Player Matchup

Da Ji
Da Ji
CatalonSoldier
Da Ji
Level 14
God Stats
10W - 7L
1,525 SR
Queue Stats
89W - 77L
1,279 Elo+
Solo
Ares
Ares
Kemd
Ares
Level 19
God Stats
11W - 22L
1,448 SR
Queue Stats
216W - 253L
1,318 Elo+
Party 1
Thoth
Thoth
Yamidan
Thoth
Level 6
God Stats
2W - 0L
1,267 SR
Queue Stats
19W - 24L
1,491 Elo+
Party 1
Bellona
Bellona
ZEROBOGDAN
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Medusa
Medusa
Zarfel
Medusa
Level 17
God Stats
5W - 6L
1,381 SR
Queue Stats
38W - 44L
1,275 Elo+
Party 1
Team Averages
Level 12
1,424 SR
1,373 Elo+

VS

Team Averages
Level 10
1,537 SR
1,396 Elo+
Arachne
Arachne
 
Arachne
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
chadowgamere
Sobek
Level 3
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 4L
1,185 Elo+
Solo
Yemoja
Yemoja
thefarm79
Yemoja
Level 29
God Stats
11W - 10L
1,470 SR
Queue Stats
39W - 80L
1,354 Elo+
Party 2
Jing Wei
Jing Wei
waterdrinker666
Jing Wei
Level 14
God Stats
13W - 27L
1,950 SR
Queue Stats
112W - 164L
1,442 Elo+
Party 2
Bellona
Bellona
ссссс55
Bellona
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 13
11,013
580
11,149
13,236
6,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
Kemd
Ares
12
4 / 1 / 13
9,654
508
4,010
16,436
19,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
Yamidan
Thoth
15
19 / 1 / 10
11,509
606
24,313
6,156
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
ZEROBOGDAN
Bellona
12
2 / 8 / 13
8,648
455
7,601
17,960
20,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
Zarfel
Medusa
14
6 / 0 / 7
9,763
514
10,105
9,268
4,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 25 / 1
5,682
299
0
18,583
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 12 / 1
7,193
379
2,240
18,442
14,256
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
thefarm79
Yemoja
14
4 / 2 / 6
9,743
513
5,499
16,954
19,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
11
5 / 10 / 3
7,989
420
11,335
17,244
6,480
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
ссссс55
Bellona
2
0 / 0 / 1
5,281
278
0
1,063
361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
22
42
Kills
10
13
Deaths
49
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
25
1
0.02
W
11
3
13
5.83
W
Ares
Kemd
Ares
4
1
13
10.5
W
Thoth
Yamidan
Thoth
19
1
10
24
W
Bellona
ZEROBOGDAN
Bellona
2
8
13
1.06
W
Medusa
Zarfel
Medusa
6
0
7
9.5
L
1
12
1
0.13
L
Yemoja
thefarm79
Yemoja
4
2
6
3.5
L
Jing Wei
5
10
3
0.65
L
Bellona
ссссс55
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,178
Damage
19,074
63,056
Taken
72,286
54,767
Mitigated
45,481
15,192
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
0
0
0
0
18,583
5,235
0
9,221
8,838
0
0
W
11,149
3,644
0
4,157
13,236
6,999
3,143
1,245
11,991
0
71,023
W
Ares
Kemd
Ares
4,010
471
0
4,399
16,436
19,681
2,013
1,748
14,265
16,737
0
W
Thoth
Yamidan
Thoth
24,313
1,103
320
1,444
6,156
3,081
2,486
627
5,529
65,428
0
W
Bellona
ZEROBOGDAN
Bellona
7,601
1,562
0
2,610
17,960
20,360
1,185
3,310
14,650
8,502
23,722
W
Medusa
Zarfel
Medusa
10,105
6,045
0
2,262
9,268
4,646
8,090
1,091
8,177
0
58,593
L
2,240
71
0
924
18,442
14,256
0
8,734
9,266
14,591
0
L
Yemoja
thefarm79
Yemoja
5,499
2,089
1,444
1,390
16,954
19,149
585
6,245
10,419
18,919
0
L
Jing Wei
11,335
5,425
0
0
17,244
6,480
335
3,592
13,540
0
37,844
L
Bellona
ссссс55
Bellona
0
0
0
0
1,063
361
0
841
196
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,587
Gold Earned
35,888
366
Minions Killed
110
0
Camps Cleared
0
1,738,311
Distance Traveled
1,048,943
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,682
299
0
0
0
198,524
0
W
Da Ji
11,013
580
121
6
0
362,264
1
W
Ares
9,654
508
22
1
0
347,606
1
W
Thoth
11,509
606
90
5
0
351,238
0
W
Bellona
8,648
455
43
2
0
337,998
6
W
Medusa
9,763
514
90
5
0
339,205
0
L
Sobek
7,193
379
25
1
0
251,061
2
L
Yemoja
9,743
513
34
2
0
304,876
1
L
Jing Wei
7,989
420
51
3
0
294,482
1
L
Bellona
5,281
278
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role