Player Matchup

Neith
Neith
Bot Bully
Neith
Level 16
God Stats
5W - 5L
1,449 SR
Queue Stats
37W - 39L
1,460 Elo+
Party 2
Hel
Hel
HEIDASH
Hel
Level 46
God Stats
136W - 118L
1,518 SR
Queue Stats
321W - 337L
1,467 Elo+
Solo
Geb
Geb
RayFromThe8
Geb
Level 76
God Stats
14W - 11L
1,446 SR
Queue Stats
743W - 795L
1,430 Elo+
Party 2
Poseidon
Poseidon
Subzero Bx
Poseidon
Level 63
God Stats
6W - 15L
1,351 SR
Queue Stats
719W - 745L
1,448 Elo+
Party 2
Chernobog
Chernobog
sPo0oKeY_cAT
Chernobog
Level 66
God Stats
10W - 9L
1,492 SR
Queue Stats
335W - 327L
1,451 Elo+
Solo
Team Averages
Level 53
1,451 SR
1,451 Elo+

VS

Team Averages
Level 120
1,669 SR
1,648 Elo+
Sobek
Sobek
 
Sobek
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
MGQFakeHeroJosh
Odin
Level 160
God Stats
6W - 1L
1,529 SR
Queue Stats
278W - 147L
1,731 Elo+
Party 1
Artemis
Artemis
Soggywaffles352
Artemis
Level 44
God Stats
8W - 1L
1,946 SR
Queue Stats
94W - 30L
1,828 Elo+
Party 1
Merlin
Merlin
oBlazeman43o
Merlin
Level 88
God Stats
50W - 66L
1,472 SR
Queue Stats
411W - 444L
1,477 Elo+
Solo
Vulcan
Vulcan
stoneymcswat
Vulcan
Level 156
God Stats
13W - 4L
1,900 SR
Queue Stats
151W - 67L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bot Bully
Neith
15
1 / 8 / 2
9,241
840
2,621
12,287
4,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hel
16
0 / 8 / 4
9,534
867
6,187
18,913
19,700
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 9 / 3
9,633
876
12,940
20,462
19,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Subzero Bx
Poseidon
15
2 / 11 / 1
9,835
894
15,588
17,244
7,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
sPo0oKeY_cAT
Chernobog
16
2 / 9 / 4
9,796
891
9,224
17,307
7,689
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
4 / 1 / 28
12,250
1,114
7,722
15,392
16,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
12 / 0 / 26
13,053
1,187
19,640
12,823
11,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 1 / 20
12,679
1,153
19,498
9,332
3,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
18
3 / 4 / 18
10,180
925
7,525
8,359
3,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
19
17 / 1 / 19
13,840
1,258
24,660
9,588
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
156
7
Kills
45
45
Deaths
7
14
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
28
18
L
Neith
Bot Bully
Neith
1
8
2
0.25
L
Hel
0
8
4
0.25
W
12
0
26
25
L
2
9
3
0.39
W
9
1
20
19
L
Poseidon
Subzero Bx
Poseidon
2
11
1
0.23
W
Merlin
3
4
18
3
L
Chernobog
sPo0oKeY_cAT
Chernobog
2
9
4
0.44
W
Vulcan
17
1
19
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,560
Damage
79,045
86,213
Taken
55,494
59,112
Mitigated
39,618
4,863
Healing
14,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,722
677
0
5,930
15,392
16,015
0
11,019
4,373
18,185
0
L
Neith
Bot Bully
Neith
2,621
1,265
0
79
12,287
4,926
0
6,638
5,359
0
11,976
L
Hel
6,187
0
1,794
2,919
18,913
19,700
0
8,118
10,171
21,758
0
W
19,640
4,022
0
1,989
12,823
11,926
0
6,988
5,835
0
24,121
L
12,940
94
0
0
20,462
19,176
0
8,964
10,881
22,897
0
W
19,498
10,643
0
4,637
9,332
3,976
0
6,983
2,349
0
59,455
L
Poseidon
Subzero Bx
Poseidon
15,588
2,238
0
0
17,244
7,621
0
6,838
9,728
37,976
0
W
Merlin
7,525
350
0
352
8,359
3,623
0
3,208
5,151
15,428
0
L
Chernobog
sPo0oKeY_cAT
Chernobog
9,224
6,105
0
71
17,307
7,689
0
8,597
8,328
0
30,557
W
Vulcan
24,660
12,451
118
1,842
9,588
4,078
0
6,517
3,071
37,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,039
Gold Earned
62,002
138
Minions Killed
203
4
Camps Cleared
10
841,960
Distance Traveled
1,065,088
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,250
1,114
19
2
1
239,238
0
L
Neith
9,241
840
12
1
0
107,595
0
L
Hel
9,534
867
32
3
0
173,248
0
W
Odin
13,053
1,187
16
1
0
251,301
1
L
Geb
9,633
876
13
1
0
226,622
0
W
Artemis
12,679
1,153
107
10
9
180,657
3
L
Poseidon
9,835
894
46
4
0
173,253
0
W
Merlin
10,180
925
12
1
0
156,931
0
L
Chernobog
9,796
891
35
3
4
161,242
5
W
Vulcan
13,840
1,258
49
4
0
236,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role