Player Matchup

Hera
Hera
AngeLoL1129
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 117L
1,571 Elo+
Solo
Sylvanus
Sylvanus
BobTheValiant
Sylvanus
Level 13
God Stats
6W - 1L
1,708 SR
Queue Stats
119W - 80L
1,624 Elo+
Party 1
Hercules
Hercules
LeftySV
Hercules
Level 22
God Stats
6W - 7L
1,730 SR
Queue Stats
101W - 94L
1,490 Elo+
Solo
Medusa
Medusa
MarmotJuggler
Medusa
Level 18
God Stats
3W - 0L
1,831 SR
Queue Stats
126W - 86L
1,650 Elo+
Party 1
Bastet
Bastet
xxRedsixx
Bastet
Level 28
God Stats
8W - 10L
1,577 SR
Queue Stats
137W - 132L
1,593 Elo+
Solo
Team Averages
Level 22
1,669 SR
1,586 Elo+

VS

Team Averages
Level 20
1,616 SR
1,564 Elo+
He Bo
He Bo
ChampionMilo7
He Bo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,616 Elo+
Solo
Charybdis
Charybdis
J4MIXZ
Charybdis
Level 29
God Stats
2W - 1L
1,830 SR
Queue Stats
49W - 46L
1,448 Elo+
Solo
Ullr
Ullr
SuperSweatyDuels
Ullr
Level 27
God Stats
11W - 6L
1,857 SR
Queue Stats
144W - 56L
1,772 Elo+
Solo
Sylvanus
Sylvanus
WINGSOFIRE
Sylvanus
Level 25
God Stats
2W - 4L
1,394 SR
Queue Stats
39W - 35L
1,484 Elo+
Solo
Bakasura
Bakasura
lDeath Killer
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 12
12,409
591
23,669
11,613
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
BobTheValiant
Sylvanus
17
5 / 3 / 23
10,841
516
7,380
19,267
22,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
LeftySV
Hercules
18
9 / 2 / 6
11,569
551
14,596
19,693
30,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
15 / 3 / 5
11,974
570
15,199
15,109
5,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
xxRedsixx
Bastet
19
9 / 1 / 11
12,369
589
18,372
16,364
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 1
9,461
451
8,998
18,742
5,712
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
J4MIXZ
Charybdis
16
4 / 9 / 3
10,889
519
10,409
18,842
6,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 5 / 0
12,188
580
15,942
20,038
8,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sylvanus
WINGSOFIRE
Sylvanus
13
1 / 8 / 4
8,237
392
7,592
19,385
20,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
lDeath Killer
Bakasura
9
0 / 16 / 1
6,801
324
2,321
18,858
8,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
18
46
Kills
9
10
Deaths
46
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
1
12
14
W
Sylvanus
BobTheValiant
Sylvanus
5
3
23
5.5
L
1
8
1
0.19
L
Charybdis
J4MIXZ
Charybdis
4
9
3
0.61
W
Hercules
LeftySV
Hercules
9
2
6
6
W
15
3
5
5.83
L
3
5
0
0.6
L
Sylvanus
WINGSOFIRE
Sylvanus
1
8
4
0.38
L
Bakasura
lDeath Killer
Bakasura
0
16
1
0.03
W
Bastet
xxRedsixx
Bastet
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,216
Damage
45,262
82,046
Taken
95,865
70,104
Mitigated
48,383
32,811
Healing
19,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,669
5,311
603
3,599
11,613
4,426
5,158
2,754
8,834
104,289
0
W
Sylvanus
BobTheValiant
Sylvanus
7,380
2,659
3,090
6,677
19,267
22,656
1,499
3,845
15,347
27,041
8,016
L
8,998
662
0
4,525
18,742
5,712
0
6,816
11,642
67,671
0
L
Charybdis
J4MIXZ
Charybdis
10,409
5,126
641
2,369
18,842
6,057
0
6,332
12,258
0
61,528
W
Hercules
LeftySV
Hercules
14,596
3,918
0
8,774
19,693
30,554
730
1,509
18,024
4,117
59,253
W
15,199
10,487
0
4,004
15,109
5,938
2,162
2,058
13,051
0
89,214
L
15,942
7,752
0
3,480
20,038
8,355
559
5,780
13,487
0
100,159
L
Sylvanus
WINGSOFIRE
Sylvanus
7,592
2,689
2,769
4,640
19,385
20,035
0
5,474
13,530
17,462
5,722
L
Bakasura
lDeath Killer
Bakasura
2,321
1,393
0
1,156
18,858
8,224
0
6,284
12,282
0
13,044
W
Bastet
xxRedsixx
Bastet
18,372
4,352
0
6,064
16,364
6,530
1,454
5,214
11,150
0
97,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,162
Gold Earned
47,576
602
Minions Killed
497
0
Camps Cleared
0
1,980,210
Distance Traveled
1,690,456
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,409
591
166
8
0
389,558
3
W
Sylvanus
10,841
516
53
3
0
371,759
0
L
He Bo
9,461
451
130
6
0
360,768
3
L
Charybdis
10,889
519
120
6
0
311,562
4
W
Hercules
11,569
551
108
5
0
368,424
0
W
Medusa
11,974
570
122
6
0
371,531
1
L
Ullr
12,188
580
183
9
0
386,492
5
L
Sylvanus
8,237
392
29
1
0
317,818
4
L
Bakasura
6,801
324
35
2
0
313,816
2
W
Bastet
12,369
589
153
7
0
478,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role