Player Matchup

Tsukuyomi
Tsukuyomi
ComprehendPain
Tsukuyomi
Level 14
God Stats
3W - 3L
1,541 SR
Queue Stats
28W - 27L
1,620 Elo+
Party 2
Hun Batz
Hun Batz
Lavahound1109
Hun Batz
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 100L
1,486 Elo+
Solo
Izanami
Izanami
ProudestAries
Izanami
Level 6
God Stats
1W - 1L
1,811 SR
Queue Stats
5W - 7L
1,654 Elo+
Party 2
Janus
Janus
Quoqola
Janus
Level 29
God Stats
7W - 15L
1,376 SR
Queue Stats
108W - 108L
1,493 Elo+
Solo
Athena
Athena
dammsygern
Athena
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 72L
1,484 Elo+
Solo
Team Averages
Level 21
1,546 SR
1,547 Elo+

VS

Team Averages
Level 28
1,525 SR
1,487 Elo+
Ymir
Ymir
 
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AxelSnow
Fenrir
Level 29
God Stats
5W - 5L
1,623 SR
Queue Stats
98W - 126L
1,387 Elo+
Solo
Sobek
Sobek
DADGIKYARIK
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Vibach
Cernunnos
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 134L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ComprehendPain
Tsukuyomi
10
3 / 5 / 3
6,503
591
5,277
7,854
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
Lavahound1109
Hun Batz
9
1 / 6 / 1
5,452
496
3,153
9,697
3,611
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
6
0 / 8 / 0
4,234
385
2,263
7,167
1,411
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Quoqola
Janus
10
3 / 4 / 0
6,358
578
3,575
6,074
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
dammsygern
Athena
8
1 / 3 / 1
5,265
479
2,886
9,488
6,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
5 / 2 / 0
7,392
672
5,840
6,974
5,351
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
 
Nu Wa
11
0 / 2 / 6
6,458
587
3,206
3,543
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
AxelSnow
Fenrir
12
9 / 1 / 1
7,676
698
5,583
8,728
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
5 / 2 / 7
6,260
569
3,844
6,238
4,057
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Vibach
Cernunnos
13
7 / 1 / 6
7,421
675
11,686
8,527
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
26
26
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
2
0
2.5
W
Nu Wa
 
Nu Wa
0
2
6
1.5
W
Fenrir
AxelSnow
Fenrir
9
1
1
9.5
L
Tsukuyomi
ComprehendPain
Tsukuyomi
3
5
3
0.9
W
5
2
7
4.25
L
Hun Batz
Lavahound1109
Hun Batz
1
6
1
0.25
L
Izanami
0
8
0
0
L
Janus
Quoqola
Janus
3
4
0
0.75
W
Cernunnos
Vibach
Cernunnos
7
1
6
10
L
Athena
dammsygern
Athena
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,154
Damage
30,159
40,280
Taken
34,010
15,181
Mitigated
16,036
4,499
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,840
2,160
0
1,593
6,974
5,351
258
0
6,974
33,663
0
W
Nu Wa
 
Nu Wa
3,206
406
0
250
3,543
1,014
1,118
1,344
2,199
25,743
0
W
Fenrir
AxelSnow
Fenrir
5,583
1,151
0
1,748
8,728
2,970
0
708
8,020
0
45,031
L
Tsukuyomi
ComprehendPain
Tsukuyomi
5,277
1,786
0
1,964
7,854
1,760
0
1,075
6,779
0
27,583
W
3,844
676
0
1,321
6,238
4,057
341
2,754
3,484
9,831
0
L
Hun Batz
Lavahound1109
Hun Batz
3,153
1,098
0
15
9,697
3,611
0
6,310
3,387
0
24,575
L
Izanami
2,263
1,621
0
566
7,167
1,411
57
1,426
5,741
0
14,476
L
Janus
Quoqola
Janus
3,575
253
0
354
6,074
1,646
370
2,214
3,860
32,335
0
W
Cernunnos
Vibach
Cernunnos
11,686
5,740
0
3,504
8,527
2,644
0
1,655
6,872
0
54,809
L
Athena
dammsygern
Athena
2,886
1,244
0
1,600
9,488
6,753
0
1,865
7,623
11,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,812
Gold Earned
35,207
225
Minions Killed
291
0
Camps Cleared
0
994,701
Distance Traveled
997,096
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,392
672
69
6
0
186,427
3
W
Nu Wa
6,458
587
55
5
0
183,834
2
W
Fenrir
7,676
698
69
6
0
220,648
1
L
Tsukuyomi
6,503
591
66
6
0
210,106
0
W
Sobek
6,260
569
13
1
0
197,041
2
L
Hun Batz
5,452
496
46
4
0
188,067
4
L
Izanami
4,234
385
33
3
0
178,502
0
L
Janus
6,358
578
61
6
0
197,365
5
W
Cernunnos
7,421
675
85
8
0
209,146
0
L
Athena
5,265
479
19
2
0
220,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role