Player Matchup

Achilles
Achilles
ArtikX
Achilles
Level 127
God Stats
39W - 29L
1,591 SR
Queue Stats
231W - 233L
1,552 Elo+
Solo
Ra
Ra
EZwinTUTORIAL
Ra
Level 109
God Stats
66W - 57L
1,640 SR
Queue Stats
430W - 364L
1,580 Elo+
Solo
Sobek
Sobek
Jeopard
Sobek
Level 109
God Stats
2W - 3L
1,668 SR
Queue Stats
119W - 124L
1,500 Elo+
Solo
Team Averages
Level 115
1,633 SR
1,544 Elo+

VS

Team Averages
Level 91
1,467 SR
1,478 Elo+
Thoth
Thoth
 
Thoth
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
华仑天奴
Guan Yu
Level 34
God Stats
2W - 0L
1,402 SR
Queue Stats
58W - 71L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArtikX
Achilles
13
3 / 5 / 1
8,659
666
10,314
14,569
7,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 6 / 3
8,632
664
10,312
13,362
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Jeopard
Sobek
11
1 / 9 / 3
8,176
629
5,817
20,150
13,857
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
13 / 0 / 6
11,321
871
28,564
10,470
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
 
Danzaburou
13
5 / 4 / 12
9,921
763
9,124
15,243
5,759
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
华仑天奴
Guan Yu
13
2 / 2 / 12
9,049
696
6,911
12,568
14,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
20
20
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
13
0
6
16
W
Danzaburou
 
Danzaburou
5
4
12
2.75
L
Achilles
ArtikX
Achilles
3
5
1
0.7
L
2
6
3
0.58
L
Sobek
Jeopard
Sobek
1
9
3
0.28
W
Guan Yu
华仑天奴
Guan Yu
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,443
Damage
44,599
48,081
Taken
38,281
24,402
Mitigated
23,255
10,585
Healing
19,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
28,564
337
115
4,820
10,470
3,438
795
4,175
6,295
58,763
0
W
Danzaburou
 
Danzaburou
9,124
4,694
0
5,246
15,243
5,759
1,424
6,618
8,625
0
40,246
L
Achilles
ArtikX
Achilles
10,314
1,772
0
2,966
14,569
7,163
0
8,696
5,873
0
23,930
L
10,312
312
921
2,059
13,362
3,382
0
9,450
3,912
42,298
0
L
Sobek
Jeopard
Sobek
5,817
254
0
4,639
20,150
13,857
0
10,624
9,526
16,500
0
W
Guan Yu
华仑天奴
Guan Yu
6,911
572
5,005
3,993
12,568
14,058
266
6,304
6,264
0
17,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,467
Gold Earned
30,291
127
Minions Killed
150
4
Camps Cleared
6
741,237
Distance Traveled
813,284
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,321
871
72
6
2
294,032
3
W
Danzaburou
9,921
763
63
5
2
234,274
4
L
Achilles
8,659
666
26
2
2
257,179
1
L
Ra
8,632
664
74
6
1
255,477
1
L
Sobek
8,176
629
27
2
1
228,581
1
W
Guan Yu
9,049
696
15
1
2
284,978
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role