Player Matchup

Anubis
Anubis
ABCkiller1
Anubis
Level 133
God Stats
16W - 15L
1,581 SR
Queue Stats
70W - 63L
1,486 Elo+
Solo
Mulan
Mulan
Ewthulhu
Mulan
Level 61
God Stats
40W - 28L
1,559 SR
Queue Stats
75W - 77L
1,450 Elo+
Solo
Neith
Neith
Uremom9990
Neith
Level 44
God Stats
0W - 1L
1,696 SR
Queue Stats
55W - 55L
1,503 Elo+
Party 1
Baba Yaga
Baba Yaga
joshyza123
Baba Yaga
Level 80
God Stats
12W - 6L
1,583 SR
Queue Stats
226W - 241L
1,452 Elo+
Solo
Amaterasu
Amaterasu
marzulic
Amaterasu
Level 24
God Stats
14W - 5L
1,766 SR
Queue Stats
27W - 25L
1,505 Elo+
Party 1
Team Averages
Level 68
1,637 SR
1,479 Elo+

VS

Team Averages
Level 66
1,497 SR
1,467 Elo+
Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Antaeuss
Camazotz
Level 80
God Stats
24W - 14L
1,564 SR
Queue Stats
280W - 283L
1,433 Elo+
Solo
Neith
Neith
YouAreBigMalding
Neith
Level 41
God Stats
3W - 6L
1,210 SR
Queue Stats
163W - 148L
1,510 Elo+
Solo
Xing Tian
Xing Tian
henrah11
Xing Tian
Level 31
God Stats
5W - 1L
1,793 SR
Queue Stats
96W - 121L
1,474 Elo+
Solo
Mulan
Mulan
mamkotatic
Mulan
Level 76
God Stats
37W - 32L
1,415 SR
Queue Stats
284W - 301L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ABCkiller1
Anubis
9
0 / 5 / 1
5,916
423
4,002
9,103
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Ewthulhu
Mulan
10
3 / 4 / 0
6,076
434
4,972
9,625
3,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
11
2 / 5 / 2
6,715
480
8,588
8,470
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
joshyza123
Baba Yaga
11
1 / 4 / 1
6,932
495
4,610
7,229
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
marzulic
Amaterasu
11
2 / 2 / 0
5,909
422
3,248
8,499
6,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 2 / 6
7,504
536
4,766
7,705
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
Antaeuss
Camazotz
14
8 / 3 / 5
8,751
625
8,463
11,290
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
6 / 0 / 5
8,334
595
8,667
8,285
2,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
henrah11
Xing Tian
12
4 / 1 / 9
7,798
557
4,166
11,030
8,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
12
0 / 2 / 3
7,611
544
5,043
7,182
3,128
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
8
Kills
20
20
Deaths
8
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
6
2.5
L
Anubis
ABCkiller1
Anubis
0
5
1
0.1
W
Camazotz
Antaeuss
Camazotz
8
3
5
3.5
L
Mulan
Ewthulhu
Mulan
3
4
0
0.75
L
Neith
2
5
2
0.6
W
6
0
5
8.5
W
Xing Tian
henrah11
Xing Tian
4
1
9
8.5
L
Baba Yaga
joshyza123
Baba Yaga
1
4
1
0.38
W
Mulan
0
2
3
0.75
L
Amaterasu
marzulic
Amaterasu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,420
Damage
31,105
42,926
Taken
45,492
17,413
Mitigated
21,456
9,328
Healing
18,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,766
1,772
0
3,294
7,705
2,466
1,950
3,464
4,241
40,603
0
L
Anubis
ABCkiller1
Anubis
4,002
501
0
1,593
9,103
3,373
0
1,817
7,286
30,677
0
W
Camazotz
Antaeuss
Camazotz
8,463
2,207
0
5,772
11,290
4,428
0
2,614
8,676
0
52,411
L
Mulan
Ewthulhu
Mulan
4,972
670
0
2,605
9,625
3,626
0
2,043
7,582
0
20,346
L
Neith
8,588
6,154
0
1,519
8,470
2,233
0
1,995
6,475
0
24,580
W
8,667
4,506
0
3,040
8,285
2,824
2,042
897
7,388
0
56,563
W
Xing Tian
henrah11
Xing Tian
4,166
317
1,659
2,668
11,030
8,610
308
460
10,570
13,804
0
L
Baba Yaga
joshyza123
Baba Yaga
4,610
120
0
1,612
7,229
2,121
0
1,743
5,486
36,867
0
W
Mulan
5,043
1,449
0
1,602
7,182
3,128
118
1,177
6,005
0
41,286
L
Amaterasu
marzulic
Amaterasu
3,248
1,163
0
1,999
8,499
6,060
0
1,399
7,100
0
17,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,548
Gold Earned
39,998
242
Minions Killed
384
0
Camps Cleared
0
1,226,554
Distance Traveled
1,292,790
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,504
536
69
5
0
270,283
5
L
Anubis
5,916
423
65
5
0
218,248
0
W
Camazotz
8,751
625
95
7
0
264,347
2
L
Mulan
6,076
434
24
2
0
251,945
1
L
Neith
6,715
480
45
3
0
233,081
4
W
Neith
8,334
595
110
8
0
238,208
3
W
Xing Tian
7,798
557
16
1
0
280,194
2
L
Baba Yaga
6,932
495
76
5
0
241,258
5
W
Mulan
7,611
544
94
7
0
239,758
4
L
Amaterasu
5,909
422
32
2
0
282,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role