Player Matchup

Ra
Ra
 
Ra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Carrytotolol
Mulan
Level 24
God Stats
3W - 6L
1,378 SR
Queue Stats
64W - 50L
1,460 Elo+
Party 1
Tyr
Tyr
DonBosto
Tyr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,580 Elo+
Solo
Izanami
Izanami
PepiTo0x
Izanami
Level 28
God Stats
30W - 20L
1,577 SR
Queue Stats
54W - 45L
1,474 Elo+
Party 1
Nemesis
Nemesis
ReepyNeme
Nemesis
Level 17
God Stats
60W - 42L
1,639 SR
Queue Stats
83W - 66L
1,595 Elo+
Solo
Team Averages
Level 24
1,519 SR
1,522 Elo+

VS

Team Averages
Level 24
1,453 SR
1,529 Elo+
Olorun
Olorun
MOPDochkA
Olorun
Level 23
God Stats
8W - 6L
1,605 SR
Queue Stats
128W - 116L
1,631 Elo+
Solo
Ymir
Ymir
MaksHERURG
Ymir
Level 27
God Stats
0W - 3L
1,280 SR
Queue Stats
134W - 163L
1,472 Elo+
Solo
King Arthur
King Arthur
Polkowni252
King Arthur
Level 25
God Stats
17W - 23L
1,407 SR
Queue Stats
50W - 47L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
VaxerYT
Baron Samedi
Level 27
God Stats
5W - 3L
1,294 SR
Queue Stats
173W - 164L
1,608 Elo+
Solo
Neith
Neith
jordifc
Neith
Level 17
God Stats
3W - 3L
1,682 SR
Queue Stats
5W - 8L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 0 / 1
6,503
591
2,968
4,849
1,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 1 / 2
4,910
446
3,516
6,216
2,287
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 1
5,260
478
3,992
10,285
6,077
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
PepiTo0x
Izanami
11
3 / 1 / 2
6,131
557
3,256
5,367
1,509
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
ReepyNeme
Nemesis
12
6 / 1 / 4
7,078
643
6,030
5,810
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MOPDochkA
Olorun
10
2 / 3 / 1
5,904
537
5,129
8,118
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 1
4,756
432
840
7,076
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Polkowni252
King Arthur
9
1 / 2 / 0
5,744
522
1,741
5,840
2,743
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
VaxerYT
Baron Samedi
10
2 / 1 / 0
5,957
542
7,916
7,359
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
jordifc
Neith
7
0 / 1 / 0
4,432
403
982
4,064
623
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
5
5
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
1
1.5
W
1
1
2
2
W
0
2
1
0.25
L
Olorun
MOPDochkA
Olorun
2
3
1
0.83
L
0
4
1
0.13
W
Izanami
PepiTo0x
Izanami
3
1
2
4
L
King Arthur
Polkowni252
King Arthur
1
2
0
0.5
W
Nemesis
ReepyNeme
Nemesis
6
1
4
8
L
Baron Samedi
VaxerYT
Baron Samedi
2
1
0
2
L
Neith
jordifc
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,762
Damage
16,608
32,527
Taken
32,457
14,118
Mitigated
11,331
14,833
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,968
0
195
3,291
4,849
1,860
0
2,432
2,417
39,937
0
W
3,516
618
565
2,264
6,216
2,287
0
2,583
3,633
0
18,872
W
3,992
862
0
5,577
10,285
6,077
0
6,001
4,284
0
19,820
L
Olorun
MOPDochkA
Olorun
5,129
2,949
121
3,214
8,118
2,244
1,604
606
7,512
30,520
0
L
840
201
0
604
7,076
3,278
0
122
6,916
13,514
2,412
W
Izanami
PepiTo0x
Izanami
3,256
2,413
0
1,867
5,367
1,509
337
1,727
3,640
0
37,065
L
King Arthur
Polkowni252
King Arthur
1,741
294
0
760
5,840
2,743
0
1,097
4,743
0
24,393
W
Nemesis
ReepyNeme
Nemesis
6,030
3,217
0
1,074
5,810
2,385
0
1,213
4,597
0
45,207
L
Baron Samedi
VaxerYT
Baron Samedi
7,916
1,714
171
4,225
7,359
2,443
58
1,143
5,860
35,083
0
L
Neith
jordifc
Neith
982
453
0
1,092
4,064
623
144
0
4,064
0
12,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
26,793
328
Minions Killed
240
0
Camps Cleared
0
1,073,738
Distance Traveled
884,846
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,503
591
79
7
0
236,186
3
W
Mulan
4,910
446
33
3
0
203,099
2
W
Tyr
5,260
478
55
5
0
205,887
0
L
Olorun
5,904
537
64
6
0
177,324
2
L
Ymir
4,756
432
36
3
0
172,850
2
W
Izanami
6,131
557
83
8
0
191,513
2
L
King Arthur
5,744
522
67
6
0
179,811
3
W
Nemesis
7,078
643
78
7
0
237,053
0
L
Baron Samedi
5,957
542
49
4
0
198,380
4
L
Neith
4,432
403
24
2
0
156,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role