Player Matchup

Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CivFanX
Hel
Level 128
God Stats
4W - 2L
1,442 SR
Queue Stats
247W - 244L
1,527 Elo+
Party 1
Discordia
Discordia
DeltaCrowX
Discordia
Level 152
God Stats
5W - 1L
1,543 SR
Queue Stats
172W - 127L
1,571 Elo+
Solo
Danzaburou
Danzaburou
SwampMonsterRD
Danzaburou
Level 106
God Stats
1W - 0L
1,530 SR
Queue Stats
41W - 39L
1,492 Elo+
Solo
Janus
Janus
Vash102
Janus
Level 119
God Stats
1W - 3L
1,333 SR
Queue Stats
236W - 232L
1,527 Elo+
Party 1
Team Averages
Level 132
1,470 SR
1,523 Elo+

VS

Team Averages
Level 135
1,555 SR
1,547 Elo+
Ne Zha
Ne Zha
BlightSpawn
Ne Zha
Level 155
God Stats
9W - 14L
1,317 SR
Queue Stats
759W - 779L
1,621 Elo+
Solo
Jormungandr
Jormungandr
F3AR KJ
Jormungandr
Level 128
God Stats
6W - 6L
1,672 SR
Queue Stats
519W - 521L
1,418 Elo+
Solo
Yemoja
Yemoja
Riku Knightwolf
Yemoja
Level 160
God Stats
3W - 2L
1,362 SR
Queue Stats
719W - 783L
1,489 Elo+
Solo
Chiron
Chiron
TurkTurtle
Chiron
Level 145
God Stats
3W - 3L
1,694 SR
Queue Stats
78W - 61L
1,633 Elo+
Solo
Heimdallr
Heimdallr
Wolf Strike71
Heimdallr
Level 86
God Stats
8W - 6L
1,728 SR
Queue Stats
431W - 429L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 2 / 16
10,220
852
10,295
20,933
25,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
15
2 / 5 / 12
9,480
790
5,897
14,720
13,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
DeltaCrowX
Discordia
16
6 / 4 / 6
9,910
826
14,208
8,320
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SwampMonsterRD
Danzaburou
19
11 / 2 / 10
12,175
1,015
23,643
13,943
7,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Vash102
Janus
14
3 / 8 / 8
9,154
763
13,112
12,141
4,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
11 / 6 / 5
11,931
994
14,074
20,841
10,123
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
F3AR KJ
Jormungandr
17
1 / 4 / 15
9,422
785
14,944
20,673
23,618
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 14
9,351
779
5,134
16,609
16,385
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
TurkTurtle
Chiron
14
5 / 7 / 12
9,237
770
13,000
15,200
6,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Wolf Strike71
Heimdallr
10
1 / 4 / 8
7,891
658
4,635
7,645
3,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
75
24
Kills
21
21
Deaths
24
52
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
16
5
L
Ne Zha
11
6
5
2.25
W
Hel
2
5
12
1.6
W
Discordia
DeltaCrowX
Discordia
6
4
6
2.25
L
Jormungandr
F3AR KJ
Jormungandr
1
4
15
2.13
L
3
3
14
3.33
W
Danzaburou
SwampMonsterRD
Danzaburou
11
2
10
8
L
Chiron
TurkTurtle
Chiron
5
7
12
1.57
W
Janus
Vash102
Janus
3
8
8
0.88
L
Heimdallr
Wolf Strike71
Heimdallr
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,155
Damage
51,787
70,057
Taken
80,968
54,684
Mitigated
59,388
30,263
Healing
33,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,295
588
1,536
4,371
20,933
25,689
429
3,602
17,331
18,386
0
L
Ne Zha
14,074
3,289
1,000
5,393
20,841
10,123
705
9,900
10,941
0
38,070
W
Hel
5,897
292
11,876
6,255
14,720
13,183
422
5,119
9,601
13,988
0
W
Discordia
DeltaCrowX
Discordia
14,208
949
1,590
1,045
8,320
3,626
519
2,916
5,404
25,724
0
L
Jormungandr
F3AR KJ
Jormungandr
14,944
3,531
3,793
5,780
20,673
23,618
596
10,308
10,365
30,811
0
L
5,134
750
6,960
3,282
16,609
16,385
657
8,856
7,753
8,293
0
W
Danzaburou
SwampMonsterRD
Danzaburou
23,643
10,019
619
2,971
13,943
7,334
4,187
5,065
8,878
0
37,674
L
Chiron
TurkTurtle
Chiron
13,000
4,194
3,200
2,927
15,200
6,015
1,464
8,924
6,206
0
20,119
W
Janus
Vash102
Janus
13,112
1,798
0
0
12,141
4,852
387
3,376
8,765
21,266
0
L
Heimdallr
Wolf Strike71
Heimdallr
4,635
1,329
439
962
7,645
3,247
0
5,454
2,191
0
6,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,939
Gold Earned
47,832
107
Minions Killed
115
0
Camps Cleared
0
1,101,616
Distance Traveled
916,877
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,220
852
6
1
0
271,160
1
L
Ne Zha
11,931
994
49
4
0
204,559
0
W
Hel
9,480
790
17
1
0
213,512
1
W
Discordia
9,910
826
27
2
0
222,115
4
L
Jormungandr
9,422
785
31
3
0
202,485
0
L
Yemoja
9,351
779
8
1
0
216,042
0
W
Danzaburou
12,175
1,015
35
3
0
213,134
0
L
Chiron
9,237
770
21
2
0
193,915
2
W
Janus
9,154
763
22
2
0
181,695
0
L
Heimdallr
7,891
658
6
1
0
99,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role