Player Matchup

Agni
Agni
BobTheValiant
Agni
Level 12
God Stats
4W - 4L
1,838 SR
Queue Stats
119W - 80L
1,607 Elo+
Party 1
Sobek
Sobek
FindRose
Sobek
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 43L
1,286 Elo+
Party 3
Cernunnos
Cernunnos
MarmotJuggler
Cernunnos
Level 18
God Stats
5W - 1L
1,336 SR
Queue Stats
126W - 86L
1,636 Elo+
Party 1
Loki
Loki
ProdiigyLFT
Loki
Level 29
God Stats
4W - 3L
1,578 SR
Queue Stats
228W - 140L
1,620 Elo+
Solo
Achilles
Achilles
Vxlueble
Achilles
Level 27
God Stats
23W - 24L
1,403 SR
Queue Stats
43W - 46L
1,298 Elo+
Party 3
Team Averages
Level 22
1,531 SR
1,490 Elo+

VS

Team Averages
Level 17
1,446 SR
1,380 Elo+
Nemesis
Nemesis
ChrisOrt
Nemesis
Level 17
God Stats
20W - 23L
1,347 SR
Queue Stats
70W - 59L
1,289 Elo+
Solo
Chaac
Chaac
Lypostor
Chaac
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,148 Elo+
Solo
Anubis
Anubis
Senpaiuwu2066
Anubis
Level 32
God Stats
4W - 2L
1,451 SR
Queue Stats
137W - 168L
1,454 Elo+
Party 2
Artemis
Artemis
SpaaaceTimeee
Artemis
Level 5
God Stats
26W - 22L
1,384 SR
Queue Stats
113W - 125L
1,465 Elo+
Party 2
Geb
Geb
xPooglet
Geb
Level 28
God Stats
30W - 32L
1,550 SR
Queue Stats
158W - 152L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 7
10,615
590
10,082
11,677
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
FindRose
Sobek
14
5 / 2 / 13
10,471
582
4,244
17,346
20,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
MarmotJuggler
Cernunnos
17
14 / 2 / 7
11,743
652
19,347
13,012
4,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 4 / 9
11,280
627
18,841
13,867
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Vxlueble
Achilles
14
0 / 0 / 6
9,388
522
2,631
9,696
8,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChrisOrt
Nemesis
14
5 / 3 / 3
9,157
509
8,372
13,977
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Lypostor
Chaac
5
0 / 6 / 1
5,451
303
937
7,601
3,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

13
4 / 12 / 6
8,698
483
11,409
15,757
5,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
12
4 / 12 / 0
8,333
463
7,360
13,650
3,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 4 / 5
7,425
413
4,581
18,971
15,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
37
Kills
13
14
Deaths
37
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
6
7
1.92
L
Nemesis
ChrisOrt
Nemesis
5
3
3
2.17
W
Sobek
FindRose
Sobek
5
2
13
5.75
L
Chaac
Lypostor
Chaac
0
6
1
0.08
W
Cernunnos
MarmotJuggler
Cernunnos
14
2
7
8.75
W
10
4
9
3.63
L
4
12
6
0.58
L
Artemis
4
12
0
0.33
W
Achilles
Vxlueble
Achilles
0
0
6
3
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,145
Damage
32,659
65,598
Taken
69,956
41,213
Mitigated
33,610
21,062
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,082
1,656
233
2,914
11,677
3,104
4,161
3,735
7,866
58,633
0
L
Nemesis
ChrisOrt
Nemesis
8,372
3,861
0
3,656
13,977
5,441
0
1,730
12,165
0
42,815
W
Sobek
FindRose
Sobek
4,244
319
0
4,094
17,346
20,658
1,045
3,588
12,169
30,942
0
L
Chaac
Lypostor
Chaac
937
86
0
654
7,601
3,244
0
1,300
6,249
0
5,925
W
Cernunnos
MarmotJuggler
Cernunnos
19,347
14,456
0
5,987
13,012
4,540
5,916
4,408
8,604
0
74,767
W
18,841
6,576
0
5,146
13,867
4,058
468
3,650
10,179
0
72,138
L
11,409
310
0
3,368
15,757
5,659
104
4,523
10,988
38,314
0
L
Artemis
7,360
6,549
0
1,043
13,650
3,321
0
3,400
10,132
0
25,405
W
Achilles
Vxlueble
Achilles
2,631
957
0
2,688
9,696
8,853
1,656
609
9,012
0
44,783
L
4,581
896
0
1,603
18,971
15,945
0
2,783
16,096
24,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,497
Gold Earned
39,064
463
Minions Killed
216
0
Camps Cleared
0
1,627,774
Distance Traveled
1,441,015
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,615
590
99
6
0
295,287
0
L
Nemesis
9,157
509
72
4
0
356,350
2
W
Sobek
10,471
582
46
3
0
320,821
0
L
Chaac
5,451
303
8
0
0
240,999
1
W
Cernunnos
11,743
652
117
7
0
323,412
2
W
Loki
11,280
627
117
7
0
346,396
2
L
Anubis
8,698
483
61
3
0
262,845
6
L
Artemis
8,333
463
40
2
0
257,476
0
W
Achilles
9,388
522
84
5
0
341,858
4
L
Geb
7,425
413
35
2
0
323,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role