Player Matchup

Ymir
Ymir
HEYARNOLD075200
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 86L
1,331 Elo+
Party 1
Kuzenbo
Kuzenbo
KingMiguel92250
Kuzenbo
Level 39
God Stats
12W - 8L
1,580 SR
Queue Stats
59W - 81L
1,319 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SkeletonxFTW
Kumbhakarna
Level 82
God Stats
0W - 2L
1,299 SR
Queue Stats
79W - 107L
1,313 Elo+
Party 1
Team Averages
Level 62
1,460 SR
1,321 Elo+

VS

Team Averages
Level 111
1,586 SR
1,482 Elo+
Ah Muzen Cab
Ah Muzen Cab
SN4K3Y3S
Ah Muzen Cab
Level 144
God Stats
2W - 2L
1,635 SR
Queue Stats
82W - 88L
1,555 Elo+
Solo
Horus
Horus
gummybear360
Horus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,335 Elo+
Solo
Kukulkan
Kukulkan
livelyreaper
Kukulkan
Level 147
God Stats
10W - 5L
1,622 SR
Queue Stats
178W - 136L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,746
553
7,038
12,958
7,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 4 / 0
8,484
606
7,137
16,261
11,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
SkeletonxFTW
Kumbhakarna
10
0 / 4 / 2
7,788
556
5,506
13,925
12,250
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SN4K3Y3S
Ah Muzen Cab
15
9 / 1 / 3
10,464
747
17,595
12,818
5,151
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 11
9,150
654
4,415
11,082
12,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
livelyreaper
Kukulkan
14
2 / 1 / 8
9,685
692
14,667
5,336
2,078
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
12
12
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
2
4
0
0.5
W
Ah Muzen Cab
SN4K3Y3S
Ah Muzen Cab
9
1
3
10.5
L
Kumbhakarna
SkeletonxFTW
Kumbhakarna
0
4
2
0.25
W
1
0
11
6.5
W
Kukulkan
livelyreaper
Kukulkan
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,681
Damage
36,677
43,144
Taken
29,236
31,204
Mitigated
19,698
6,066
Healing
16,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,038
856
0
880
12,958
7,087
0
5,010
7,948
19,623
0
L
7,137
2,798
494
4,081
16,261
11,867
0
5,809
10,450
22,479
0
W
Ah Muzen Cab
SN4K3Y3S
Ah Muzen Cab
17,595
8,296
0
6,631
12,818
5,151
1,243
10,355
2,463
0
64,633
L
Kumbhakarna
SkeletonxFTW
Kumbhakarna
5,506
450
0
611
13,925
12,250
0
3,795
10,079
24,931
0
W
4,415
1,890
3,308
5,116
11,082
12,469
132
7,154
3,928
0
8,972
W
Kukulkan
livelyreaper
Kukulkan
14,667
1,685
0
1,416
5,336
2,078
1,225
3,904
1,432
58,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,018
Gold Earned
29,299
125
Minions Killed
213
2
Camps Cleared
9
702,056
Distance Traveled
746,815
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,746
553
29
2
0
217,850
2
L
Kuzenbo
8,484
606
55
4
1
239,224
1
W
Ah Muzen Cab
10,464
747
92
7
2
242,430
4
L
Kumbhakarna
7,788
556
41
3
1
244,982
2
W
Horus
9,150
654
14
1
0
250,846
0
W
Kukulkan
9,685
692
107
8
7
253,539
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role