Player Matchup

Tsukuyomi
Tsukuyomi
Cherrison
Tsukuyomi
Level 29
God Stats
10W - 1L
1,842 SR
Queue Stats
153W - 94L
1,655 Elo+
Solo
Janus
Janus
DandyTimlin
Janus
Level 29
God Stats
9W - 9L
1,571 SR
Queue Stats
133W - 174L
1,442 Elo+
Solo
Artemis
Artemis
DiscomBoopulate
Artemis
Level 10
God Stats
3W - 0L
1,660 SR
Queue Stats
12W - 4L
1,616 Elo+
Solo
Bellona
Bellona
P1gIT
Bellona
Level 29
God Stats
12W - 16L
1,465 SR
Queue Stats
230W - 245L
1,528 Elo+
Solo
King Arthur
King Arthur
НиcсанAD
King Arthur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,436 Elo+
Solo
Team Averages
Level 21
1,608 SR
1,536 Elo+

VS

Team Averages
Level 23
1,372 SR
1,493 Elo+
Loki
Loki
FOSZEK
Loki
Level 28
God Stats
4W - 12L
1,387 SR
Queue Stats
108W - 130L
1,416 Elo+
Solo
Chang'e
Chang'e
Fersetii
Chang'e
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 50L
1,694 Elo+
Solo
Artemis
Artemis
JB2002TSR
Artemis
Level 29
God Stats
1W - 3L
1,105 SR
Queue Stats
184W - 174L
1,459 Elo+
Solo
Athena
Athena
PlanBozhij
Athena
Level 27
God Stats
7W - 6L
1,493 SR
Queue Stats
205W - 256L
1,439 Elo+
Solo
Raijin
Raijin
RustProofHippo
Raijin
Level 14
God Stats
8W - 9L
1,373 SR
Queue Stats
174W - 141L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cherrison
Tsukuyomi
13
9 / 1 / 1
7,289
663
7,213
7,356
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 2 / 2
6,177
562
2,497
4,487
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 1 / 6
6,176
561
8,841
5,945
1,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
P1gIT
Bellona
10
3 / 0 / 4
5,718
520
4,057
5,870
4,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
НиcсанAD
King Arthur
8
1 / 5 / 0
5,016
456
1,773
6,396
2,828
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
FOSZEK
Loki
9
1 / 3 / 3
5,601
509
2,626
6,413
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Fersetii
Chang'e
12
5 / 2 / 1
7,362
669
4,193
5,386
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
JB2002TSR
Artemis
7
1 / 3 / 0
4,938
449
2,449
5,591
1,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
PlanBozhij
Athena
7
0 / 4 / 1
4,770
434
1,969
11,269
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 0
6,116
556
2,701
6,402
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
8
9
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cherrison
Tsukuyomi
9
1
1
9.5
W
0
2
2
0.5
W
2
1
6
5
L
Loki
FOSZEK
Loki
1
3
3
0.83
L
Chang'e
Fersetii
Chang'e
5
2
1
2.75
L
Artemis
JB2002TSR
Artemis
1
3
0
0.33
W
Bellona
P1gIT
Bellona
3
0
4
5
L
Athena
PlanBozhij
Athena
0
4
1
0.13
L
1
3
0
0.33
W
King Arthur
НиcсанAD
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,381
Damage
13,938
30,054
Taken
35,061
12,715
Mitigated
17,626
7,997
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cherrison
Tsukuyomi
7,213
1,514
0
2,648
7,356
2,828
40
1,779
5,519
0
39,875
W
2,497
86
0
934
4,487
1,277
0
2,106
2,349
35,398
0
W
8,841
5,348
0
2,989
5,945
1,650
789
928
5,017
0
40,126
L
Loki
FOSZEK
Loki
2,626
338
0
811
6,413
2,081
0
567
5,763
0
24,965
L
Chang'e
Fersetii
Chang'e
4,193
611
111
2,852
5,386
3,727
24
286
5,100
38,917
0
L
Artemis
JB2002TSR
Artemis
2,449
1,170
0
1,465
5,591
1,346
0
0
5,395
0
16,646
W
Bellona
P1gIT
Bellona
4,057
1,049
0
1,096
5,870
4,132
266
704
5,166
0
18,712
L
Athena
PlanBozhij
Athena
1,969
513
0
1,561
11,269
8,319
0
312
10,672
12,666
0
L
2,701
107
0
636
6,402
2,153
0
1,332
5,070
36,394
0
W
King Arthur
НиcсанAD
King Arthur
1,773
597
0
330
6,396
2,828
0
2,981
3,140
0
19,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,376
Gold Earned
28,787
290
Minions Killed
292
0
Camps Cleared
0
1,050,994
Distance Traveled
963,261
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,289
663
76
7
0
254,904
3
W
Janus
6,177
562
83
8
0
211,994
3
W
Artemis
6,176
561
66
6
0
188,242
2
L
Loki
5,601
509
51
5
0
212,193
0
L
Chang'e
7,362
669
95
9
0
202,259
1
L
Artemis
4,938
449
49
4
0
147,548
0
W
Bellona
5,718
520
30
3
0
199,163
4
L
Athena
4,770
434
16
1
0
209,175
4
L
Raijin
6,116
556
81
7
0
192,086
5
W
King Arthur
5,016
456
35
3
0
196,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role