Player Matchup

Chernobog
Chernobog
Boobityyy
Chernobog
Level 160
God Stats
3W - 3L
1,292 SR
Queue Stats
205W - 178L
1,521 Elo+
Party 1
Ah Puch
Ah Puch
ITSTIK
Ah Puch
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,553 Elo+
Party 2
Scylla
Scylla
KoaKona
Scylla
Level 120
God Stats
3W - 4L
1,652 SR
Queue Stats
229W - 234L
1,567 Elo+
Party 2
Odin
Odin
MiniBane18
Odin
Level 69
God Stats
1W - 1L
1,300 SR
Queue Stats
18W - 13L
1,532 Elo+
Party 2
Khepri
Khepri
cupids_rainbow
Khepri
Level 116
God Stats
1W - 1L
1,580 SR
Queue Stats
91W - 63L
1,544 Elo+
Party 1
Team Averages
Level 106
1,465 SR
1,543 Elo+

VS

Team Averages
Level 89
1,522 SR
1,460 Elo+
Vulcan
Vulcan
Harikado
Vulcan
Level 119
God Stats
4W - 5L
1,578 SR
Queue Stats
266W - 283L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
ISLANDERBUDDY1
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,325 Elo+
Solo
Sol
Sol
JOERAMIREZSIX
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
412W - 406L
1,460 Elo+
Party 3
Persephone
Persephone
STEPHANIUXA
Persephone
Level 103
God Stats
4W - 4L
1,531 SR
Queue Stats
481W - 461L
1,449 Elo+
Party 3
Artio
Artio
googie2012
Artio
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Boobityyy
Chernobog
19
13 / 3 / 15
11,644
896
20,000
12,948
5,547
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
ITSTIK
Ah Puch
17
2 / 2 / 20
10,531
810
13,069
7,965
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
KoaKona
Scylla
20
20 / 3 / 10
12,733
979
24,361
11,361
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 5 / 19
10,102
777
10,509
15,921
9,953
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 3 / 29
10,245
788
3,251
16,132
19,771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Harikado
Vulcan
17
4 / 6 / 5
9,486
730
16,100
12,273
4,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ISLANDERBUDDY1
Gilgamesh
15
3 / 9 / 4
9,647
742
8,015
18,818
12,213
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 7 / 6
8,448
650
8,992
12,766
4,468
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
STEPHANIUXA
Persephone
14
5 / 11 / 4
9,161
705
13,632
15,572
5,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
15
0 / 8 / 11
8,868
682
3,355
21,401
22,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
44
41
Kills
14
16
Deaths
41
93
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Boobityyy
Chernobog
13
3
15
6.83
L
Vulcan
Harikado
Vulcan
4
6
5
1.08
L
Gilgamesh
ISLANDERBUDDY1
Gilgamesh
3
9
4
0.56
W
Ah Puch
ITSTIK
Ah Puch
2
2
20
6
L
2
7
6
0.71
W
Scylla
KoaKona
Scylla
20
3
10
8.33
W
5
5
19
2.9
L
Persephone
STEPHANIUXA
Persephone
5
11
4
0.64
W
1
3
29
5.17
L
Artio
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,190
Damage
50,094
64,327
Taken
80,830
43,419
Mitigated
49,307
26,775
Healing
14,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Boobityyy
Chernobog
20,000
9,763
1,603
4,082
12,948
5,547
1,216
8,422
4,037
0
45,369
L
Vulcan
Harikado
Vulcan
16,100
8,355
385
1,089
12,273
4,605
0
7,202
4,645
26,889
0
L
Gilgamesh
ISLANDERBUDDY1
Gilgamesh
8,015
1,089
1,343
800
18,818
12,213
175
7,027
11,386
0
16,362
W
Ah Puch
ITSTIK
Ah Puch
13,069
504
0
2,826
7,965
3,420
904
5,067
2,898
33,680
0
L
8,992
1,213
828
2,426
12,766
4,468
57
8,238
4,110
18,105
0
W
Scylla
KoaKona
Scylla
24,361
970
2,735
4,113
11,361
4,728
1,315
6,844
4,517
34,788
0
W
10,509
2,384
2,866
2,495
15,921
9,953
838
11,070
4,851
2,262
18,065
L
Persephone
STEPHANIUXA
Persephone
13,632
485
1,433
1,809
15,572
5,235
280
9,094
6,051
26,444
0
W
3,251
13
2,165
3,890
16,132
19,771
976
10,676
5,456
8,346
0
L
Artio
3,355
672
1,417
2,491
21,401
22,786
0
7,573
12,939
9,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,255
Gold Earned
45,610
141
Minions Killed
123
0
Camps Cleared
0
1,261,243
Distance Traveled
1,035,043
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,644
896
48
4
0
241,385
0
L
Vulcan
9,486
730
35
3
0
227,655
0
L
Gilgamesh
9,647
742
20
2
0
186,036
0
W
Ah Puch
10,531
810
45
3
0
266,440
0
L
Sol
8,448
650
33
3
0
207,700
0
W
Scylla
12,733
979
25
2
0
230,473
0
W
Odin
10,102
777
16
1
0
260,990
0
L
Persephone
9,161
705
21
2
0
216,190
3
W
Khepri
10,245
788
7
1
0
261,955
2
L
Artio
8,868
682
14
1
0
197,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role