Player Matchup

Geb
Geb
 
Geb
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GIVNNItheGOAT
Morgan Le Fay
Level 124
God Stats
19W - 24L
1,545 SR
Queue Stats
197W - 169L
1,514 Elo+
Party 3
Thanatos
Thanatos
ItsTooMoist
Thanatos
Level 159
God Stats
28W - 20L
1,638 SR
Queue Stats
514W - 484L
1,474 Elo+
Party 3
Izanami
Izanami
TSBigDrip
Izanami
Level 85
God Stats
8W - 10L
1,588 SR
Queue Stats
305W - 247L
1,501 Elo+
Party 3
Chaac
Chaac
VRCuttlefish
Chaac
Level 89
God Stats
2W - 1L
1,784 SR
Queue Stats
557W - 550L
1,635 Elo+
Solo
Team Averages
Level 105
1,611 SR
1,525 Elo+

VS

Team Averages
Level 79
1,639 SR
1,563 Elo+
Artio
Artio
 
Artio
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
ImAbusive
Hercules
Level 54
God Stats
3W - 2L
1,586 SR
Queue Stats
173W - 137L
1,552 Elo+
Party 1
He Bo
He Bo
ImTheSlothe
He Bo
Level 54
God Stats
2W - 2L
1,805 SR
Queue Stats
136W - 112L
1,610 Elo+
Party 1
Mulan
Mulan
Novajekal
Mulan
Level 66
God Stats
4W - 5L
1,615 SR
Queue Stats
139W - 138L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
WWWVWWWWWMWWWWW
Danzaburou
Level 106
God Stats
47W - 41L
1,688 SR
Queue Stats
125W - 116L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 1 / 12
9,219
461
6,686
10,447
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
GIVNNItheGOAT
Morgan Le Fay
17
2 / 4 / 10
10,962
548
15,401
11,309
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
ItsTooMoist
Thanatos
19
13 / 3 / 5
12,280
614
12,455
12,343
5,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
TSBigDrip
Izanami
17
1 / 3 / 2
10,589
529
4,544
10,265
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 2 / 3
10,995
550
18,815
17,940
15,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 0 / 3
9,831
492
4,844
16,437
17,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
ImAbusive
Hercules
13
2 / 3 / 4
9,080
454
7,288
19,164
17,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 7 / 3
9,528
476
11,365
16,045
5,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Novajekal
Mulan
15
2 / 7 / 2
8,891
445
4,554
14,206
7,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
WWWVWWWWWMWWWWW
Danzaburou
15
3 / 2 / 1
9,660
483
6,955
11,194
4,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
19
Kills
13
13
Deaths
19
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
12
7
L
Artio
 
Artio
1
0
3
2.5
W
Morgan Le Fay
GIVNNItheGOAT
Morgan Le Fay
2
4
10
1.75
L
Hercules
ImAbusive
Hercules
2
3
4
1.33
L
5
7
3
0.93
W
Thanatos
ItsTooMoist
Thanatos
13
3
5
5.17
L
Mulan
Novajekal
Mulan
2
7
2
0.43
W
Izanami
TSBigDrip
Izanami
1
3
2
0.67
W
2
2
3
1.75
L
Danzaburou
WWWVWWWWWMWWWWW
Danzaburou
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,901
Damage
35,006
62,304
Taken
77,046
38,171
Mitigated
52,476
33,276
Healing
27,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,686
1,438
0
2,487
10,447
8,249
0
3,339
7,108
21,347
0
L
Artio
 
Artio
4,844
1,053
190
7,823
16,437
17,805
0
345
16,092
54,746
0
W
Morgan Le Fay
GIVNNItheGOAT
Morgan Le Fay
15,401
989
0
3,208
11,309
5,019
104
6,253
5,056
76,255
0
L
Hercules
ImAbusive
Hercules
7,288
1,627
0
5,598
19,164
17,322
0
8,270
10,894
12,970
26,718
L
11,365
184
0
6,576
16,045
5,616
376
7,500
8,545
56,941
0
W
Thanatos
ItsTooMoist
Thanatos
12,455
3,832
0
13,852
12,343
5,073
0
2,371
9,972
0
96,850
L
Mulan
Novajekal
Mulan
4,554
1,103
0
3,335
14,206
7,699
0
2,995
11,211
0
63,254
W
Izanami
TSBigDrip
Izanami
4,544
2,463
0
4,125
10,265
4,357
1,320
1,126
9,139
0
83,496
W
18,815
5,703
0
9,604
17,940
15,473
92
5,957
11,983
0
84,794
L
Danzaburou
WWWVWWWWWMWWWWW
Danzaburou
6,955
2,251
0
4,344
11,194
4,034
729
2,977
8,217
0
73,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,045
Gold Earned
46,990
599
Minions Killed
546
0
Camps Cleared
0
1,908,292
Distance Traveled
1,834,063
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,219
461
19
1
0
401,724
2
L
Artio
9,831
492
130
7
0
374,012
8
W
Morgan Le Fay
10,962
548
138
7
0
364,474
6
L
Hercules
9,080
454
85
4
0
410,531
6
L
He Bo
9,528
476
98
5
0
349,947
2
W
Thanatos
12,280
614
107
5
0
421,853
9
L
Mulan
8,891
445
107
5
0
390,288
5
W
Izanami
10,589
529
170
9
0
359,288
5
W
Chaac
10,995
550
165
8
0
360,953
2
L
Danzaburou
9,660
483
126
6
0
309,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role