Player Matchup

Hel
Hel
Hemmy
Hel
Level 26
God Stats
27W - 31L
1,452 SR
Queue Stats
105W - 90L
1,552 Elo+
Party 1
Izanami
Izanami
Kalokagathía
Izanami
Level 21
God Stats
8W - 4L
1,710 SR
Queue Stats
33W - 12L
1,721 Elo+
Solo
Cerberus
Cerberus
MemorySept
Cerberus
Level 26
God Stats
8W - 8L
1,719 SR
Queue Stats
206W - 262L
1,417 Elo+
Solo
Arachne
Arachne
UsedToFly
Arachne
Level 28
God Stats
2W - 3L
1,703 SR
Queue Stats
96W - 83L
1,554 Elo+
Party 1
Raijin
Raijin
vicim
Raijin
Level 17
God Stats
4W - 3L
1,332 SR
Queue Stats
25W - 28L
1,466 Elo+
Solo
Team Averages
Level 24
1,583 SR
1,542 Elo+

VS

Team Averages
Level 21
1,543 SR
1,425 Elo+
Vulcan
Vulcan
 
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DonaSimp
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,257 Elo+
Solo
Scylla
Scylla
Nost4lg1c
Scylla
Level 27
God Stats
6W - 5L
1,717 SR
Queue Stats
157W - 152L
1,444 Elo+
Solo
Ratatoskr
Ratatoskr
mrSlavWonton
Ratatoskr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,529 Elo+
Solo
Thor
Thor
muku666
Thor
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 72L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Hemmy
Hel
16
1 / 3 / 7
8,887
889
9,465
11,476
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
17
11 / 1 / 8
11,888
1,189
22,340
11,525
3,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
MemorySept
Cerberus
16
0 / 1 / 7
9,037
904
980
10,441
9,806
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
UsedToFly
Arachne
16
4 / 3 / 10
10,466
1,047
6,955
11,917
5,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
vicim
Raijin
17
5 / 2 / 12
10,430
1,043
12,830
8,337
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

258

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 2 / 2
10,474
1,047
19,963
6,046
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
DonaSimp
Yemoja
15
0 / 5 / 4
9,714
971
4,940
14,483
14,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Nost4lg1c
Scylla
15
1 / 3 / 2
8,728
873
10,402
9,931
3,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
mrSlavWonton
Ratatoskr
16
4 / 3 / 4
10,349
1,035
9,175
12,499
7,195
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
muku666
Thor
15
1 / 8 / 4
9,083
908
4,152
14,365
5,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
21
Kills
10
10
Deaths
21
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
2
2
2.5
L
Yemoja
DonaSimp
Yemoja
0
5
4
0.4
W
Hel
Hemmy
Hel
1
3
7
1.5
W
Izanami
11
1
8
15
W
Cerberus
MemorySept
Cerberus
0
1
7
3.5
L
Scylla
Nost4lg1c
Scylla
1
3
2
0.67
W
Arachne
UsedToFly
Arachne
4
3
10
3
L
Ratatoskr
mrSlavWonton
Ratatoskr
4
3
4
2
L
Thor
muku666
Thor
1
8
4
0.38
W
Raijin
vicim
Raijin
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,570
Damage
48,632
53,696
Taken
57,324
25,427
Mitigated
32,635
19,086
Healing
3,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
19,963
9,307
0
284
6,046
2,070
0
2,400
3,522
60,070
0
L
Yemoja
DonaSimp
Yemoja
4,940
702
709
1,400
14,483
14,798
0
5,965
8,252
16,848
0
W
Hel
Hemmy
Hel
9,465
52
7,231
4,953
11,476
3,831
0
6,695
4,635
19,640
0
W
Izanami
22,340
15,333
0
3,900
11,525
3,749
0
8,845
2,523
0
60,137
W
Cerberus
MemorySept
Cerberus
980
0
0
166
10,441
9,806
0
6,327
4,016
24,838
0
L
Scylla
Nost4lg1c
Scylla
10,402
379
0
485
9,931
3,334
0
4,970
4,853
24,406
0
W
Arachne
UsedToFly
Arachne
6,955
4,402
480
1,877
11,917
5,095
0
7,274
4,395
0
9,206
L
Ratatoskr
mrSlavWonton
Ratatoskr
9,175
1,905
0
590
12,499
7,195
0
3,877
8,500
0
24,826
L
Thor
muku666
Thor
4,152
0
0
0
14,365
5,238
0
5,143
8,922
0
15,479
W
Raijin
vicim
Raijin
12,830
635
0
479
8,337
2,946
0
5,385
2,822
30,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,708
Gold Earned
48,348
212
Minions Killed
211
4
Camps Cleared
9
985,141
Distance Traveled
957,359
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,474
1,047
94
9
3
207,284
0
L
Yemoja
9,714
971
22
2
0
167,615
0
W
Hel
8,887
889
10
1
0
202,078
0
W
Izanami
11,888
1,189
93
9
2
203,396
2
W
Cerberus
9,037
904
44
4
1
185,128
0
L
Scylla
8,728
873
35
4
0
179,388
0
W
Arachne
10,466
1,047
7
1
0
212,279
0
L
Ratatoskr
10,349
1,035
28
3
6
222,620
0
L
Thor
9,083
908
32
3
0
180,452
1
W
Raijin
10,430
1,043
58
6
1
182,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role