Player Matchup

Cthulhu
Cthulhu
AR-Hitman-_-
Cthulhu
Level 28
God Stats
19W - 12L
1,634 SR
Queue Stats
65W - 55L
1,481 Elo+
Party 1
Nemesis
Nemesis
Devastationpt1
Nemesis
Level 8
God Stats
5W - 4L
1,492 SR
Queue Stats
14W - 21L
1,398 Elo+
Solo
Danzaburou
Danzaburou
HahaBottom
Danzaburou
Level 29
God Stats
2W - 3L
1,582 SR
Queue Stats
48W - 50L
1,649 Elo+
Solo
Baba Yaga
Baba Yaga
Smurf787883
Baba Yaga
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 41L
1,301 Elo+
Solo
Kali
Kali
ZixcYt
Kali
Level 29
God Stats
0W - 5L
1,231 SR
Queue Stats
80W - 82L
1,464 Elo+
Party 1
Team Averages
Level 20
1,488 SR
1,458 Elo+

VS

Team Averages
Level 18
1,595 SR
1,501 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ElGrandeEspanol
Cernunnos
Level 12
God Stats
2W - 0L
1,725 SR
Queue Stats
8W - 6L
1,468 Elo+
Solo
Ra
Ra
MF_DOOM_22
Ra
Level 20
God Stats
1W - 5L
1,397 SR
Queue Stats
122W - 127L
1,518 Elo+
Solo
Bastet
Bastet
MaybeEhNot
Bastet
Level 28
God Stats
27W - 31L
1,538 SR
Queue Stats
110W - 111L
1,514 Elo+
Solo
Khepri
Khepri
YooC8ppa
Khepri
Level 26
God Stats
4W - 2L
1,816 SR
Queue Stats
78W - 58L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AR-Hitman-_-
Cthulhu
7
1 / 6 / 1
5,474
498
2,420
9,926
3,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 1
6,107
555
538
4,937
2,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
HahaBottom
Danzaburou
9
1 / 5 / 0
5,755
523
6,414
8,530
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Smurf787883
Baba Yaga
10
1 / 4 / 0
6,280
571
4,804
6,137
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
ZixcYt
Kali
9
2 / 3 / 1
6,165
560
3,326
6,689
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
7 / 2 / 1
7,686
699
6,626
8,113
2,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
ElGrandeEspanol
Cernunnos
12
7 / 0 / 3
7,268
661
6,480
5,423
1,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 1 / 1
7,198
654
3,982
6,966
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
MaybeEhNot
Bastet
9
2 / 1 / 6
6,209
564
4,085
5,803
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
YooC8ppa
Khepri
8
1 / 1 / 9
6,081
553
3,414
7,467
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
18
18
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
2
1
3.75
L
Cthulhu
AR-Hitman-_-
Cthulhu
1
6
1
0.25
L
0
0
1
0.5
W
Cernunnos
ElGrandeEspanol
Cernunnos
7
0
3
8.5
L
Danzaburou
HahaBottom
Danzaburou
1
5
0
0.2
W
1
1
1
1.5
W
Bastet
MaybeEhNot
Bastet
2
1
6
5
L
Baba Yaga
Smurf787883
Baba Yaga
1
4
0
0.25
W
Khepri
YooC8ppa
Khepri
1
1
9
5.5
L
Kali
ZixcYt
Kali
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,502
Damage
24,587
36,219
Taken
33,772
13,750
Mitigated
13,615
8,224
Healing
11,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,626
2,492
0
2,593
8,113
2,584
454
780
7,333
0
45,847
L
Cthulhu
AR-Hitman-_-
Cthulhu
2,420
277
774
510
9,926
3,097
0
2,880
7,046
8,871
0
L
538
90
0
1,561
4,937
2,125
0
698
4,239
0
37,889
W
Cernunnos
ElGrandeEspanol
Cernunnos
6,480
4,220
0
1,801
5,423
1,851
1,142
258
5,165
0
37,852
L
Danzaburou
HahaBottom
Danzaburou
6,414
2,174
0
1,670
8,530
2,667
0
1,977
6,553
0
34,416
W
3,982
953
738
3,972
6,966
2,820
1,403
3,305
3,661
49,085
0
W
Bastet
MaybeEhNot
Bastet
4,085
1,756
0
0
5,803
1,650
0
765
5,038
0
23,913
L
Baba Yaga
Smurf787883
Baba Yaga
4,804
313
0
1,126
6,137
2,108
0
1,105
5,032
38,114
0
W
Khepri
YooC8ppa
Khepri
3,414
527
0
2,008
7,467
4,710
0
2,116
5,351
10,253
0
L
Kali
ZixcYt
Kali
3,326
1,311
0
2,583
6,689
3,753
0
798
5,891
0
24,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,781
Gold Earned
34,442
265
Minions Killed
310
0
Camps Cleared
0
1,051,290
Distance Traveled
1,134,883
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,686
699
80
7
0
239,569
3
L
Cthulhu
5,474
498
12
1
0
203,376
1
L
Nemesis
6,107
555
76
7
0
238,588
0
W
Cernunnos
7,268
661
75
7
0
208,700
2
L
Danzaburou
5,755
523
65
6
0
190,155
0
W
Ra
7,198
654
87
8
0
208,289
4
W
Bastet
6,209
564
54
5
0
239,529
3
L
Baba Yaga
6,280
571
71
6
0
212,296
4
W
Khepri
6,081
553
14
1
0
238,796
2
L
Kali
6,165
560
41
4
0
206,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role