Player Matchup

Neith
Neith
DemiFae22
Neith
Level 27
God Stats
0W - 2L
1,308 SR
Queue Stats
117W - 126L
1,463 Elo+
Solo
Fafnir
Fafnir
DemonicReaper89
Fafnir
Level 28
God Stats
17W - 7L
1,762 SR
Queue Stats
85W - 75L
1,677 Elo+
Solo
Team Averages
Level 28
1,535 SR
1,570 Elo+

VS

Team Averages
Level 28
1,738 SR
1,563 Elo+
Mercury
Mercury
strickland218
Mercury
Level 28
God Stats
3W - 2L
1,738 SR
Queue Stats
145W - 141L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DemiFae22
Neith
9
2 / 1 / 2
5,251
525
4,617
3,969
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
3 / 2 / 1
5,210
521
3,280
8,611
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
5 / 0 / 2
6,628
663
4,984
5,561
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
5
3
Deaths
0
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
DemiFae22
Neith
2
1
2
3
L
3
2
1
1.75
W
Mercury
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,897
Damage
4,984
12,580
Taken
5,561
6,369
Mitigated
1,632
3,345
Healing
2,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DemiFae22
Neith
4,617
1,414
0
748
3,969
1,172
0
1,262
2,707
0
24,797
L
3,280
661
0
2,597
8,611
5,197
0
2,086
6,525
10,747
0
W
Mercury
4,984
1,511
0
2,924
5,561
1,632
0
689
4,872
0
33,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,461
Gold Earned
6,628
64
Minions Killed
69
0
Camps Cleared
0
357,223
Distance Traveled
220,424
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,251
525
54
5
0
171,611
2
L
Fafnir
5,210
521
10
1
0
185,612
3
W
Mercury
6,628
663
69
7
0
220,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role