Player Matchup

Achilles
Achilles
 
Achilles
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Epiron
Tiamat
Level 25
God Stats
11W - 21L
1,563 SR
Queue Stats
19W - 32L
1,228 Elo+
Party 3
Arachne
Arachne
ExpFail
Arachne
Level 88
God Stats
0W - 3L
1,129 SR
Queue Stats
96W - 118L
1,442 Elo+
Party 3
Jormungandr
Jormungandr
KaK4H4
Jormungandr
Level 14
God Stats
0W - 1L
1,700 SR
Queue Stats
1W - 5L
1,141 Elo+
Party 1
Neith
Neith
Xeanort
Neith
Level 47
God Stats
1W - 1L
1,487 SR
Queue Stats
8W - 5L
1,607 Elo+
Solo
Team Averages
Level 45
1,476 SR
1,384 Elo+

VS

Team Averages
Level 113
1,481 SR
1,452 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Liam2002
Izanami
Level 65
God Stats
38W - 32L
1,537 SR
Queue Stats
290W - 305L
1,404 Elo+
Party 2
Mulan
Mulan
PepeStalin
Mulan
Level 47
God Stats
15W - 20L
1,460 SR
Queue Stats
279W - 269L
1,434 Elo+
Party 2
Janus
Janus
nediseh
Janus
Level 156
God Stats
73W - 96L
1,406 SR
Queue Stats
193W - 230L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 4 / 1
7,511
469
3,441
11,230
12,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Epiron
Tiamat
12
0 / 2 / 3
7,519
470
3,435
6,403
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
ExpFail
Arachne
13
6 / 6 / 3
8,614
538
6,963
13,492
6,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
KaK4H4
Jormungandr
10
4 / 5 / 2
7,353
460
8,838
18,477
17,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Xeanort
Neith
10
1 / 7 / 3
6,689
418
6,604
12,911
3,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 3 / 4
9,894
618
7,132
16,335
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
 
Guan Yu
13
3 / 1 / 12
9,261
579
8,706
14,824
14,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Liam2002
Izanami
15
9 / 6 / 7
9,873
617
21,289
13,290
4,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mulan
15
3 / 1 / 5
9,319
582
6,760
7,646
6,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
nediseh
Janus
16
2 / 0 / 2
9,992
625
5,151
5,820
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
11
Kills
24
24
Deaths
11
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
1
0.13
W
Fenrir
 
Fenrir
7
3
4
3
W
Guan Yu
 
Guan Yu
3
1
12
9
L
Tiamat
Epiron
Tiamat
0
2
3
0.75
L
Arachne
ExpFail
Arachne
6
6
3
1.25
L
Jormungandr
KaK4H4
Jormungandr
4
5
2
1
W
Izanami
Liam2002
Izanami
9
6
7
2.08
W
Mulan
3
1
5
5.5
L
Neith
Xeanort
Neith
1
7
3
0.36
W
Janus
nediseh
Janus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,281
Damage
49,038
62,513
Taken
57,915
43,986
Mitigated
33,049
7,968
Healing
24,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,441
1,410
0
1,165
11,230
12,503
0
0
10,730
0
32,076
W
Fenrir
 
Fenrir
7,132
1,946
0
7,183
16,335
5,926
0
1,329
14,924
0
82,993
W
Guan Yu
 
Guan Yu
8,706
874
1,086
7,190
14,824
14,210
135
4,716
10,066
0
31,570
L
Tiamat
Epiron
Tiamat
3,435
440
0
790
6,403
3,320
0
607
5,664
33,816
0
L
Arachne
ExpFail
Arachne
6,963
4,497
0
3,673
13,492
6,266
0
1,410
11,850
0
45,917
L
Jormungandr
KaK4H4
Jormungandr
8,838
2,604
0
494
18,477
17,911
0
2,145
16,228
27,063
0
W
Izanami
Liam2002
Izanami
21,289
13,918
0
2,186
13,290
4,357
255
3,850
9,320
0
77,102
W
Mulan
6,760
1,390
225
3,018
7,646
6,520
688
1,343
6,245
0
41,652
L
Neith
Xeanort
Neith
6,604
4,165
0
1,846
12,911
3,986
0
669
12,158
0
34,168
W
Janus
nediseh
Janus
5,151
397
0
3,782
5,820
2,036
1,272
985
4,787
71,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,686
Gold Earned
48,339
335
Minions Killed
528
0
Camps Cleared
0
1,483,360
Distance Traveled
1,574,965
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,511
469
80
5
0
261,025
0
W
Fenrir
9,894
618
113
7
0
287,193
2
W
Guan Yu
9,261
579
38
2
0
333,377
3
L
Tiamat
7,519
470
80
5
0
294,048
0
L
Arachne
8,614
538
82
5
0
358,131
1
L
Jormungandr
7,353
460
33
2
0
310,745
0
W
Izanami
9,873
617
133
8
0
298,463
0
W
Mulan
9,319
582
88
6
0
323,847
3
L
Neith
6,689
418
60
4
0
259,411
1
W
Janus
9,992
625
156
10
0
332,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role