Player Matchup

Osiris
Osiris
Gold IV
Basic Basically
Osiris
Gold IV
Level 145
God Stats
10W - 9L
1,645 SR
Queue Stats
236W - 233L
1,445 MMR
Solo
Merlin
Merlin
Diamond IV
FakeImagez
Merlin
Diamond IV
Level 136
God Stats
5W - 5L
1,420 SR
Queue Stats
846W - 829L
2,195 MMR
Solo
Awilix
Awilix
Gold II
Gulchie
Awilix
Gold II
Level 114
God Stats
74W - 47L
1,584 SR
Queue Stats
209W - 194L
1,616 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Rapskallian
Kumbhakarna
Gold V
Level 140
God Stats
10W - 8L
1,526 SR
Queue Stats
49W - 58L
1,442 MMR
Solo
Cernunnos
Cernunnos
Platinum I
temp-336464
Cernunnos
Platinum I
Level 148
God Stats
2W - 4L
1,461 SR
Queue Stats
201W - 196L
2,094 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,527 SR
1,758 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,600 SR
1,766 MMR
Heimdallr
Heimdallr
Bronze III
FireMan950
Heimdallr
Bronze III
Level 77
God Stats
0W - 1L
1,324 SR
Queue Stats
36W - 46L
1,354 MMR
Solo
Chang'e
Chang'e
Diamond V
I bloodxshed I
Chang'e
Diamond V
Level 118
God Stats
3W - 3L
1,613 SR
Queue Stats
461W - 450L
1,941 MMR
Solo
Fafnir
Fafnir
Platinum IV
SusanoOneTrick1
Fafnir
Platinum IV
Level 44
God Stats
2W - 1L
1,830 SR
Queue Stats
118W - 96L
1,759 MMR
Party 1
Odin
Odin
Diamond V
fkaCorey
Odin
Diamond V
Level 156
God Stats
18W - 7L
1,809 SR
Queue Stats
195W - 193L
2,133 MMR
Solo
Nemesis
Nemesis
Gold I
xXCourtney153Xx
Nemesis
Gold I
Level 157
God Stats
21W - 29L
1,425 SR
Queue Stats
552W - 537L
1,641 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,263
636
4,982
5,375
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
FakeImagez
Merlin
12
3 / 1 / 5
7,397
569
4,920
5,961
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Gulchie
Awilix
12
2 / 1 / 8
7,366
567
7,256
7,792
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Rapskallian
Kumbhakarna
11
2 / 1 / 6
6,730
518
3,078
8,603
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
temp-336464
Cernunnos
14
10 / 0 / 3
8,473
652
7,578
6,070
1,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaMorgan Le FayArtioTiamatGilgamesh

VS

Bans
PersephoneTsukuyomiArtemisCerberusUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FireMan950
Heimdallr
8
0 / 8 / 0
4,950
381
3,960
10,200
3,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 4 / 0
5,927
456
3,991
7,097
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 2 / 2
5,969
459
4,499
8,386
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
11
1 / 3 / 0
6,411
493
3,268
6,875
4,524
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 4
6,273
483
3,100
9,111
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
20
Kills
4
4
Deaths
20
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Merlin
FakeImagez
Merlin
3
1
5
5.5
L
Heimdallr
FireMan950
Heimdallr
0
8
0
0
W
Awilix
Gulchie
Awilix
2
1
8
6
L
2
4
0
0.5
W
Kumbhakarna
Rapskallian
Kumbhakarna
2
1
6
5
L
1
2
2
1
L
Odin
1
3
0
0.33
W
Cernunnos
temp-336464
Cernunnos
10
0
3
11.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,814
Damage
18,818
33,801
Taken
41,669
18,547
Mitigated
20,198
10,985
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,982
1,919
0
1,168
5,375
4,556
534
0
5,115
0
53,346
W
Merlin
FakeImagez
Merlin
4,920
1,085
129
1,912
5,961
2,179
0
2,367
3,594
45,665
0
L
Heimdallr
FireMan950
Heimdallr
3,960
1,476
0
1,968
10,200
3,035
0
986
9,214
0
22,189
W
Awilix
Gulchie
Awilix
7,256
2,280
0
2,443
7,792
3,271
0
2,518
5,230
0
48,404
L
3,991
50
685
1,510
7,097
1,905
0
1,788
5,309
31,694
0
W
Kumbhakarna
Rapskallian
Kumbhakarna
3,078
511
349
1,400
8,603
6,583
88
3,332
5,183
20,716
0
L
4,499
1,153
0
1,934
8,386
7,291
0
3,600
4,786
11,664
0
L
Odin
3,268
503
0
2,132
6,875
4,524
0
61
6,814
0
35,216
W
Cernunnos
temp-336464
Cernunnos
7,578
4,109
0
3,584
6,070
1,958
0
333
5,737
0
56,819
L
3,100
839
0
3,115
9,111
3,443
0
1,563
7,548
0
35,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,229
Gold Earned
29,530
415
Minions Killed
266
0
Camps Cleared
0
1,327,504
Distance Traveled
1,281,512
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,263
636
111
9
0
260,639
2
W
Merlin
7,397
569
84
6
0
242,722
4
L
Heimdallr
4,950
381
39
3
0
227,958
1
W
Awilix
7,366
567
83
6
0
297,928
6
L
Chang'e
5,927
456
57
4
0
248,830
4
W
Kumbhakarna
6,730
518
18
1
0
279,069
2
L
Fafnir
5,969
459
12
1
0
234,667
4
L
Odin
6,411
493
91
7
0
269,604
2
W
Cernunnos
8,473
652
119
9
0
247,146
7
L
Nemesis
6,273
483
67
5
0
300,453
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role