Player Matchup

Medusa
Medusa
B3N3V0L3NT
Medusa
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 9L
1,129 Elo+
Solo
Athena
Athena
Devotionist
Athena
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
25W - 33L
1,304 Elo+
Party 1
Nemesis
Nemesis
HenoZan
Nemesis
Level 27
God Stats
6W - 16L
1,390 SR
Queue Stats
23W - 31L
1,304 Elo+
Party 1
Team Averages
Level 53
1,391 SR
1,246 Elo+

VS

Team Averages
Level 52
1,452 SR
1,366 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Elite-187Dual
Agni
Level 29
God Stats
5W - 5L
1,532 SR
Queue Stats
47W - 58L
1,404 Elo+
Solo
Jing Wei
Jing Wei
БОРЮСИК
Jing Wei
Level 17
God Stats
3W - 3L
1,325 SR
Queue Stats
11W - 24L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B3N3V0L3NT
Medusa
9
0 / 8 / 2
6,495
590
5,019
9,758
3,163
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
11
2 / 7 / 2
7,247
659
6,388
13,151
10,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
HenoZan
Nemesis
10
3 / 5 / 1
7,063
642
7,085
10,733
4,491
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
11 / 0 / 9
10,027
912
11,247
11,698
14,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
8 / 0 / 11
9,404
855
11,605
8,394
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
10
1 / 5 / 9
7,572
688
3,646
9,078
3,125
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
20
20
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
0
9
15.5
L
Medusa
B3N3V0L3NT
Medusa
0
8
2
0.13
L
Athena
2
7
2
0.43
W
8
0
11
13.5
L
Nemesis
HenoZan
Nemesis
3
5
1
0.7
W
Jing Wei
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,492
Damage
26,498
33,642
Taken
29,170
17,673
Mitigated
20,301
3,599
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,247
1,880
0
6,288
11,698
14,172
1,235
1,528
10,170
0
38,137
L
Medusa
B3N3V0L3NT
Medusa
5,019
1,318
250
1,024
9,758
3,163
300
2,598
6,661
0
19,788
L
Athena
6,388
1,300
205
595
13,151
10,019
198
5,825
7,020
17,980
0
W
11,605
1,871
696
4,132
8,394
3,004
1,193
3,469
4,925
27,116
0
L
Nemesis
HenoZan
Nemesis
7,085
2,559
0
1,525
10,733
4,491
441
3,851
6,622
0
13,523
W
Jing Wei
3,646
3,169
0
293
9,078
3,125
460
1,874
7,204
0
16,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,805
Gold Earned
27,003
80
Minions Killed
122
3
Camps Cleared
6
526,628
Distance Traveled
615,467
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,027
912
62
6
4
197,554
3
L
Medusa
6,495
590
39
4
0
157,383
2
L
Athena
7,247
659
27
2
2
179,509
0
W
Agni
9,404
855
24
2
1
208,735
4
L
Nemesis
7,063
642
14
1
1
189,736
0
W
Jing Wei
7,572
688
36
3
1
209,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role