu
Cthulhu
19,682
2,023
353
0
24,654
26,506
0
11,656
12,998
58,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,959
Gold Earned
80,727
218
Minions Killed
278
3
Camps Cleared
9
1,341,175
Distance Traveled
1,485,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
18,386
1,149
44
3
3
368,223
0
L
Merlin
11,971
748
2
0
0
48,443
0
L
Artio
16,601
1,038
26
2
0
364,582
0
W
Guan Yu
14,873
930
30
2
0
331,697
0
W
Heimdallr
17,946
1,122
62
4
5
258,463
0
L
Thor
15,319
957
40
3
0
282,426
0
W
Tiamat
16,822
1,051
63
4
0
306,217
0
W
Olorun
15,851
991
41
3
4
253,907
0
L
Kukulkan
15,682
980
106
7
0
277,501
0
W
Cthulhu
15,235
952
82
5
0
335,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role