Player Matchup

Bacchus
Bacchus
CorruptedIrish32
Bacchus
Level 121
God Stats
4W - 6L
1,620 SR
Queue Stats
336W - 368L
1,526 Elo+
Party 3
Danzaburou
Danzaburou
DonnytheFiend
Danzaburou
Level 62
God Stats
2W - 2L
1,541 SR
Queue Stats
420W - 376L
1,604 Elo+
Party 2
Sol
Sol
FINESSE101101
Sol
Level 29
God Stats
1W - 5L
1,024 SR
Queue Stats
118W - 154L
1,312 Elo+
Party 3
Athena
Athena
Monkey_Kong_69
Athena
Level 20
God Stats
0W - 1L
1,252 SR
Queue Stats
9W - 14L
1,486 Elo+
Party 3
Ra
Ra
RogueKakashi
Ra
Level 28
God Stats
4W - 8L
1,241 SR
Queue Stats
217W - 197L
1,559 Elo+
Party 2
Team Averages
Level 52
1,335 SR
1,497 Elo+

VS

Team Averages
Level 105
1,755 SR
1,686 Elo+
Chronos
Chronos
BreadButBaked
Chronos
Level 106
God Stats
34W - 21L
1,620 SR
Queue Stats
78W - 79L
1,524 Elo+
Solo
Vamana
Vamana
NoOrdinaryDingus
Vamana
Level 147
God Stats
15W - 6L
1,753 SR
Queue Stats
949W - 525L
1,652 Elo+
Party 1
Ymir
Ymir
RaginDiabetic
Ymir
Level 91
God Stats
19W - 7L
1,894 SR
Queue Stats
748W - 349L
1,696 Elo+
Party 1
Jing Wei
Jing Wei
ToHighToAim
Jing Wei
Level 36
God Stats
9W - 2L
1,802 SR
Queue Stats
272W - 60L
1,861 Elo+
Party 1
Baron Samedi
Baron Samedi
heinzosmashum125
Baron Samedi
Level 144
God Stats
47W - 14L
1,704 SR
Queue Stats
587W - 350L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,311
431
2,607
7,780
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
DonnytheFiend
Danzaburou
9
1 / 4 / 0
4,941
494
2,447
6,286
1,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 5 / 1
4,328
433
1,857
6,015
1,919
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 2 / 0
5,317
532
2,931
7,328
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 0
5,902
590
1,832
6,138
2,899
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
10
1 / 1 / 1
5,916
592
2,851
3,458
1,225
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 0 / 2
6,067
607
3,332
5,866
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 1 / 3
5,661
566
4,628
5,333
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
ToHighToAim
Jing Wei
10
3 / 1 / 1
5,840
584
5,395
6,137
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
heinzosmashum125
Baron Samedi
11
6 / 1 / 1
6,282
628
7,048
5,190
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
16
16
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
1
1
1
1.5
L
0
2
0
0
L
Danzaburou
DonnytheFiend
Danzaburou
1
4
0
0.25
L
0
5
1
0.1
L
2
2
0
1
W
3
0
2
4
W
3
1
3
4.5
L
1
3
0
0.33
W
Jing Wei
ToHighToAim
Jing Wei
3
1
1
3.5
W
Baron Samedi
heinzosmashum125
Baron Samedi
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,674
Damage
23,254
33,547
Taken
25,984
13,484
Mitigated
11,510
9,433
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
2,851
1,231
0
1,302
3,458
1,225
980
1,459
1,999
34,754
0
L
2,607
406
346
2,597
7,780
4,159
0
2,885
4,807
10,560
0
L
Danzaburou
DonnytheFiend
Danzaburou
2,447
1,155
0
1,353
6,286
1,556
0
1,708
4,578
0
25,174
L
1,857
556
0
319
6,015
1,919
0
4,479
1,321
11,324
278
L
2,931
597
0
2,152
7,328
2,951
0
2,308
4,837
21,901
4,163
W
3,332
1,617
0
2,787
5,866
2,679
0
1,464
4,402
0
35,584
W
4,628
1,237
0
1,247
5,333
3,870
0
1,338
3,995
18,326
2,485
L
1,832
174
0
2,666
6,138
2,899
868
2,359
3,739
33,079
0
W
Jing Wei
ToHighToAim
Jing Wei
5,395
3,767
0
2,337
6,137
1,579
0
1,220
4,917
0
32,014
W
Baron Samedi
heinzosmashum125
Baron Samedi
7,048
415
92
2,184
5,190
2,157
46
3,617
1,573
29,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,799
Gold Earned
29,766
222
Minions Killed
273
0
Camps Cleared
0
903,023
Distance Traveled
943,647
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,916
592
64
6
0
177,676
0
L
Bacchus
4,311
431
15
2
0
190,424
2
L
Danzaburou
4,941
494
49
5
0
169,824
1
L
Sol
4,328
433
22
2
0
147,732
0
L
Athena
5,317
532
49
5
0
218,338
1
W
Vamana
6,067
607
78
8
0
207,158
0
W
Ymir
5,661
566
21
2
0
176,290
3
L
Ra
5,902
590
87
9
0
176,705
1
W
Jing Wei
5,840
584
64
6
0
193,421
1
W
Baron Samedi
6,282
628
46
5
0
189,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role