Player Matchup

Neith
Neith
B0ssUhHaHa
Neith
Level 8
God Stats
11W - 15L
1,466 SR
Queue Stats
13W - 19L
1,432 Elo+
Solo
Hades
Hades
FreakinFall
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,054 Elo+
Solo
Ymir
Ymir
ItsBIGKAHUNAS
Ymir
Level 13
God Stats
61W - 71L
1,549 SR
Queue Stats
137W - 179L
1,477 Elo+
Solo
Chaac
Chaac
LionLeaf
Chaac
Level 20
God Stats
2W - 5L
1,427 SR
Queue Stats
62W - 55L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
saiintttlebronnn
Baron Samedi
Level 25
God Stats
1W - 2L
1,260 SR
Queue Stats
25W - 29L
1,330 Elo+
Solo
Team Averages
Level 14
1,440 SR
1,353 Elo+

VS

Team Averages
Level 20
1,437 SR
1,378 Elo+
Sol
Sol
FluffyFawn97648
Sol
Level 11
God Stats
20W - 16L
1,595 SR
Queue Stats
27W - 33L
1,355 Elo+
Party 1
Cthulhu
Cthulhu
RICKYPALMER2970
Cthulhu
Level 17
God Stats
3W - 3L
1,283 SR
Queue Stats
25W - 28L
1,414 Elo+
Party 1
Kukulkan
Kukulkan
Rivgxr
Kukulkan
Level 18
God Stats
13W - 10L
1,501 SR
Queue Stats
76W - 70L
1,332 Elo+
Solo
Thanatos
Thanatos
Smoky5984
Thanatos
Level 26
God Stats
46W - 41L
1,454 SR
Queue Stats
112W - 124L
1,386 Elo+
Party 1
Yemoja
Yemoja
bsoldier76
Yemoja
Level 29
God Stats
26W - 31L
1,354 SR
Queue Stats
215W - 234L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 1 / 2
8,855
984
7,149
6,649
2,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 7 / 1
7,874
875
1,156
7,959
2,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 4
9,083
1,009
7,987
14,379
17,864
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
LionLeaf
Chaac
15
2 / 5 / 2
9,630
1,070
14,790
16,418
19,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
saiintttlebronnn
Baron Samedi
15
5 / 6 / 2
9,666
1,074
8,805
16,117
6,914
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

178

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 11
9,107
1,012
11,342
9,065
2,987
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 0 / 15
9,900
1,100
13,432
12,285
9,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Rivgxr
Kukulkan
17
7 / 0 / 11
10,962
1,218
10,414
2,231
1,412
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Smoky5984
Thanatos
17
10 / 3 / 6
11,415
1,268
14,116
10,899
4,717
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
bsoldier76
Yemoja
17
3 / 3 / 11
10,480
1,164
4,570
10,679
9,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
8
Kills
23
23
Deaths
8
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
0
1
2
1
W
1
2
11
3.25
L
0
7
1
0.07
L
1
4
4
0.75
L
Chaac
LionLeaf
Chaac
2
5
2
0.6
W
2
0
15
9.5
W
Kukulkan
Rivgxr
Kukulkan
7
0
11
12.5
W
Thanatos
Smoky5984
Thanatos
10
3
6
4.33
W
Yemoja
bsoldier76
Yemoja
3
3
11
2.83
L
Baron Samedi
saiintttlebronnn
Baron Samedi
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,887
Damage
53,874
61,522
Taken
45,159
50,145
Mitigated
28,106
6,533
Healing
16,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,149
3,495
0
93
6,649
2,614
0
3,780
2,869
0
39,465
W
11,342
5,344
0
1,067
9,065
2,987
0
5,436
3,414
21,214
0
L
1,156
312
0
318
7,959
2,972
0
3,104
4,855
6,243
0
L
7,987
1,207
0
644
14,379
17,864
0
11,710
2,669
19,427
0
L
Chaac
LionLeaf
Chaac
14,790
1,755
0
3,413
16,418
19,781
0
9,688
6,730
1,449
33,481
W
13,432
2,209
562
0
12,285
9,626
0
3,361
8,350
27,249
0
W
Kukulkan
Rivgxr
Kukulkan
10,414
1,476
0
858
2,231
1,412
0
696
1,535
22,191
0
W
Thanatos
Smoky5984
Thanatos
14,116
9,717
0
6,175
10,899
4,717
0
3,970
6,646
0
41,482
W
Yemoja
bsoldier76
Yemoja
4,570
2,183
5,038
2,471
10,679
9,364
0
5,153
5,136
15,488
0
L
Baron Samedi
saiintttlebronnn
Baron Samedi
8,805
1,284
1,149
916
16,117
6,914
0
11,476
4,641
14,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,108
Gold Earned
51,864
151
Minions Killed
177
4
Camps Cleared
8
777,915
Distance Traveled
906,011
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,855
984
75
8
3
173,598
0
W
Sol
9,107
1,012
30
3
1
176,678
0
L
Hades
7,874
875
7
1
0
79,350
1
L
Ymir
9,083
1,009
20
2
1
157,497
1
L
Chaac
9,630
1,070
34
4
0
196,186
0
W
Cthulhu
9,900
1,100
50
6
0
213,960
0
W
Kukulkan
10,962
1,218
28
3
1
186,059
3
W
Thanatos
11,415
1,268
50
6
6
192,263
3
W
Yemoja
10,480
1,164
19
2
0
137,051
1
L
Baron Samedi
9,666
1,074
15
2
0
171,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role