Player Matchup

Medusa
Medusa
BigBootyMike
Medusa
Level 17
God Stats
1W - 2L
1,585 SR
Queue Stats
216W - 243L
1,429 Elo+
Solo
Neith
Neith
Forte58
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,224 Elo+
Solo
Ravana
Ravana
OPtater
Ravana
Level 15
God Stats
2W - 4L
1,711 SR
Queue Stats
139W - 135L
1,469 Elo+
Solo
Thor
Thor
eldrogas2020
Thor
Level 25
God Stats
5W - 6L
1,454 SR
Queue Stats
60W - 86L
1,369 Elo+
Solo
Agni
Agni
zxAnarchistxz
Agni
Level 26
God Stats
9W - 5L
1,510 SR
Queue Stats
71W - 75L
1,539 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,406 Elo+

VS

Team Averages
Level 22
1,399 SR
1,470 Elo+
Odin
Odin
NyanJustin
Odin
Level 27
God Stats
1W - 5L
1,249 SR
Queue Stats
125W - 138L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SheridanFlynn
Morgan Le Fay
Level 8
God Stats
2W - 2L
1,425 SR
Queue Stats
7W - 7L
1,452 Elo+
Solo
Artio
Artio
camademadera
Artio
Level 22
God Stats
31W - 21L
1,319 SR
Queue Stats
330W - 324L
1,543 Elo+
Solo
Izanami
Izanami
emikaske
Izanami
Level 29
God Stats
4W - 15L
1,285 SR
Queue Stats
133W - 155L
1,387 Elo+
Solo
Ymir
Ymir
mrSlavWonton
Ymir
Level 22
God Stats
1W - 0L
1,717 SR
Queue Stats
16W - 13L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
7 / 2 / 1
5,366
671
5,843
5,069
1,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Forte58
Neith
7
1 / 3 / 1
4,461
558
1,737
3,916
700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ravana
OPtater
Ravana
3
0 / 1 / 1
3,378
422
252
1,578
342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 1 / 1
4,394
549
1,699
4,376
1,258
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
3 / 2 / 0
4,547
568
2,357
3,555
745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 1
4,807
601
2,083
5,287
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
SheridanFlynn
Morgan Le Fay
7
2 / 4 / 1
4,874
609
2,740
5,100
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 0
4,508
564
1,643
2,992
1,581
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
emikaske
Izanami
7
3 / 3 / 1
4,968
621
3,395
5,170
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 2 / 3
4,564
571
1,183
4,792
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
11
Kills
9
9
Deaths
12
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
7
2
1
3.75
L
Neith
Forte58
Neith
1
3
1
0.5
W
3
3
1
1.17
L
Ravana
OPtater
Ravana
0
1
1
0.5
W
Morgan Le Fay
SheridanFlynn
Morgan Le Fay
2
4
1
0.63
W
0
0
0
0
L
0
1
1
0.5
W
Izanami
emikaske
Izanami
3
3
1
1.17
W
1
2
3
1.25
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,888
Damage
11,044
18,494
Taken
23,341
4,242
Mitigated
8,792
5,452
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,843
2,530
0
1,658
5,069
1,197
0
1,879
3,190
0
20,768
L
Neith
Forte58
Neith
1,737
1,593
0
744
3,916
700
85
703
3,213
0
14,935
W
2,083
674
0
1,214
5,287
2,075
0
1,503
3,784
0
19,980
L
Ravana
OPtater
Ravana
252
80
0
418
1,578
342
0
120
1,458
0
5,332
W
Morgan Le Fay
SheridanFlynn
Morgan Le Fay
2,740
274
0
327
5,100
1,522
42
439
4,661
13,459
0
W
1,643
222
92
2,036
2,992
1,581
0
33
2,959
18,577
0
L
1,699
438
0
1,314
4,376
1,258
0
1,911
2,465
0
18,297
W
Izanami
emikaske
Izanami
3,395
2,927
0
1,247
5,170
1,247
610
40
5,130
0
19,041
W
1,183
552
0
1,518
4,792
2,367
0
280
4,512
17,632
0
L
2,357
352
0
1,318
3,555
745
86
953
2,602
14,165
287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,146
Gold Earned
23,721
155
Minions Killed
188
0
Camps Cleared
0
580,380
Distance Traveled
724,309
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,366
671
31
4
0
149,497
1
L
Neith
4,461
558
36
5
0
125,352
1
W
Odin
4,807
601
46
6
0
164,685
0
L
Ravana
3,378
422
15
2
0
38,582
1
W
Morgan Le Fay
4,874
609
30
4
0
151,288
1
W
Artio
4,508
564
37
5
0
153,579
1
L
Thor
4,394
549
46
6
0
150,963
1
W
Izanami
4,968
621
39
5
0
126,009
3
W
Ymir
4,564
571
36
5
0
128,748
2
L
Agni
4,547
568
27
3
0
115,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role