Player Matchup

Serqet
Serqet
 
Serqet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DADGIKYARIK
Osiris
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
VaxerYT
Baron Samedi
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
173W - 164L
1,602 Elo+
Solo
Cu Chulainn
Cu Chulainn
requiemdabrioche
Cu Chulainn
Level 29
God Stats
3W - 8L
1,261 SR
Queue Stats
87W - 90L
1,463 Elo+
Solo
Sol
Sol
Иzzy
Sol
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,672 Elo+
Solo
Team Averages
Level 26
1,452 SR
1,564 Elo+

VS

Team Averages
Level 25
1,541 SR
1,533 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
P1gIT
Apollo
Level 29
God Stats
27W - 23L
1,556 SR
Queue Stats
230W - 245L
1,517 Elo+
Solo
Ra
Ra
POLISHJUNGLEDIFF
Ra
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 89L
1,663 Elo+
Solo
Agni
Agni
Vibach
Agni
Level 29
God Stats
7W - 0L
1,941 SR
Queue Stats
149W - 134L
1,549 Elo+
Solo
Hun Batz
Hun Batz
pawpaw291
Hun Batz
Level 29
God Stats
1W - 0L
1,207 SR
Queue Stats
62W - 66L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 9 / 2
7,413
436
2,627
12,207
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
10
2 / 6 / 7
7,610
448
7,809
14,306
10,173
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
VaxerYT
Baron Samedi
15
5 / 6 / 4
9,230
543
9,022
11,673
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
requiemdabrioche
Cu Chulainn
13
0 / 3 / 0
7,664
451
3,350
12,759
9,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
Иzzy
Sol
17
11 / 9 / 3
11,137
655
16,500
20,162
5,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
9 / 4 / 8
9,858
580
9,517
12,641
4,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
P1gIT
Apollo
15
9 / 8 / 6
10,142
597
12,705
14,455
4,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 1 / 3
10,755
633
14,917
12,215
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
Vibach
Agni
17
4 / 2 / 10
10,529
619
10,806
8,925
4,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hun Batz
pawpaw291
Hun Batz
16
2 / 5 / 8
9,453
556
5,584
12,850
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
20
Kills
33
33
Deaths
20
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
9
2
0.33
W
Ah Muzen Cab
 
Ah Muzen Cab
9
4
8
3.25
L
Osiris
2
6
7
0.92
W
Apollo
P1gIT
Apollo
9
8
6
1.5
W
9
1
3
10.5
L
Baron Samedi
VaxerYT
Baron Samedi
5
6
4
1.17
W
Agni
Vibach
Agni
4
2
10
4.5
W
Hun Batz
pawpaw291
Hun Batz
2
5
8
1.2
L
Cu Chulainn
requiemdabrioche
Cu Chulainn
0
3
0
0
L
Sol
Иzzy
Sol
11
9
3
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,308
Damage
53,529
71,107
Taken
61,086
35,888
Mitigated
23,477
17,417
Healing
22,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,627
783
0
564
12,207
5,317
0
4,429
7,778
0
30,456
W
Ah Muzen Cab
 
Ah Muzen Cab
9,517
4,125
0
3,421
12,641
4,168
1,235
5,020
7,201
0
47,847
L
Osiris
7,809
3,554
0
2,884
14,306
10,173
0
7,084
7,222
0
22,529
W
Apollo
P1gIT
Apollo
12,705
8,779
0
3,644
14,455
4,886
942
9,591
4,819
0
48,320
W
14,917
1,128
144
6,703
12,215
5,295
1,696
2,919
8,907
84,926
0
L
Baron Samedi
VaxerYT
Baron Samedi
9,022
432
130
2,728
11,673
4,822
0
4,495
7,178
47,579
0
W
Agni
Vibach
Agni
10,806
645
31
4,345
8,925
4,686
127
3,536
5,389
76,980
0
W
Hun Batz
pawpaw291
Hun Batz
5,584
2,132
0
4,578
12,850
4,442
0
4,529
8,153
0
60,124
L
Cu Chulainn
requiemdabrioche
Cu Chulainn
3,350
645
0
2,341
12,759
9,864
640
5,845
6,914
73
39,835
L
Sol
Иzzy
Sol
16,500
8,933
0
8,770
20,162
5,712
4,666
3,870
16,292
76,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,054
Gold Earned
50,737
401
Minions Killed
531
0
Camps Cleared
0
1,565,697
Distance Traveled
1,689,063
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,413
436
52
3
0
315,729
1
W
Ah Muzen Cab
9,858
580
71
4
0
334,112
2
L
Osiris
7,610
448
36
2
0
340,090
1
W
Apollo
10,142
597
75
4
0
322,975
3
W
Ra
10,755
633
134
8
0
340,617
5
L
Baron Samedi
9,230
543
87
5
0
297,677
6
W
Agni
10,529
619
144
8
0
354,485
4
W
Hun Batz
9,453
556
107
6
0
336,874
1
L
Cu Chulainn
7,664
451
83
5
0
348,506
2
L
Sol
11,137
655
143
8
0
263,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role