Player Matchup

Apollo
Apollo
Edboyyy
Apollo
Level 28
God Stats
45W - 29L
1,650 SR
Queue Stats
159W - 142L
1,549 Elo+
Party 3
Hachiman
Hachiman
HectiUwU
Hachiman
Level 27
God Stats
9W - 9L
1,512 SR
Queue Stats
123W - 110L
1,515 Elo+
Party 3
Zeus
Zeus
Lilmessi808
Zeus
Level 15
God Stats
16W - 17L
1,497 SR
Queue Stats
19W - 23L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
Medussy
Cthulhu
Level 23
God Stats
7W - 5L
1,576 SR
Queue Stats
32W - 36L
1,483 Elo+
Party 1
Thanatos
Thanatos
hillbilly123456
Thanatos
Level 17
God Stats
6W - 5L
1,618 SR
Queue Stats
76W - 54L
1,507 Elo+
Solo
Team Averages
Level 22
1,571 SR
1,498 Elo+

VS

Team Averages
Level 13
1,563 SR
1,510 Elo+
Charybdis
Charybdis
HazyDabzX
Charybdis
Level 8
God Stats
25W - 25L
1,559 SR
Queue Stats
37W - 39L
1,571 Elo+
Solo
Artio
Artio
NzoXVII
Artio
Level 21
God Stats
16W - 14L
1,483 SR
Queue Stats
149W - 118L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
Singto
Zhong Kui
Level 27
God Stats
2W - 2L
1,627 SR
Queue Stats
86W - 91L
1,462 Elo+
Solo
Izanami
Izanami
TheInfectedOnes
Izanami
Level 7
God Stats
0W - 1L
1,908 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
noceurasmr
Neith
Level 4
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Edboyyy
Apollo
16
6 / 1 / 11
9,578
1,064
10,284
7,273
3,124
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
HectiUwU
Hachiman
16
8 / 2 / 8
10,072
1,119
11,350
8,648
3,434
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 0 / 13
9,890
1,099
8,577
3,781
1,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Medussy
Cthulhu
17
1 / 2 / 18
9,605
1,067
10,094
10,278
7,765
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
16
6 / 2 / 10
10,630
1,181
12,524
7,563
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

300

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HazyDabzX
Charybdis
15
2 / 2 / 4
9,724
1,080
12,406
10,788
3,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
NzoXVII
Artio
15
2 / 5 / 3
9,067
1,007
5,292
18,273
18,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Singto
Zhong Kui
14
1 / 5 / 2
8,330
926
6,821
8,361
4,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 4 / 3
8,664
963
5,803
8,066
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
14
0 / 9 / 3
8,135
904
2,370
10,949
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
25
Kills
7
7
Deaths
25
60
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
Edboyyy
Apollo
6
1
11
11.5
L
Charybdis
HazyDabzX
Charybdis
2
2
4
2
W
Hachiman
HectiUwU
Hachiman
8
2
8
6
W
4
0
13
10.5
W
Cthulhu
Medussy
Cthulhu
1
2
18
5
L
Artio
NzoXVII
Artio
2
5
3
0.7
L
Zhong Kui
Singto
Zhong Kui
1
5
2
0.4
L
2
4
3
0.88
W
Thanatos
6
2
10
5.5
L
Neith
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,829
Damage
32,692
37,543
Taken
56,437
19,415
Mitigated
33,914
7,672
Healing
5,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Edboyyy
Apollo
10,284
5,912
0
0
7,273
3,124
0
2,390
4,795
0
19,809
L
Charybdis
HazyDabzX
Charybdis
12,406
5,925
0
974
10,788
3,486
0
3,132
7,656
0
42,966
W
Hachiman
HectiUwU
Hachiman
11,350
9,946
0
1,675
8,648
3,434
0
3,455
5,099
0
24,403
W
8,577
1,829
0
438
3,781
1,398
0
501
3,231
30,052
0
W
Cthulhu
Medussy
Cthulhu
10,094
407
443
0
10,278
7,765
0
2,879
7,080
28,300
0
L
Artio
NzoXVII
Artio
5,292
474
146
1,634
18,273
18,270
0
6,702
11,571
14,017
0
L
Zhong Kui
Singto
Zhong Kui
6,821
692
0
1,857
8,361
4,836
0
2,621
5,740
18,713
0
L
5,803
3,096
183
542
8,066
2,773
0
2,923
5,143
0
16,312
W
Thanatos
12,524
5,243
0
5,116
7,563
3,694
0
2,108
5,225
0
27,019
L
Neith
2,370
495
0
273
10,949
4,549
0
3,293
7,656
0
4,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,775
Gold Earned
43,920
181
Minions Killed
145
10
Camps Cleared
4
857,851
Distance Traveled
627,403
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,578
1,064
29
3
0
168,132
1
L
Charybdis
9,724
1,080
50
6
2
149,025
0
W
Hachiman
10,072
1,119
28
3
2
158,836
0
W
Zeus
9,890
1,099
69
8
0
165,169
0
W
Cthulhu
9,605
1,067
31
3
2
175,638
0
L
Artio
9,067
1,007
28
3
0
152,618
0
L
Zhong Kui
8,330
926
33
4
0
84,472
0
L
Izanami
8,664
963
26
3
2
130,736
0
W
Thanatos
10,630
1,181
24
3
6
190,076
2
L
Neith
8,135
904
8
1
0
110,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role