Player Matchup

Ah Puch
Ah Puch
Slae91200_boi
Ah Puch
Level 17
God Stats
2W - 2L
1,291 SR
Queue Stats
7W - 14L
1,256 Elo+
Party 1
Olorun
Olorun
Stefan_cu
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
984 Elo+
Solo
Zeus
Zeus
VibronicCash415
Zeus
Level 18
God Stats
1W - 1L
1,687 SR
Queue Stats
14W - 19L
1,313 Elo+
Party 1
Geb
Geb
alexfg_5
Geb
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 80L
1,421 Elo+
Solo
Yemoja
Yemoja
mikeisme99
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,495 SR
1,295 Elo+

VS

Team Averages
Level 15
1,394 SR
1,229 Elo+
Neith
Neith
BaySizo
Neith
Level 3
God Stats
8W - 3L
1,275 SR
Queue Stats
21W - 20L
1,024 Elo+
Solo
Baron Samedi
Baron Samedi
IceEnderman543
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 51L
1,217 Elo+
Solo
Thanatos
Thanatos
crested-visitor7
Thanatos
Level 25
God Stats
3W - 4L
1,230 SR
Queue Stats
69W - 85L
1,237 Elo+
Solo
Thor
Thor
mobuay
Thor
Level 27
God Stats
4W - 1L
1,746 SR
Queue Stats
129W - 147L
1,335 Elo+
Solo
Janus
Janus
riddledend
Janus
Level 13
God Stats
2W - 0L
1,218 SR
Queue Stats
16W - 19L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
8
1 / 2 / 1
5,166
470
797
5,024
1,930
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Stefan_cu
Olorun
7
0 / 6 / 3
4,940
449
2,624
8,389
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 4 / 1
5,355
487
2,731
5,031
1,389
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
4 / 2 / 0
5,209
474
4,567
6,891
5,721
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
mikeisme99
Yemoja
3
0 / 2 / 1
3,981
362
107
2,730
1,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BaySizo
Neith
9
3 / 0 / 4
5,868
533
4,948
5,470
1,657
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
IceEnderman543
Baron Samedi
8
2 / 3 / 2
5,094
463
2,892
4,996
1,804
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
3 / 4 / 3
5,767
524
3,096
7,186
2,121
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
mobuay
Thor
9
3 / 0 / 3
5,888
535
2,383
4,832
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
12
3 / 0 / 3
6,976
634
2,930
2,477
676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
14
16
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
BaySizo
Neith
3
0
4
5
W
Baron Samedi
IceEnderman543
Baron Samedi
2
3
2
1
L
Ah Puch
1
2
1
0.75
L
Olorun
Stefan_cu
Olorun
0
6
3
0.25
L
1
4
1
0.38
L
4
2
0
2
W
3
4
3
1.13
L
Yemoja
mikeisme99
Yemoja
0
2
1
0.25
W
Thor
mobuay
Thor
3
0
3
4.5
W
Janus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,826
Damage
16,249
28,065
Taken
24,961
12,086
Mitigated
7,785
6,600
Healing
10,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BaySizo
Neith
4,948
2,648
0
2,467
5,470
1,657
783
4,074
1,396
0
23,305
W
Baron Samedi
IceEnderman543
Baron Samedi
2,892
796
111
776
4,996
1,804
361
2,921
2,075
12,421
0
L
Ah Puch
797
121
0
1,139
5,024
1,930
779
1,613
3,299
15,765
0
L
Olorun
Stefan_cu
Olorun
2,624
1,564
257
2,629
8,389
1,978
546
1,295
7,014
17,134
0
L
2,731
654
0
0
5,031
1,389
1,277
683
4,306
20,296
0
L
4,567
1,025
0
2,357
6,891
5,721
0
1,633
5,214
13,606
0
W
3,096
946
0
4,814
7,186
2,121
0
1,088
6,098
0
22,758
L
Yemoja
mikeisme99
Yemoja
107
27
116
102
2,730
1,068
0
320
2,410
3,231
0
W
Thor
mobuay
Thor
2,383
155
0
1,596
4,832
1,527
0
1,948
2,884
0
21,878
W
Janus
2,930
382
0
525
2,477
676
808
795
1,682
34,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,651
Gold Earned
29,593
127
Minions Killed
232
0
Camps Cleared
0
886,301
Distance Traveled
1,059,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,868
533
35
3
0
189,998
0
W
Baron Samedi
5,094
463
23
2
0
188,687
0
L
Ah Puch
5,166
470
40
4
0
184,187
0
L
Olorun
4,940
449
30
3
0
165,391
0
L
Zeus
5,355
487
39
4
0
193,072
0
L
Geb
5,209
474
13
1
0
232,441
0
W
Thanatos
5,767
524
40
4
0
227,041
0
L
Yemoja
3,981
362
5
0
0
111,210
0
W
Thor
5,888
535
42
4
0
236,936
0
W
Janus
6,976
634
92
8
0
217,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role