Player Matchup

Nox
Nox
AlikeHeck14
Nox
Level 101
God Stats
5W - 5L
1,415 SR
Queue Stats
140W - 142L
1,384 Elo+
Solo
Bellona
Bellona
AlistMingx
Bellona
Level 154
God Stats
14W - 10L
1,625 SR
Queue Stats
188W - 190L
1,521 Elo+
Solo
Neith
Neith
Prof Porkbun
Neith
Level 61
God Stats
1W - 2L
1,642 SR
Queue Stats
1W - 5L
1,177 Elo+
Solo
Serqet
Serqet
UwU_Shiooo
Serqet
Level 108
God Stats
10W - 14L
1,398 SR
Queue Stats
350W - 326L
1,479 Elo+
Solo
Cerberus
Cerberus
lmd-demon
Cerberus
Level 120
God Stats
4W - 4L
1,684 SR
Queue Stats
145W - 153L
1,370 Elo+
Solo
Team Averages
Level 109
1,553 SR
1,386 Elo+

VS

Team Averages
Level 92
1,511 SR
1,455 Elo+
Chang'e
Chang'e
Grisly-Butcher
Chang'e
Level 84
God Stats
25W - 14L
1,508 SR
Queue Stats
295W - 290L
1,504 Elo+
Solo
Hel
Hel
MoistEncounters
Hel
Level 98
God Stats
5W - 6L
1,482 SR
Queue Stats
556W - 596L
1,476 Elo+
Solo
Sylvanus
Sylvanus
ODC Wa ge
Sylvanus
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
188W - 182L
1,400 Elo+
Solo
Heimdallr
Heimdallr
TrainerJerry920
Heimdallr
Level 83
God Stats
13W - 14L
1,575 SR
Queue Stats
480W - 510L
1,438 Elo+
Solo
Pele
Pele
VegetaHulk
Pele
Level 125
God Stats
10W - 9L
1,489 SR
Queue Stats
742W - 784L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 10
11,557
525
6,943
14,448
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
AlistMingx
Bellona
17
2 / 2 / 6
10,787
490
8,344
18,467
19,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
10 / 2 / 11
11,459
521
20,642
12,847
4,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
UwU_Shiooo
Serqet
19
10 / 1 / 5
11,546
525
9,757
15,705
6,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
lmd-demon
Cerberus
17
4 / 4 / 18
10,597
482
13,969
23,397
13,845
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 0
12,010
546
15,024
17,082
14,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 6 / 2
9,434
429
10,082
17,670
10,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
ODC Wa ge
Sylvanus
15
2 / 10 / 4
9,343
425
16,195
21,500
16,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
TrainerJerry920
Heimdallr
14
1 / 6 / 6
9,132
415
9,448
12,538
3,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 7 / 4
9,632
438
7,358
16,349
5,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
32
Kills
10
10
Deaths
32
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
W
Bellona
AlistMingx
Bellona
2
2
6
2.5
L
5
3
0
1.67
L
1
6
2
0.33
L
Sylvanus
ODC Wa ge
Sylvanus
2
10
4
0.4
W
10
2
11
7.75
L
Heimdallr
TrainerJerry920
Heimdallr
1
6
6
0.67
W
Serqet
UwU_Shiooo
Serqet
10
1
5
12.5
L
1
7
4
0.43
W
Cerberus
lmd-demon
Cerberus
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,655
Damage
58,107
84,864
Taken
85,139
50,176
Mitigated
51,514
24,932
Healing
25,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,943
487
35
4,072
14,448
5,681
324
7,864
6,446
71,494
0
W
Bellona
AlistMingx
Bellona
8,344
2,458
0
6,016
18,467
19,478
1,538
7,825
9,379
0
63,670
L
15,024
567
1,370
9,721
17,082
14,985
787
2,564
14,227
77,897
0
L
10,082
950
1,222
3,477
17,670
10,395
957
5,715
11,638
66,395
0
L
Sylvanus
ODC Wa ge
Sylvanus
16,195
5,171
1,960
4,794
21,500
16,337
342
6,864
13,997
51,305
12,084
W
20,642
12,069
0
5,945
12,847
4,581
3,013
5,100
7,696
0
78,683
L
Heimdallr
TrainerJerry920
Heimdallr
9,448
4,406
0
2,131
12,538
3,962
819
3,151
9,379
0
50,906
W
Serqet
UwU_Shiooo
Serqet
9,757
1,368
0
1,125
15,705
6,591
0
5,224
10,398
0
83,533
L
7,358
1,229
0
802
16,349
5,835
344
2,551
13,364
0
70,853
W
Cerberus
lmd-demon
Cerberus
13,969
895
0
7,739
23,397
13,845
1,318
12,152
11,140
51,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,946
Gold Earned
49,551
618
Minions Killed
533
0
Camps Cleared
0
2,234,513
Distance Traveled
1,851,327
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,557
525
145
7
0
412,148
1
W
Bellona
10,787
490
113
5
0
475,003
3
L
Chang'e
12,010
546
175
8
0
385,596
0
L
Hel
9,434
429
90
4
0
368,527
6
L
Sylvanus
9,343
425
103
5
0
313,486
1
W
Neith
11,459
521
125
6
0
387,231
5
L
Heimdallr
9,132
415
67
3
0
380,173
1
W
Serqet
11,546
525
124
6
0
525,593
7
L
Pele
9,632
438
98
4
0
403,545
6
W
Cerberus
10,597
482
111
5
0
434,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role