Player Matchup

Chronos
Chronos
Desu Mation
Chronos
Level 148
God Stats
16W - 8L
1,681 SR
Queue Stats
893W - 594L
1,680 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Philly ttv
Ah Muzen Cab
Level 45
God Stats
22W - 11L
1,607 SR
Queue Stats
358W - 154L
1,618 Elo+
Party 1
Bacchus
Bacchus
Why do drugs
Bacchus
Level 146
God Stats
29W - 16L
1,677 SR
Queue Stats
665W - 368L
1,680 Elo+
Party 1
Team Averages
Level 113
1,655 SR
1,659 Elo+

VS

Team Averages
Level 94
1,507 SR
1,524 Elo+
Nike
Nike
 
Nike
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
SageRobby2Gunz
Merlin
Level 119
God Stats
8W - 13L
1,520 SR
Queue Stats
97W - 109L
1,484 Elo+
Solo
Ne Zha
Ne Zha
SvenStyx-_-
Ne Zha
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 69L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Desu Mation
Chronos
12
3 / 0 / 7
7,561
756
7,004
7,688
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
Philly ttv
Ah Muzen Cab
11
2 / 0 / 6
7,080
708
4,203
6,243
2,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
Why do drugs
Bacchus
11
5 / 0 / 5
7,690
769
7,394
9,495
11,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
7
0 / 6 / 0
5,646
565
3,220
9,652
5,733
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 0
6,505
651
6,229
6,171
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
10
0 / 3 / 0
6,006
601
7,544
5,539
1,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
6
0
0
W
Chronos
Desu Mation
Chronos
3
0
7
6.5
W
Ah Muzen Cab
Philly ttv
Ah Muzen Cab
2
0
6
5
L
0
1
0
0
L
Ne Zha
0
3
0
0
W
Bacchus
Why do drugs
Bacchus
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,601
Damage
16,993
23,426
Taken
21,362
16,320
Mitigated
9,756
10,760
Healing
3,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,220
339
0
1,678
9,652
5,733
0
4,985
4,118
0
7,592
W
Chronos
Desu Mation
Chronos
7,004
1,966
0
3,910
7,688
3,172
869
1,792
5,636
28,639
3,654
W
Ah Muzen Cab
Philly ttv
Ah Muzen Cab
4,203
1,905
0
3,063
6,243
2,026
364
1,983
3,920
0
26,211
L
6,229
459
39
1,039
6,171
2,161
0
4,584
1,326
27,855
0
L
Ne Zha
7,544
965
0
538
5,539
1,862
0
3,390
1,893
0
20,231
W
Bacchus
Why do drugs
Bacchus
7,394
1,493
282
3,505
9,495
11,122
144
1,832
7,404
10,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,331
Gold Earned
18,157
123
Minions Killed
123
5
Camps Cleared
4
590,998
Distance Traveled
559,687
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,646
565
16
2
0
182,817
2
W
Chronos
7,561
756
47
5
4
196,995
3
W
Ah Muzen Cab
7,080
708
63
6
0
203,137
0
L
Merlin
6,505
651
66
7
1
181,697
2
L
Ne Zha
6,006
601
41
4
3
195,173
3
W
Bacchus
7,690
769
13
1
1
190,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role